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#51
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Moving Target ![]() ![]() Group: Members Posts: 745 Joined: 26-July 03 From: Montréal, QC, Canada Member No.: 5,029 ![]() |
I'll second that Whuffie.
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#52
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Karma Police ![]() ![]() ![]() Group: Dumpshocked Posts: 1,358 Joined: 22-July 04 From: Gothenburg, SE Member No.: 6,505 ![]() |
How I wish rpg´s could support more employees. Both for yours and our sakes Adam. Take care and don´t burn out man.
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#53
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Moving Target ![]() ![]() Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 ![]() |
Adam, I don't think you're lying on the couch looking at internet porn. I know you're working.
That doesn't change the fact that SoA's PDF is late. Obviously, you have too much to do. So why doesn't Fan Pro hire more staff? Even temporary staff? Here we go again...things get screwed up, and the Fan Pro company men say, "Hey! We're working really hard!" Yeah, hard, but not very effectively. Because Fan Pro can't be bothered to hire any little gamer nerd at minimum wage for a temporary position as a gopher during the preparations for GenCon (or if they have hired one, they didn't hire two, which they obviously need), to take some of the weight off Adam. Because Fan Pro has clearly put a work load so heavy on Adam (who, as Fan Pro knows, has obligations to other companies, too) that it's impossible for him to get it done. Because Fan Pro has decided to build Rome in a day with all these SR releases piled on top of each other. Fan Pro organizes badly, understaffs, makes impossible demands on its personnel and faerie-tale promises to its customers, and as a result, the whole show likes like a burning clusterfuck in a centrifuge. And the upshot of all this is that Zen Shooter runs home from work every Thursday for the last three weeks to be disappointed that SoA isn't out yet. The upshot is instead of being thrilled, the customers are cranky. |
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#54
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 ![]() |
Guilty here, too. |
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#55
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Moving Target ![]() ![]() Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 ![]() |
I not infrequently put in two weeks' work in six days, and it's very taxing. So I definitely appreciate Adam's effort.
And it's not his fault if this is the "industry norm". See Dilbert. (And beyond that, see an industry that has a reward structure set up so that if you are realistic instead of following the industry norm, you run into problems.) Oh, and finally--the worst way to get a project done faster is to add more people to it at a late stage. New people require training. Then, they do things wrong. People who can do things right have to take time training them, and then fixing their mistakes. Once you've missed a deadline, you're basically screwed unless you can hire extremely expensive experts, and it's usually better to just miss the deadline than splurge on that kind of talent (if there even are freelancers of that quality in the industry you're working in). |
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#56
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Target ![]() Group: Members Posts: 98 Joined: 14-June 05 Member No.: 7,444 ![]() |
Never add n00bs. Look at Halo 2 over Live :P
Adding people not toally familiar with the product late on is deadly. They need to be there from go or not at all. |
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#57
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
I agree with most of what Zen shooter said in his last two posts. To be a little less wordy, it comes down to experience. the occassional missed deadline, we'd all understand, but when it is chronic we are less understanding.
They set the deadline, not us. They should, after several years experience, be able to be realistic. They declare what is coming out and when. They should be able to be realistic about it. To repeadely fail with the consistency of the NY Mets after the all star break, is, to be polite, frustrating. It makes their other statements coming from the company less beliveable because their statements about projects are so much chaff. I mean if you cannot competantly set deadlines for yourself, why should we believe other statements from them? |
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#58
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 ![]() |
Absolutely. There's even a saying about it in the software industry (where I've worked a lot longer than I've been a freelancer): "Adding manpower to a late software project makes it later." When you're trying to get something done and everyone's clicking along (even if some or all of them are late), the worst thing you can do is introduce new people. All it does is make everybody grumpy and risk screwing up the project even worse than if you just bring it in late. And as for bringing in "little gopher nerds," I somehow doubt that that would help, unless you teach them the software Adam's using for the layout, teach them to edit (which implies teaching them something about Shadowrun if they don't already know it--yeah, let's try doing that in two days!), and make sure that they don't screw up the files when they try to do something that blows up in their faces. Forgive me for getting a little grumpy here myself (something I rarely do, and even now it's going to be pretty mild because I respect the folks who run this forum and don't want to run my mouth off too badly), but Zen Shooter01, take a couple of steps back and listen to how you sound. "Adam, I'm sorry that you've been killing yourself to get SR4 out, but I'm standing here with my money in hand and I want my book now!" You sound like Veruca in "Willy