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#26
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
Always the mature response to something that offends one's delicate sensibilities.
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#27
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Moving Target ![]() ![]() Group: Members Posts: 126 Joined: 17-April 05 Member No.: 7,341 ![]() |
A brain ? :eek: :D |
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#28
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
As I was saying...
Thank you for proving my point. |
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#29
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Moving Target ![]() ![]() Group: Members Posts: 126 Joined: 17-April 05 Member No.: 7,341 ![]() |
You proved it yourself, you didn't need any help... But anyway, you're welcome.
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#30
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
Oooh... I am wounded.
Your intellectual superiority has vanquished me. You didn't even get my point. That's hilarious. HAHAHAHAHAHAHAHAHA (For the record, my point was, " Always the mature response to something that offends one's delicate sensibilities.") |
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#31
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
but... you just...
chevalier, your grasp of the english language is astonishing. there was a time when i didn't take you seriously. those days have certainly come to a middle. |
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#32
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
What?
This is fun! I mean, his futile attempts at insults are just hilarious. |
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#33
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
remember the guy in Kung-Pow, who thought that losing was winning?
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#34
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 ![]() |
Yes.
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#35
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
I never said wasting HIS bandwidth. ;) |
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#36
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Moving Target ![]() ![]() Group: Members Posts: 214 Joined: 26-February 02 From: UK Member No.: 340 ![]() |
In terms of the Damage Monitor I think the idea is to have a variable number of those boxes actually usable by a character. For Physical it says 8 + B/2 (ru) and for Stun is it 8 + W/2 (ru). The reason why only 12 boxes are shown for stun is that it is impossible for a character to get more (if a Dwarf still gets the +1 Willpower and maxes out at 7 then 8 +7/2ru = 12 For physical damage I guess cyber and Trolls have the potential to have more boxes. Basically I guess once you reach your maximum you drop unconscious - tougher characters can continue on but with even greater modifiers. So does this mean there is no Damage Resistance test? If so it is a lot like the new World of Darkness. However if there is no Damage Resistance Test then Trolls would be easier to take out with bare hands (doing Stun damage based on Willpower) than with a knife (doing physical damage, tracked against Body). Hmmmm... I guess I will just have to wait for the PDF |
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#37
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Moving Target ![]() ![]() Group: Members Posts: 297 Joined: 26-February 02 Member No.: 248 ![]() |
This is just my wild speculation: Since we have a fixed TN now, your Body attribute alone may be not enough to represent how tough you realy are if hit by something damaging. So they may give those high-Bod characters more Hit Boxes for a better representation.
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#38
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
That could be. We do know that there are some test that use Attribute dice only, it's a subsection listed in the TOC. Damage Resistance could be one of them.
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#39
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
There had better be Damage Resistance tests and staging, or I won't buy it. Period. That would be a horrible thing to change.
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#40
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
What if it is not a seperately rolled test in combat. Or not rolled at all, but instead a fixed amount based on Body or armour. Remember that attacking is an opposed roll, so the defender definately gets to roll at some point. The Origins info talked about a fixed damage +1/extra success, and that armor then brought that damage down and/or converted physical to stun. EDIT: Apparently there was a Damage Resistance test in there too. I didn't recall that part. P.S. Apparently Dodge is a skill now, the example PC has a Dodge 2 skill. Not sure if Dodge is what it use to be in combat. It might now become an active action that you have to take? |
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#41
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 ![]() |
Bigity, the demos at Origins had damage resistance tests.
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#42
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
I have, but not with a character I actually have any respect for. I seem to recollect doing it for a monkey and a potato character, but not anyone else. Anyway, that's what the back of the sheet is for (and the reams of character notes I produce.) Yeah, space could be better used, but I think it's obligatory at this point. It's a tradition. Edit: My wife, however, does regularly make character sketches, oftentimes at the expense of all the number bits. I've begun the practice of making her character sheets blank pages with a space for name and occupation. |
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#43
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Target ![]() Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 ![]() |
They would be really useful if you were capable of cutting and pasting a picture onto it as with some PDF charsheets I have used; barring that, I guess someone has to have some kind of artistic talent to use it. Or it could just be a great place to put notes. |
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#44
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Target ![]() Group: Members Posts: 9 Joined: 17-August 05 From: Canterbury Member No.: 7,564 ![]() |
It's possibly a little sad, but I print a character picture onto a blank piece of paper, in just the right spot, then print my character sheet onto that, and hey-presto. |
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#45
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Target ![]() Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 ![]() |
I do like the appearance of the new character sheet, and they did well with the space available for a 2 pager, but it does look a bit too crowded. Someone did say somewhere that a new character dossier was in production, right? At least I am hoping, anyway.
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#46
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Moving Target ![]() ![]() Group: Members Posts: 223 Joined: 26-February 02 Member No.: 1,067 ![]() |
Yeah, it's slated along with the GM screen to be out fairly quickly.. Tho Adam mentioned he's having emergencies ATM, so those will probably come first, as he pretty much single handedly made the first dossier. The only thing I'm leery about when it comes to releasing a Dossier/GM screen this early is how it relates to future rule expansions. It always bugged me with SR3 that the GM screen was woefully incomplete when it came to the "core" rulebooks.. Granted the last one didn't make it out until right before FASA's demise.. but it did kinda bum me out. Another thing I'd like to see? I don't remember where, but I twice came across a character sheet that would allow you to fill out your information directly on the spreadsheet/PDF, and some of the derived values would automatically be filled out -- as well as making it a hell of a lot more legible, at least in my case. The spreadsheet was home-developed by a guy for 5th Cycle, and the PDF I forget where it was from. But yeah.. to just write directly to a PDF before I print it off, and then drop in a picture or even expand it for more space? That would be ideal. |
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#47
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Moving Target ![]() ![]() Group: Members Posts: 502 Joined: 14-May 03 From: Detroit, Michigan Member No.: 4,583 ![]() |
Pretty but....
This character sheet only really works for some sort of cybered magician - Decker - adept hybrid. If the character is a little more specialized then you've got a lot of wasted space. |
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#48
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 ![]() |
You are onto their great secret. Everyone is "some sort of cybered magician - Decker - adept hybrid" |
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#49
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Moving Target ![]() ![]() Group: Members Posts: 223 Joined: 26-February 02 Member No.: 1,067 ![]() |
Okay, then we'll take those 8 pages of fiction in the LE and convert it into specialized charsheets for each play type....
... Then replace them when we get the specialization books. ;) =P |
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#50
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Karma Police ![]() ![]() ![]() Group: Dumpshocked Posts: 1,358 Joined: 22-July 04 From: Gothenburg, SE Member No.: 6,505 ![]() |
I´m working on my own version of the character sheet right now. Any ideas were I could upload it so I can share it with you guys?
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Lo-Fi Version | Time is now: 10th February 2025 - 11:40 AM |
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