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Oct 10 2003, 05:57 AM
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#51
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
From the Shadowrun FAQ (Under General Rules):
-karma |
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Oct 10 2003, 06:50 PM
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#52
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 |
Since this isn't a forum for actually playing games in, putting it under "Welcome to the Shadows" seems like a mistake (as well as a good way to make sure it stays obscure). Wouldn't it be more appropriate to put the SR Missions forum underneath "Shadowrun"? It certainly deserves to be there more than the Duels forum does.
Just my 2 :nuyen:. |
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Oct 12 2003, 03:36 PM
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#53
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Target ![]() Group: Members Posts: 6 Joined: 3-October 03 From: San Angelo, TX Member No.: 5,675 |
I agree with Mr Mann's post. The forum for Shadowrun Missions was not immediately obvious to find after I came looking for it after hearing about this new campaign on the old VS yahoo group. In its current location, its purpose or function may not be clear to be who are just browsing through the dumpshock forums. I would suggest that "missions" be given its own forum category on the "Discussion" homepage. This would do a couple of things. First, it would make it easier to find for people looking for it and its purpose would be more immediately apparent to people "just passing through" (hopefully raising their interest enough to check it out). Second, it will give the forum room to grow with sub-topics as the campaign grows and people want to discuss various aspects of it. |
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Oct 12 2003, 04:03 PM
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#54
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
sorry guys,
this is where the Dumpshock admin wanted to put us - they didn't have to give us any area...we just have to make sure the word gets out... we can have sub topics btw.... you can certainly address the issue with Dumpshock management, and maybe if they receive a well conceived post from someone other than me, they'll move us... |
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Oct 12 2003, 11:17 PM
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#55
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Since this forum (Welcome to the Shadows) pertains to actual games and gaming as opposed to rules interpretaions and other general questions about Shadowrun, it would actually seem to be the correct place for it, at least in my opinion.
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Oct 13 2003, 04:43 AM
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#56
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 |
But consider this:
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Oct 13 2003, 06:22 AM
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#57
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Personally, I think that the SR duels forum is in the wrong place.
Welcome to the Shadows used to be Runs and Run Ideas, which seems to cover this topic as well. Be that as it may though, I don't really want to get into an argument about it, as I am not an Admin and have no vested interest in this topic's location on Dumpshock. :) *Note to the Admins: You might want to look into the fact that the Fast Reply feature is not activated in this thread. |
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Oct 14 2003, 02:02 AM
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#58
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Target ![]() Group: Members Posts: 6 Joined: 3-October 03 From: San Angelo, TX Member No.: 5,675 |
Fair enough. Like bitrunner says, we'll just have to make sure people know where to find us. Incidentally, I was was playing a non-Shadowrun RPG earlier today and idly mentioned the upcoming 'Missions" campaign. Honestly, I was surprised at the immediate and enthusiastic interest. (I know, I shouldn't be surprised). Anyway, they both stated they liked Shadowrun a lot but were having problems finding a steady game. Well, I just thought I'd throw that out there. Looks like we have the beginnings of a group here in Augusta. By the way, what will the minimum table size be for a legal table of missions? thanks again |
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Oct 14 2003, 01:34 PM
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#59
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
A legal table minimum shall have a count of three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out.
