IPB

Welcome Guest ( Log In | Register )

20 Pages V  « < 17 18 19 20 >  
Reply to this topicStart new topic
> Shadowrun 4: Hacking & Rigging
TonkaTuff
post Dec 10 2005, 05:00 AM
Post #451


Moving Target
**

Group: Members
Posts: 199
Joined: 11-September 05
Member No.: 7,729



The first place to look would probably be the Universal Device Rating table on p. 214. The text that goes along with it explains it's there so they didn't have to print the matrix/device stats of every wireless device in the book. By that, most vehicles would have average ratings across the board, unless you or the manufacturer takes the time and expense to upgrade. I'd imagine the vehicles that come stock with the higher-rated Pilot software would have the equivalent hardware to run it on, however.
Go to the top of the page
 
+Quote Post
Danthrall
post Dec 10 2005, 05:11 AM
Post #452


Target
*

Group: Members
Posts: 6
Joined: 22-October 05
Member No.: 7,875



Hmm... Missed that part. Ok then... Thanks for the quick response!!
Go to the top of the page
 
+Quote Post
amra28
post Jan 10 2006, 03:36 AM
Post #453


Moving Target
**

Group: Members
Posts: 417
Joined: 10-January 06
From: Fords, NJ
Member No.: 8,146



Doesn't hacking seem too easy in 4th edition.

Say you have a node with slightly above average ratings (firewall 4, system 4).

Then say the team is on a run and they have a few days to comlete it. The hacker has (exploit 3, hacking 5, stealth 4). The hacker could then do a probing hack on the node and with bad rolls he could have admin level access in 7 or 8 hours. With good rolls he could do it in 5 or 6 hours. This is using VR.

The system only gets one test with threshold 4. If it misses the hacker can pretty much do whatever he wants in the system.

Your thoughts?
Go to the top of the page
 
+Quote Post
Ophis
post Jan 10 2006, 01:45 PM
Post #454


Mystery Archaeologist
******

Group: Members
Posts: 2,906
Joined: 19-September 05
From: The apple tree
Member No.: 7,760



patrolling IC/deckers his icon will be wrong they can notice and attack.
Go to the top of the page
 
+Quote Post
mdynna
post Jan 10 2006, 06:48 PM
Post #455


Moving Target
**

Group: Members
Posts: 371
Joined: 10-January 06
From: Regina
Member No.: 8,145



What's the consensus on Autosofts here? Does a Rigger need to be a separate Autosoft for each drone he wants it to run on? Or does every drone run off of the Riggers 'link and thus, they can "share" autosofts? The Drone Rigger archetype just lists them all under an "autosofts" section, and I was kind of expecting them to be listed with a specific drone that they are running on.
Go to the top of the page
 
+Quote Post
Darkness
post Jan 10 2006, 07:25 PM
Post #456


Moving Target
**

Group: Members
Posts: 297
Joined: 26-February 02
Member No.: 248



QUOTE (mdynna)
What's the consensus on Autosofts here? Does a Rigger need to be a separate Autosoft for each drone he wants it to run on? Or does every drone run off of the Riggers 'link and thus, they can "share" autosofts? The Drone Rigger archetype just lists them all under an "autosofts" section, and I was kind of expecting them to be listed with a specific drone that they are running on.

As far as it concerns me, they have to be run on the drone itself.
Since Piracy is quite common in the shadows (p.228, Source Code an Piracy) the Rigger is probably able to lay his hands on cracked software, or crack it himself given time.
Hence he can run this on every drone, but only needs to buy it once.
Go to the top of the page
 
+Quote Post
amra28
post Jan 10 2006, 08:29 PM
Post #457


Moving Target
**

Group: Members
Posts: 417
Joined: 10-January 06
From: Fords, NJ
Member No.: 8,146



I apologize if this has already been covered but I could not find it.

On page 225 under programs the rulebook states that a device cannot run a program at a rating above its system rating.