Wonka and the Chocolate Factory," the spoiled girl who ended up going down the garbage chute. Yeah, it sucks that it's late. I can guarantee you that the people involved with it aren't dancing around gleefully about the fact that it's late--on the contrary, nobody's happy about it. But facts are facts, and one fact aside from the one that it's late is that it's an RPG book. It doesn't contain the secret of the universe (at least not in any of the chapters I edited...). It's not a guidebook for how to turn one's life around and make a million dollars overnight. It's not going to cure anybody's disease. This isn't an excuse--it's not my place to offer one, so I won't. It's just an observation. I can guarantee you that nobody is going to die, waste away, or experience chronic hair loss because SoA is a couple of months late. We've all lived this long without it--I think we can probably manage to muddle through a little longer. As for scheduling--I said my piece a few posts up, but I'm going to reiterate it. Yeah, FanPro misses dates. Frankly, I'm amazed that they manage to put out the quantity (and quality) of stuff that they do, with Rob as (AFAIK) the only full time staff member. If you're a fan of the game, cut 'em a little slack. They're not in business to make you (personally) happy. If they put out stuff that makes you happy, great, but that's not their reason for being. If you simply can't handle the fact that releases tend to come out late fairly regularly, do one of two things: 1. every time you hear about a FanPro release date, adjust it forward by X months (preferably longer than they're usually late). That way, you'll be pleasantly surprised when it comes out. 2. Go play another game, one that comes out on time. This isn't the optimal solution, obviously, for FanPro or for you (if you love the game as much as you claim to), but hey, if it's going to cause you this level of aggravation, then maybe it's time to consider it. The alternative is to continue to bitch every time a release is late, but eventually that's going to get old. By me, it's kind of old already. I think everybody's gotten the message. Okay, that's my piece. Agree or disagree as you will. I can handle it either way, but I just couldn't stay quiet any longer. |
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#59
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Moving Target ![]() ![]() Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 ![]() |
The only thing that I'd question regarding release dates, given that they're usually missed, is scheduling a critical release (new edition) at a very-hard-to-break date (GenCon). Everyone does it, granted, but it seems unwise. Promise a kick-ass preview, maybe even with preview copies of the game, but leaving wiggle room would probably make for less sleep-deprived editors and a better and more polished game.
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#60
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
I think it was a lot to take on their plates all at once. I'm hoping the 4th ed BBB comes out about the time they said.
But come on Zenny, I've probably whined (yes, I'm a whiner ) more than anyone so far about SoA, but it's like Winterhawk said, they're all freelancers putting this stuff together. They have no control aobut how it goes out, and I'm sure they're just an anxious as we are, if not more so, to get their works out there. Beides, posting in here isn't gonna get Rob Boyle to come over, see it , and go "oh! he;s right *checks watch*, we are late. Ok boys, go ahead an ship 'em out!" All it does is frustrate the freelancers that do see it. ANd if they could put it out sooner, they would have by now. As evidenced by Adam, this isn't the only thing they're working on . Far from it. I know where your coming form, it is frustrating to keep getting dates that don't really mean much. But they can't just say "hey, we're putting this book out some time this year. Look forward to it, ok?" They have to set some sort of date. jsut think of it as a tentative release date, and call it good. Obviously it's a bit different scenario for SR4 and Gencon, but that's probably why they don't have SoA out, they have something that they really need to get out on a certain date, and that date's gonna be here soon. Very soon now *does Mr. Burns finger-steeple*. |
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#61
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Not So Great Dragon ![]() Group: Dumpshocked Posts: 59 Joined: 17-February 04 Member No.: 6,087 ![]() |
I smell a lawsuit. "Fanpro causes me to lose all of my hair. Oh yeah and my psychic powers too." :D :D :D Really although I await SOA with baited breath, I understand the deadline thing. Don't let them get you down Adam. Oh and get some sleep. |
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#62
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
yeah, I think I saw a couple of hairs there in the shower the other day too!
And I think I'm starting to waste a bit too. Or is that getting wasted? I'm so confused. Lack of SoA is making my head all fuzzy. Or that could be the shmirnoff. WinterHawk! Help! I need SoA NOW! or.... maybe less vodka, and a haircut. Or is it more vodka? |
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#63
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
I can appreciate the mad time crunch and pressure to meet Gencon, but that's why perhaps they've had five books in the pipeline to be released within three months, and specifically the three months leading up to and including Gencon; especially when one of those books is a new edition of the game, and another is the story book which effectively ends the previous edition. IIRC, that's the total number of sourcebooks to be released in all of last year. |
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#64
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
right, they've got so much in the pipeline in such a tiny space, and they set the deadlines. Another question, what ed will SoA be?
