New Update!, SR4 Sample Char: Weapon Specialist |
New Update!, SR4 Sample Char: Weapon Specialist |
Aug 17 2005, 05:49 PM
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#126
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Target Group: Members Posts: 79 Joined: 8-October 02 Member No.: 3,425 |
Paranoia at its worst, people who jump to conclusions like that are often the people who cause the most damage. Back on topic, the artwork is great, ive compared the 3rd and 4th edition weaps specialist pictures, and the new editions looks way better to me. |
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Aug 17 2005, 05:55 PM
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#127
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Well, ignoring that it calls the gun a "Welter MA-2100", I don't think it's a sniper rifle. Mainly because of the amount of clips she's carrying for it. It looks more like a case of a rifle intended for frontline action with the amount of ammo she's carrying. And I'll bet money the Fubuki is either a machine pistol or a SMG. Edit: The other reason I don't believe it's a sniper rifle is how she's holding it. You don't hold a gun with an attached scope that way if you don't want to spend time realigning the scope. I honestly doubt that little problem will be fixed in 65 years when it hasn't been in the last 20. |
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Aug 17 2005, 06:03 PM
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#128
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Moving Target Group: Members Posts: 297 Joined: 26-February 02 Member No.: 248 |
In my PDF it says "Walter MA-2100", and that was always a Sniper Rifle. Maybe she holds the Yamaha Sakura Fubuki behind her head and the Ares Predator IV before her belly.
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Aug 17 2005, 06:04 PM
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#129
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Nope. That gun's too big to be the Fubuki. The Fubuki comes with a concealable holster.
The problem is that she's holding it wrong for it to be a sniper rifle and it's too big to be anything but the Walter. Edit: I adjusted the size a bit and got a clearer picture of the letter. |
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Aug 17 2005, 06:08 PM
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#130
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Moving Target Group: Members Posts: 297 Joined: 26-February 02 Member No.: 248 |
Ah. Right you are.
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Aug 17 2005, 06:20 PM
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#131
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Moving Target Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 |
I'm not sure why one would expect the guns to match up--artwork takes time, and not everything you write on a sheet necessarily looks good. If there is a match, I'd expect it to be because the sheet was adjusted based on how the picture turned out, not vice versa. But every adjustment takes time, and this is something that tends to be in short supply before a release.
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Aug 17 2005, 06:22 PM
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#132
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
At the very least, they should be able to tell the artist "The character is drawing a pistol and holding a sniper rifle."
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Aug 17 2005, 06:25 PM
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#133
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
The first point about the number of clips, i don't agree so much. The box clips are low round count. I seem to remember 4, but it could be 5 or 6. The second point i agree with more-so, although maybe she's training with iron sights? I don't remember that being an option, but it could be artistic license? The weapon pictured does appear to have an iron sight in place, at least at the muzzle. *shrug* I seem to remember that the RL rifle it is based on is supposity quite durable for it's type. The Walther MA 2100 is a fictional SR weapon that is definately a sniper rifle. Spelling is now intentionally incorrect due to copyright problems? Or maybe just a typo. The MA-2100 IIRC is based roughly on extrapolating from the Walther WA-2000, which bears at least a passing similarity to the one she is carrying. I don't see a large clip coming from the bottom of the weapon which you'd expect to find on a FA assult rifle, unless she has pulled the clip of course. P.S. She is at a firing range, and we do know she crosstrains across the breadth of small arms. So maybe she rented something for the day to practice with. *shrug* |
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Aug 17 2005, 06:32 PM
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#134
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Which makes me think the Walter MA-2100 is either a misspelling, a respelling due to copyright issues, or an entirely different gun. Considering those five years, I would say that it is entirely possible this is an entirely different gun from what we are used to.
As for FA weapons: Depends on bullet size for clip size. Looks to me like it has an area that can potentially be devoted to large clips but lacks one. |
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Aug 17 2005, 06:43 PM
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#135
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
Ok, it definately is suppose to be a Walther MA-2100. CC, page 21 is where it is listed. It has a built in SL standard, so with her SL system she is likely not using a scope (even though that might not make min-max rules sense). It is that fat underneath because it has a built-in 10 round magazine. It also specifically states there that it is "reliable and free of the design instablities common to other sniper rifles." I guess meaning it isn't quite as easily mucked up when you get down and dirty?
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Aug 17 2005, 06:49 PM
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#136
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Blakkie, you just effectively proved that this isn't the same gun as that. Unless they've seriously modified it. After all, I never heard of an internal magazine requiring spare clips.
Other signs it is likely to not be the same gun is the fact she's using an Pred 4, something that is obviously commonly available in this edition without existing in previous ones. |
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Aug 17 2005, 06:50 PM
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#137
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Moving Target Group: Members Posts: 223 Joined: 26-February 02 Member No.: 1,067 |
You know, I just realized: That "Allergy: Seawater" makes a ton of sense...