A legal table maximum shall have a count of eight. No more. No less. Eight shalt be the number thou shalt count, and the number of the counting shall be eight. Nine shalt thou not count, nor either count thou seven, excepting that thou then proceed to eight. Ten is right out. The ideal table shall have a count of four to six. You can make up any analogy you'd like for this one... |
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Oct 15 2003, 10:08 AM
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#60
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Moving Target ![]() ![]() Group: Members Posts: 157 Joined: 26-February 02 From: Perdition Member No.: 108 |
I've always been in favor of a three-person minimum, since that's pretty much the smallest a team can consist of and cover most of the necessary bases. You have a mage, a samurai, and a decker/rigger... there's your mojo, your matrix, and your meat shield right there. :D
You do have to be careful, though, because there's no backup for anyone, and with doubling up like that, no one's really going to be that superlative at any one thing. Especially if you have a group like a mage/face, a samurai/biotech and a rigger/decker. You've covered all the bases, but it's a pretty thin cover, and it tends not to cover everything all the way. :S Eight is a nice number of players, but I'd be inclined to split the table up into two tables of 4, just so I can spend more time per person with roleplaying. With eight, you miss out on that, since your attention goes eight ways... plus, with such a large group, encounters planned for a group of 4-6 can be overrun. Although there's a way around that -- simply scale the encounter so it matches the party's numbers. :) But, either way. |
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Oct 29 2003, 01:47 AM
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#61
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Target ![]() Group: Members Posts: 48 Joined: 23-September 03 From: Michigan, Teh Mitten State Member No.: 5,640 |
I tried to post a new topic for discussion, and it never appeared. Are topic creation limited to a few people? Or are they reviewed before posting?
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Dec 22 2003, 04:02 PM
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#62
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Target ![]() Group: Members Posts: 5 Joined: 22-December 03 From: Atlanta Member No.: 5,927 |
Test.
Tactical Computer online :) |
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Jan 5 2004, 08:26 AM
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#63
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Target ![]() Group: Members Posts: 96 Joined: 19-August 03 Member No.: 5,523 |
Bitrunner, in the CG posting, you mentioned being a little behind on the adventures. Do you have the Commando-Crew writing for Missions, or even /more/ official folk? Also, would you need any help playtesting the runs before they hit?
Wailer |
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Jan 6 2004, 05:45 PM
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#64
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Target ![]() Group: Members Posts: 9 Joined: 26-February 02 Member No.: 476 |
And unfortunately, real life sometimes intrudes. Writing a module while at a military school with no rulebooks is a royal bi-, er, problematic, to say the least.
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Jan 7 2004, 02:49 PM
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#65
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
Paladin hit the nail on the head...it's mostly RL that is hitting us hard...plus the holidays didn't help matters...
We have a core group of writers right now that are writing the intro scenarios and working on the story arc scenarios. They are, now, Commandos as well... ANYONE however, is more than welcome to submit a proposal for a scenario - if it happens to parallel something we are doing in the story arc, then i'll send you back changes i'd like you to make to have it fit in. otherwise, i might just make some tweaks or other suggestions and your scenario will stand as is, another thread in the tapestry...I am certainly looking for submissions, and have a couple on the table from people right now... if you feel that you will write a couple of scenarios a year, and also act as GM at your local hobby store or at conventions for at least 6 times during the year, then you might want to consider joining the Commando program (www.commandohq.com) and get some bennies for your hard work! |
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Jan 7 2004, 03:43 PM
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#66
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 |
The Commando web site seems very Battletech-centric. Are there plans to add some kind of "Check here to be notified of Missions events in your area" feature for players?
Also, is there any kind of official SRM web site yet? |
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Jan 8 2004, 12:59 PM
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#67
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Target ![]() Group: Members Posts: 96 Joined: 19-August 03 Member No.: 5,523 |
Roger that, Bitrunner, thanks for the info. Any specific area of the expansive Shadowrun universe that you could narrow it down into, even a little? Or are you looking for pretty much anything - but if it happens to hit on something in the Story Arc is just where we'd have to tweak it?
Also, I'm very interested in becoming a commando, but I'm stationed in Germany right now & the closest gaming store I know of is in Munich - about 2 hours on the Train. How large of a convention would it have to be, to be able to run a 'sanctioned' event? For example, if I was able to pull together a couple different groups from the nearby posts & among the German players I know and ran a sort of Shadowrun 'Game Day' or minicon, would that count? Wailer |
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Jan 8 2004, 01:03 PM
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#68
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Target ![]() Group: Members Posts: 96 Joined: 19-August 03 Member No.: 5,523 |
Wailer again. I normally run a few years behind cannon - Right now we're dealing with the Comet fallout, etc. I've got all the core books & most of the older source, but what would be advised of the most recent stuff to read up on?