I know the game info section is minor and all, but it does exist in the SB's already out there. It was supposed to be 3rd ed, by the schedule they set out. Let's now say it won't be out before Gen con so there are options 1) They put out 3rd ed SB's after 4th ed is out. 2) They lied when they put out the schedule and planned for it to be 4th ed all along 3) They decide to redo it from 3rd ed to 4th ed which means a whole new delay, and once more trashes the schedule. Boys and girls, something to discuss. If it's a given that Fanpro is not being realistic in its scheduling, then they are saying stuff just to float it out there, then it becomes increasingly difficult to believe their other statements, like about 4th ed. and entireraisin d'etre. My experience has been that once someone who wants money starts lying about one set of things, just assume they're lying about everything else. It saves time cutting through the BS later. |
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#65
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 ![]() |
Yeah, you've figured it out. The mighty FanPro Cartel just sits around all day trying to figure out ways they can lie to players so they can piss them off. (This is also the real reason why the stuff keeps coming out late--you would not believe the amount of time it takes to get a cartel to agree on what kind of pizza to order, let alone what new ways they're going to use for annoying their customer base). You know, I'm relieved that this is finally out in the open, because keeping the secret was getting pretty tough on some of the cartel members. But seriously, folks: FYI, SoA is 3rd Edition. It's not going to be retooled for 4th Edition. Nobody lied about the scheduling. It's not going to be pulled back in to be entirely rewritten for 4th Edition--not the least reason being that it's plot stuff which won't suddenly become obsolete because a new edition is out. It'll still be just as usable with 4th as it is with 3rd--the only difference is that it won't cover events from 2065-2070 (except maybe a few tantalizing hints--I honestly don't remember). Whether it comes out before or after Gen Con, it's still 3rd Edition. I don't think I'll get in trouble with anybody for saying this because AFAIK it's been announced in numerous places before. |
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#66
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
The print roleplaying game industry isn't nearly organized enough to maintain conspiracies. Trust me on this. By and large, the industry is just a mess. I enjoy doing work in it, but it's underfunded, understaffed, and largely disorganized. So whenever there are product delays and missed released dates, it's not a matter of something sneaky, it's just that someone is overworked, there's a shortage of money somewhere, something wasn't planned for well enough, or someone screwed up.
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#67
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
Not conspiracy, 'wage slave corp spokeman,' I mean Winterhawk, but the claims that 4th ed is anything but a money grab? nah. Those I no longer accept. There is NO reason for 4th Ed except they want you to buy their core books all over again.
You said that we can assume SoA will be 3rd ed because it's been announced else where. Well guess what? You just made my point. They also announced when the SB wouyld be pout, and they didn't make that, did they? If they were not straight up about that, why should we believe the rest of it? They've been caught out and they are called on it. It has been pointed out in this thread by people before me, that they repeadedly set and miss their own deadlines. They do NOT have a rep for being accurate. another word for 'accurate' could be 'honest.' The BS on 4th Ed. make me more willing to make the substitute now than I was a month ago. After SoA they were supposed to have the SB explaining how 3rd Ed world ended, before hte 4th ed came out. In theory people buying 4th ed would have bought that SB to keep the sotry line. now, with that clearly coming out after 4th ed debutes it will be an "either/or." If you buy 4th ed, you've got the details there and won't need the SB. If you do not want 4th ed, you may not need to go that way. |
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#68
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
I can't read Rob's mind, but I don't think SR4 should be qualified as a money grab. I don't really doubt that new editions bring some money in, but I don't think that was even close to the main motivation for the new edition. I think, to be entirely honest, they wanted to bring new players in. And, probably, they wanted to approach the game from an angle that was theirs. Wizkids/FanPro runs Shadowrun now and they probably had some ideas of stuff they wanted to do that they could finally do. Rob's been working on SR for a long time; I'm sure he's come across ideas he's had that he's wanted to work into SR but never could under FASA. Now he got his chance, and if I were him, I would have taken it too.