I mean.. Assume she is an Arabian elf... What if, growing up, she never came near the sea? I know, as a born and bred Midwestern, that when I visit my Aunt in Boston I get kinda a tingling sensation from the air, and I've never been in true seawater in my life... But having that kind of allergy would slow her down in coastal areas, just slightly, due to how seawater interacts with the local atmosphere... .... Or am I just completely off-base and looking for ways to screw over players already? Good god, I haven't GM'ed in so long, this is making me excited... |
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Aug 17 2005, 06:54 PM
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#138
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Running Target Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 |
M1 Garand, for example. I'm sure some of the local gun nuts can come up with more. ;) |
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Aug 17 2005, 06:56 PM
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#139
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Would be nice, except this is Shadowrun. They don't do logical things like that. :P 'member: Unless I specify reality, I'm talking SR when it comes to this crap. |
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Aug 17 2005, 06:56 PM
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#140
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Yes. That, and only that, was my intent. @ Homme-qui-rigole, sorry if I offended you in any way, but people do look like their ethnic group in most cases. |
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Aug 17 2005, 06:57 PM
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#141
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
If you can't see what I mean, then there is nothing I can do.
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Aug 17 2005, 06:59 PM
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#142
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
They could be talking about packages of 10 rounds, the notation is an oversight. Or they have slightly modified it from SR3 to SR4 to have it take removable clips. Apparently also Availability isn't what it used to be, either with the weapon or in general. Actually i'm thinking likely in general since weren't rocket launchers usually beyond canon starting characters? Spike disposable launchers in the CC are Avail. 10/1 week. Sharing the "MA 2100" part of the designation can't be just sheer coincidence.
I don't follow you there? Because it use to be listed in the CC it can't be in the BBB? Or because the moved from Predator III to Predator IV none of the old weapons are going to be included? |
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Aug 17 2005, 07:05 PM
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#143
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Depends on the rocket launcher. There were three you could get at chargen. I'm thinking that, in any case, we're not looking at much of the SR we know surviving. And, I doubt the MA-2100 is coincidence. But, at the same time, I have to wonder if it is intended to harken back to what we know or to indicate an advancement of something else. Hell, I'm not even going to guess what the allergies do with all the changes they've made.
The weapon move itself indicates to me that we are probably going to be dealing with far more new material in the area of equipment than old. Basically put, I think that this SR will require us to move away from what we know in many areas and adapt to changes in the areas we do. To be blunt, I'm already having to adapt to changes and I'm no longer sure I like some of them. |
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Aug 17 2005, 07:34 PM
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#144
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Moving Target Group: Members Posts: 133 Joined: 10-August 05 Member No.: 7,548 |
From what I'm seeing, I really don't like this.
First off, major kudos to the folks who did a mathematical analysis of the character sheet. Never have so few extrapolated so much...or something. I'm tired, my quote-generator function isn't working. Now for concerns. While I realize this character is supposed to be a "weapon specialist," and I know very well of the time-honored SR tradition of adaptability meaning multiple ways to suck, looking at some things still concern me. This gal has a total of five Knowledge skills, totaling 15 points (and kick in the 3 for English for 18). That's surprisingly low. Also--they have to be retooling how skills work more. Please. Tell me they are. Because elf-gun-chick here has 18 active skill points outside of weapon groups. This strikes me as a very low number of skill points when translated to SR3 (disclaimer: my games tend to be professional-to-epic). I dunno. It just seems like FanPro listened to the players very attentively and then did exactly the opposite of what they wanted... |
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Aug 17 2005, 07:39 PM
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#145
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Nah. They did what WotC does. They listened to the vocal minority and didn't bother to ask the majority. If they had, they would have tooled it in such a way as to allow for all levels without the requirement of adjustment. As it stands, my typical NPC should be able to beat the players unconcious and sell them as sex slaves.
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Aug 17 2005, 07:42 PM
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#146
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Moving Target Group: Members Posts: 442 Joined: 23-April 04 From: Pennsylvania Member No.: 6,280 |
Just FYI, Dumpshock here is the minority.
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Aug 17 2005, 07:43 PM
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#147
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
But the rabid-fanboy minority! :twirl: |
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Aug 17 2005, 07:43 PM
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#148
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
If your only complaint is PCs being underpowered, there's a pretty easy way to fix that with point-buy. Simply give them more points. As long as they've tested the game with higher power characters, the fact that your starting level characters are weaker is actually a good thing. After all, with SR3it gets very hard to play it with a group of 60 BP characters, but with 200 BP characters it's much easier.
So now we can do a street campaign or a high-level campaign much easier (in theory). |
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Aug 17 2005, 07:43 PM
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#149
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Moving Target Group: Members Posts: 133 Joined: 10-August 05 Member No.: 7,548 |
Yeah, Dumpshock's probably the minority (okay, definitely)--but they're also the most dedicated players. But hey, we looove spreading the brand. (Only halfway sarcastic there, heh heh.)
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Aug 17 2005, 07:44 PM
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#150
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
But, on the Q&A area, they used to point people from official site here to DS, for better or worse, DSF is a resource for players to get answers questioned.
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