SOTA:2063 and the Shadows of: Stuff? Wailer |
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Jan 8 2004, 02:07 PM
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#69
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
ok, some easy questions!
Commandos: yes, they are very BT-centric - right now....however, Clutch, the leader of the Commando program, is very excited about SRM and increasing the presence of shadowrunners in the program...the Commando program is sponsored by FanPro directly - it is their outrider program, and therefore Shadowrun is very important to them... the org DID start out as BT, but i'm sure that by this time next year, they will have changed somewhat. That is where YOU come in... the more players that we can show, and the more GMs that become certified, the more "power" we'll get in the program. Becoming a Commando: There are Commandos in Germany, Russia, and all over Europe! As long as you host an event and publicize it, and it's open to the public, then it will probably count. Obviously, hosting a "con" for your gaming group in your house doesn't... There are some that host "firebases" at schools, gaming clubs (usually meeting at schools), boys/girls club, Elks lodges, churches, etc...obviously, if you're in the military and host an event on the base or at a local establishment, and can get at least 2 tables going, i would certainly count that a success! And since you're in Germany, you should try to get to attend Ratcon over there - FanPro has a major presence there (in fact i think they sponsor it) Web site: Well, this is partially my fault...i hope to finish up the last couple of pages for the website this weekend and send them in so that Adam Jury (the FanPro/Shadowrun webmaster) can post them. Remember that unlike VS, i have no access or control over the FanPro/Shadowrun website... Timeline/Canon: yes, we follow the current timeline as published, so YOTC and Survival of the Fittest (dragon stuff) has occured. However - none of that is really important. Shadowrun, and especially Missions, is returning to a more traditional campaign level. Runners will not be having tea with Lofwyr, doing a datasteal against Zurich Orbital, or traveling through the desert with immortal elves...you WILL be encountering gangs, corporate security, trogs, organized crime, DocWagon, Knight Errant, LoneStar, organ leggers, and things that go *bump* in the night... Obviously, you should buy all the books!! (hey, part of Missions is to promote the product line!)...SOTA:2063 has some new gear and abilities and rules in it, so i would recommend that definitely, as well as the new Sprawl Survival Guide (i like to think of it as Shadowrun 101)... Get those first, and you can get the Shadows and Target series books, which are location backgrounds, later... |
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Jan 10 2004, 11:28 PM
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#70
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Target ![]() Group: Members Posts: 48 Joined: 23-September 03 From: Michigan, Teh Mitten State Member No.: 5,640 |
okay, I'm considering being a commando. I even got the stuff for it. But it's been a month or so. Do I have to resend the e-mail, or can I just fill out the form. I'll be doing mostly SRM, but I am a BT player, so I'll do that too. The mini-scenario we have to write for that, will you be reviewing those as well, or are they just stand-alone intro stuff?
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Jan 12 2004, 11:18 PM
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#71
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
So bitrunner, when is the 'Mission Briefing' scenario going to be made available online, and where will it be hosted?
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Jan 15 2004, 07:16 AM
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#72
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Target ![]() Group: Members Posts: 21 Joined: 30-November 03 Member No.: 5,865 |
Hey I'd really like to join one of these online games. How do I go about it? Please post here or send me a PM.
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Jan 18 2004, 05:27 PM
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#73
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Target ![]() Group: Members Posts: 5 Joined: 3-January 04 Member No.: 5,952 |
There was talk in VS about meta-orgs. Will there be such things in SrM? If so, what orgs are in the works?
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Jan 19 2004, 10:56 PM
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#74
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
I may be particularly dim, but where can one download these missions (once they're written)?
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Jan 20 2004, 06:39 AM
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#75
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
Whoops, forgot you couldn't post in the Advanced Rules forum.
Regarding the Corrosives in Capsule Rounds ruling, I have to assume that this does not included nano-corrosives if we somehow manage to get ahold of some? -karma |
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