If you want to see missed dates as dishonest, go right ahead. But I'd say that's erroneous. The dates aren't set with deception in mind. Sometimes they are set optimistically, and conditions don't work out to support them. Sometimes they are even set conservatively and things don't work out to support them. That happens in many industries. It happens in the print roleplaying industry a lot, because it's a very disorganized industry. I don't like that the industry works that way, but that's the way it is. |
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#69
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 ![]() |
Wage slave corp spokesman? Me? Oh, thanks for the laugh! No, I'm just a freelancer who loves Shadowrun and who doesn't get my undies in a bunch every time something doesn't happen exactly the way the Powers that Be say it will. I don't hang out on Dumpshock all that much, Snow_Fox, so I'm not too familiar with you, but do you work in the corporate world? All this anti-establishment, 'the man's tryin' to lie to us and keep us down' stuff is suggesting to me that maybe you don't. You're ascribing far too much malice to something that really comes down to limited resources trying to do a lot of work in a limited amount of time. The RPG industry isn't rolling in money--they can't just hire new people (even if that would be smart--see previous posts) to take up the slack. Heck, I work for one of the largest companies in the country (sometimes known as the Second Evil Empire, behind Microsoft) and even we can't just bring people on willy-nilly when projects are late. While I'm at it, I don't know why some folks seem to think that trying to earn money is evil. You call SR4 a 'money grab'. In addition to fixing a bunch of problems with 3rd Edition (and I won't go into that--I refuse to be drawn into an SR3 vs SR4...um...attribute-size war), it's been seven years since the last edition came out! I'm not privy to FanPro's business records, but why is it so strange to some folks that a company has to grow and innovate to stay competitive? Every company has to do it. If you just sit back and count on past glories to carry you forward, the world's going to pass you by. What would you suggest they do? Just continue to come out with 3rd Ed stuff for the next ten years (assuming that they can stay in business that long in a shrinking and increasingly difficult and competitive market)? Finally--I really don't see how you can assume that just because a product is late, that means it's not going to contain what it claimed it's going to contain. Do you see how one of these things might be subject to a lot more vagaries than the other? The editorial content is fixed--if somebody writes something that doesn't jibe with editorial vision, it gets kicked back to that person with a note saying "this doesn't work--it should be like this." That can be controlled. What can't be controlled are things like freelancers getting sick, having family emergencies, or losing their hard drives; editing taking a lot longer than expected; layout taking longer than expected; printers' schedules being tight and difficult to slip without slipping dates; and general acts of God. I'm not saying all of this stuff (or even any, necessarily) happened with SoA, but all of it (and more) can happen. And none of it is malicious. That's one thing I can guarantee with 100% certainty--none of it is malicious. So go ahead and bitch and weave conspiracy theories and call me a corporate shill if you want to--it doesn't change the truth. Nobody's out to get anybody. |
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#70
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
I already said it wasn't "conspiracy theories." In fact I never said it was. You keep bringing that up. I'm guess to distract everyone else from the fact my key statements are valid.
I have a far better idea of how corps work than you do, trust me. I know how companies are made, and destroyed and are targeted for aquisition. That's why I don't trust Fanpro, anymore. It's not a case of me getting po'ed whenever they miss a deadline, it's the fact they constitantly miss a deadline, something they set. apart form stuff tyhey put aty gen con, I'd be surprised if you could find a product where they did meet their commitment. As for profit, sure, it's why they exist, but the point is they expect people to shgell out money all over again for the core books instead of producing new products. |
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#71
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 ![]() |
Do you? Having worked in corporate society (software) for 16 years and having been through several acquisitions both friendly and very hostile, I wouldn't be too sure about that, but that's neither here nor there.
Once every seven years they come out with a new edition and ask (not expect) that people will pay a relatively small amount of money for some new books. I don't think that's unreasonable, if the company is to survive and keep producing product, and if the fans still enjoy the game enough to support it and continue playing. Maybe my sense of economics is skewed, but 30 or 40 dollars for a new core book and 20 or 30 for the core sourcebooks every few months doesn't seem unreasonable to me. And if it seems unreasonable to anybody else, they have several options: stay with 3rd Edition, try to get somebody else to buy the books and join a game, buy the books used, or try to find another game with cheaper products. Nobody's forcing anybody to buy the 4th Ed books. |
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#72
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 ![]() |
I think something that isn't quite clear about Shadows of Asia: It's finished. It's done. It's printed. It's somewhere in the shipping process [which is taking much longer than it should, but that's not something that I'm especially privy to details about, so I'm not exactly sure /why/ it's late.]