On page 229 under VR Matrix Perception the rulebook talks about you existing wherever your persona is within the matrix. It says you start out in your commlink and then "move" to other nodes.

This leads me to think that when the hacker is hacking a company's network his programs are limited by the system rating of the node he is hacking.

Does this seem correct?
Go to the top of the page
 
+Quote Post
Mr. Unpronouncea...
post Jan 11 2006, 10:49 PM
Post #458


Moving Target
**

Group: Members
Posts: 829
Joined: 26-February 02
Member No.: 770



No - you'll always be limited by your system rating - that's where your programs actually are (and run) after all.

Agents, however, might be different - since they can continue to run while you're offline...but I don't think that was ever actually entirely thought through (they stop hogging your system after you offload them, anyway).
Go to the top of the page
 
+Quote Post
PlatonicPimp
post Jan 11 2006, 11:28 PM
Post #459


Running Target
***

Group: Members
Posts: 1,219
Joined: 26-February 02
From: Lofwyr's stomach.
Member No.: 1,320



Agents run at the response of the node they are on. If you load them onto another node, it will use that node's response.

The rating of any program loaded into an agent is limited by the agent's rating. the agent's rating is essentially it's own system.

If the node an agent is run on has a resonse lower than it's rating, it acts at the lesser of the two ratings. This lowers the ratings of all it's programs as well.

Questiona: Are agent programs limited by the system ratings of the node they are on, or jsut the response rating? Are agents Systems onto themselves?

When you run an agent with 3 programs on your commlink, is it 1 running program (for the agent) or 4 (For the agent and the three programs)?
Go to the top of the page
 
+Quote Post
RunnerPaul
post Jan 12 2006, 01:42 AM
Post #460


Neophyte Runner
*****

Group: Members
Posts: 2,086
Joined: 26-February 02
Member No.: 364



QUOTE (PlatonicPimp)
When you run an agent with 3 programs on your commlink, is it 1 running program (for the agent) or 4 (For the agent and the three programs)?

This one is still up in the air, I think.

They really need to put out a 4th edition ShadowFAQ.
Go to the top of the page
 
+Quote Post
The Jopp
post Jan 13 2006, 10:10 AM
Post #461


Runner
******

Group: Members
Posts: 2,925
Joined: 26-February 02
Member No.: 948



Can the Ocular drone be upgraded with pilot program and autosofts? Can I add sensors to it or is it only used for direct Rigger control? The description is a bit vague but as soon as you pop it out is is supposed to function as a the drone and with the capacity it takes up it should have the same storage capacity as the eyeball drone except perhaps for the flashbang (has image of a flashbang going off INSIDE someones head...)

How would Vision enhancements be handled on the ocular drone if I have installed several vision mods o my cybereye, would that carry over to the drone or would it have to be installed separately on the drone (a bit odd since the whole eye pops out)
Go to the top of the page
 
+Quote Post
hobgoblin
post Jan 20 2006, 02:23 PM
Post #462


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



QUOTE (RunnerPaul)
QUOTE (PlatonicPimp @ Jan 11 2006, 06:28 PM)
When you run an agent with 3 programs on your commlink, is it 1 running program (for the agent) or 4 (For the agent and the three programs)?

This one is still up in the air, I think.

They really need to put out a 4th edition ShadowFAQ.

true, but i would go with it being one program. that way you get a nice package deal when using a agent ;)
Go to the top of the page
 
+Quote Post
BlackHat
post Jan 20 2006, 02:45 PM
Post #463


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (RunnerPaul @ Jan 12 2006, 02:42 AM)
QUOTE (PlatonicPimp @ Jan 11 2006, 06:28 PM)
When you run an agent with 3 programs on your commlink, is it 1 running program (for the agent) or 4 (For the agent and the three programs)?

This one is still up in the air, I think.

They really need to put out a 4th edition ShadowFAQ.

