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weblife
post Jul 11 2005, 01:28 PM
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QUOTE (The FAQ)
When a Magician's Way adept initiates, it says that the adept must choose between obtaining a power point or learning a metamagic technique. But other adepts get both a power point and a metamagic technique when they initiate. Is this correct? Why the difference?

Yes, that is correct. A normal adept (not on the Magician's Way), has these choices for initiation:

  • Raise Magic attribute by 1 + gain a power point + learn a new metamagic technique; or
  • Raise Magic attribute by 1 + gain a power point + alter astral signature; or
  • Shed a geas.

When an adept on the Magician's Way initiates, the adept has these choices:

  • Raise Magic attribute by 1 + gain a power point; or
  • Raise Magic attribute by 1 + learn a new metamagic technique; or
  • Raise Magic attribute by 1 + alter astral signature; or
  • Shed a geas.

Magician's Way adepts initiate differently because unlike regular adepts and magicians, they receive the advantages of both worlds. The modified initiation rules prevent them from becoming unbalanced and overpowered.


When the MW Adept begins initiating, each time he picks a metamagic or alters his signature, he gains a spare Magic Point.

Its absolutely useless to him, until he takes a deadly wound and fails a magic test. Then he can squander these spare magic point, losing no Powers. He still has to take a geas, to avoid becoming a burnout though.

In short, its weird and inconsistent, and it sucks. :wobble:

Well, that is all. Move along now.

*mutters* not like I care anyway, we just houserule it to common initiaiton.
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