The PDF of Shadows of Asia is late, as I mentioned above, because I've been exceptionally busy trying to get more important products done. Not only does FanPro have priorities, but occasionally the freelancers have their own priorities. I've apologized -- to the fans in general and to FanPro -- for this situation, and while I'm sorry to disappoint you/them, I don't think I made the wrong decision. |
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#73
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
Regardless of your knowledge and experience with companies and corporations, Snow Fox, I get the personal sense you don't understand the print RPG industry very well. Especially the smaller companies like FanPro (and note when I say FanPro, I mean pretty much one guy, Rob, who is pretty much solely FanPro US, all by his lonesome). They are, pretty much, garage companies.
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#74
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Moving Target ![]() ![]() Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 ![]() |
There are certainly cases where new editions and desire for money have no relation to each other, or where desire for money is just as good of a motivation as desire to make a good game and please existing fans while acquiring new ones.
There are also cases where money conflicts with these goals. For example, setting a major release date at a major event is for publicity, which is to gain short-term sales, which is about money. This increases the fan base over the short run, but if too many shortcuts are taken, it has a negative impact on the game that lasts for years (until the next edition). Eventually, this will translate from grumbling players into reduced sales, but companies tend to be more interested in money now than the possibility of more money at some vague point in the future. Money doesn't grow on trees, and anyway, growing trees is expensive. There's also an argument to be made that there's a monetary impulse to make a new edition less compatible with previous editions (as well as an artistic license / sense of ownership impulse). For example, if you had the Grimoire and Awakenings when Magic in the Shadows came out, you didn't really need to rush out and buy MitS; the SR2 rules fit well enough under the SR3 framework that you could mostly adapt them on the fly. Of course, the SR3 rules turned out to be somewhat different, and eventually that means that players will switch to keep current, but the immediacy is gone. With SR4, the change is drastic enough so that MitS, along with the other SR3 books, is only useful as a foot-stool to help you reach the SR4 books on the shelf. Any existing fans need to buy the rules supplements as soon as they come out, or live without all the toys they're used to. Again, money now vs. maybe happier players eventually who might buy more stuff from you later (or might just be happier and not pay you). So I don't believe that new editions in general--and SR4 in particular--was not shaped in part out of a desire for increased revenue. But I also don't believe it was shaped only out of that desire, since there are other good explanations for the existence of a new edition (it's about time!) and the sea-change magnitude of the differences from SR3 (desire to leave a mark of ownership and do things Rob's way). I also don't believe that corporate monetary considerations are always good ones from a customer's perspective. Corporations have no conscience or empathy, nor do they care about what harm they cause, because they're not people. Individuals within a corporation may care about these things, and laws or public opinion may force corporations to behave as if they were empathic and ethical when they might get caught. But what makes for a good company is profit, especially short-term profit since if you don't win in the short term, you won't be around in the long term. There's a constant pressure towards what would be considered criminally deviant behavior if it occurred in an individual person. After all, isn't that a great deal of the point behind Shadowrun--the inhuman exploitative nature of the corporations, using violence to achieve their ends (through shadowrunners)? It's not all fiction (although corporate espionage today tends to be overwhelmingly nonviolent). That said, FanPro is pretty far from a big faceless corporation. But even Rob has to juggle matters of income vs. other considerations, and it would be strange if the other considerations always won. And I also don't believe that missing deadlines is a sign of dishonesty per se. It may be--and monetary considerations may drive one to be more optimistic-sounding than one can probably back up, which is dishonest, and is probably often done (probably by FanPro, too). Missing deadlines is also a sign of poor time-management skills. In an industry like this, outstanding time-management skills would be necessary to come out with things on time, but it doesn't much penalize companies who miss deadlines. So there's no reason to put that kind of effort into setting realistic deadlines. Fans have short memories, on average, too. So, they'll think "Woo, yeah, look at all the stuff coming out soon!" and then a few months later, after one thing has come out, they'll think, "Huh, wasn't a lot of stuff supposed to be out already? Oh well...woo, yeah, look at all the stuff coming out soon!" Those of us who take a longer perspective would be well advised to snicker cynically when obviously overoptimistic dates are promised, and not be upset (or surprised) when the dates are missed. It may be too much to ask for the people who are in the thick of it to take that longer perspective. It's a lot harder to estimate from close up than from afar. |
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#75
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
Yes, I'd much rather get the products a couple/few months later, then get them on time, and get garbage. See the computer gaming industry for an example.
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Lo-Fi Version | Time is now: 10th February 2025 - 09:31 PM |
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