There is also, in my mind, some question about whether or not Agents can be stored (in storage memory) preloaded with programs. IMO, allowing that would allow a decker to store an agent with nearly every possible configuration in his nearly infinate storage space, and then just load up which-ever configuation is most convenient with a complex action. The alternative is to say that every time you fetch an Agetn from storage memory and put it into working memory it is a blank-slate. You can load it out with programs, from your working memory (with a complex action each?) but if you don't already have the programs you want your agent to have, it would require a good amount of time to load the agent, load all the programs, load the programs onto the agent, unload the programs, reload your original programs, and then upload the agent.
Go to the top of the page
 
+Quote Post
hobgoblin
post Jan 20 2006, 03:01 PM
Post #464


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



i would guess you dont realy store a agent with a preloaded set of programs. but what you have is a launch script that basicly load the agent and tell it to load into itself a set of programs available.

still, a agent, complete with kit, can be uploaded to a node.

im leaning towards a run in place kind of enviroment for these things. its something that palm uses/used on their pdas.

basicly the software is running as if their flash area is ram. no need to load into a seperate memory space or anything like that. it can even resume from where you left it no matter how long ago it was.

so when a agent is uploaded its as a ram contruct. this however requires a very abstract way of programing them. something quite similar to .NET or java i think.

basicly you would not be able to point directly to memory addresses as they would change the moment a agent is transferd between nodes.

its as if i hit pause on the execution of a program, and then is able to tell the os to transfer the whole memory content related to that program over to a diffrent machine. and then tell the os on that machine to resume the program from where it was paused. hibernation on steroid or what?!

and to give a deeper explanation of my view of agent and their programs.

a agent is the starting prosess. but each program loaded into the agent is a diffrent thread under the agent.

kill the agent and all threads attached to its prosess is removed.

this indicates to me that programs in SR may have the ability to act both as programs and as librarys ;)
Go to the top of the page
 
+Quote Post
DireRadiant
post Jan 20 2006, 05:32 PM
Post #465


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



QUOTE (PlatonicPimp)
When you run an agent with 3 programs on your commlink, is it 1 running program (for the agent) or 4 (For the agent and the three programs)?


P. 228

"If you wish for your agent to operate in the Matrix independently,
you must load it on a particular node separate from your
persona. Th e agent will continue to operate in the Matrix even if
your persona goes offl ine. In this case, the agent doesn’t count toward
your persona’s active program limits like running programs
do, but it does count as a subscriber toward your subscription
limit (see p. 212)."

On your commlink it counts as a program towards your program limit.

In conjunction with.

P. 227

"Agents are semi-autonomous programs capable of using other
programs."

and the rest of description, I would think An AGent + 3 programs on your commlink count as 4 programs.
Go to the top of the page
 
+Quote Post
BlackHat
post Jan 20 2006, 05:50 PM
Post #466


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (DireRadiant)
I would think An AGent + 3 programs on your commlink count as 4 programs.

Using that ruling would prevent a theoretical Rating 4 Agent who is loaded up with 3 programs as well as a copy of itself. However, it makes it a lot nastier for the hacker who's trying to do something while he has an agent "on deck" before he fires him off to the other node. If a rating 4 agent running 4 programs counts as 5 programs on the hacker's commlink, in order to actually get into the node he wants to dump the agent on, he has to go over his System5 limit on programs, reducing his responce to 4, which is fine... but after uploading the agent it will take 5 simple actions to purge his commlink ofthe agent and its 4 programs, and then 5 complex actions to replace those programs with what he really wanted (necessitating an agent to run the other 4 in the first place).

An example might be a hacker who wants his commlink running his usual hacking set of programs, but wants to upload a combat agent (armor, attack, stealth, etc) to "watch his back". Assuming he has a rating 5 commmlink, and his agent is rating 4, and both will be fully equiped with programs, it would take him about 7-8 initiative passes (probably 3 combat rounds) in the node before he's actually ready to go.

Possibly that is what the authors intended... but I hope not.

Also, Running IC on your commlink would pretty much prevent you from doing anything else with it. :-)
Go to the top of the page
 
+Quote Post
DireRadiant
post Jan 20 2006, 06:13 PM
Post #467


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



I think the "Payload", p 228, concept is meant for inactive programs with an agent to be loaded as a set.

So loading the agent onto the node is

Hacker Complex Action, Load Agent + Payload
Hacker Complex Action, Run Agent
Then the Agent Acts
Agent Complex Action Runs Program 1, Etc the Agent Loads it's programs.
Hacker hacks as Agent loads.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Jan 20 2006, 06:27 PM
Post #468


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (DireRadiant)
and the rest of description, I would think An AGent + 3 programs on your commlink count as 4 programs.

Oh, no, its more fun - the Agent has a Pilot acting as its own System - so it would run three Programs on its own System, using the Response of the Node - that System being limited by the Response of the Node it runs on.
So, basically, an Agent 6 running 6 Programs joing a Node with Response 1 would suddenly crash, its own Response dropped to -4...

The Node running an Agent only runs one Program in the end, though.
Go to the top of the page
 
+Quote Post
BlackHat
post Jan 20 2006, 06:31 PM
Post #469


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



@DireRadient - I was slow to reply

But he'd stil lbe loading those program onto the user's commlink, slowing it to a halt, but I usppose once you upload the agent they would be gone, so that wouldn't be that bad. Major problem being that any IC running on a node would bring it to its knees.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Jan 20 2006, 06:35 PM
Post #470


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



Given the hierarchy in SYstem, that isn't be the case. :)
Go to the top of the page
 
+Quote Post
DireRadiant
post Jan 20 2006, 07:25 PM
Post #471


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



So a Node may look like this? This one has an agent loaded and the response is not lowered. I think.

NODE - Response 4, Signal 4, System 4, Firewall 4

Program 1
- Agent 6 - Response = Node Response, Signal = Node Signal, System = Pilot 6(Node System Limit = 4),
-- Hacking Program 6 (System 4)
-- Common Use Program 6 (4)
-- Program 6 (4)
-- Program 6 (4)

Program 2

Program 3

Program 4

Scenarios
If the Agent runs another program on it's own system, does it affect only it's own response rating, or the entire node?

If the Node runs another program, I assume it affects both it's own Response and the Agents Response.
Go to the top of the page
 
+Quote Post
September
post Jan 20 2006, 08:25 PM
Post #472


Target
*

Group: Members
Posts: 70
Joined: 20-January 06
Member No.: 8,185



Apologies if this was asked already, but I didn't want to read all 19 pages.

In vehicle combat, you fire weapons by using your extra passes? Is this how it works?
Go to the top of the page
 
+Quote Post
Galmorez
post Jan 20 2006, 11:17 PM
Post #473


Target
*

Group: Members
Posts: 22
Joined: 26-February 02
From: Seattle
Member No.: 1,582



As I understand it, yes.
It takes a complex action per combat turn to drive a vehicle. So all additional initiative passes you have, you can use for other actions. (using sensors, firing weapons, commanding drones, etc, etc.)

Go to the top of the page
 
+Quote Post
Fix-it
post Jan 21 2006, 08:29 PM
Post #474


Creating a god with his own hands
***

Group: Members
Posts: 1,405
Joined: 30-September 02
From: 0:0:0:0:0:0:0:1
Member No.: 3,364



quick Q:
Do you NEED a control rig in order to use drones? or can you just give them commands (like in the captain's chair mode in SR3) see what they see, and let thier built in pilot ratings take care of it??
Go to the top of the page
 
+Quote Post
BlackHat
post Jan 21 2006, 09:41 PM
Post #475


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Fix-it)
quick Q:
Do you NEED a control rig in order to use drones? or can you just give them commands (like in the captain's chair mode in SR3) see what they see, and let thier built in pilot ratings take care of it??

I don't think you need the control Rig. having one just gives you +2 dice to vehicle skill tests while you're jumped into it. For riggers who spend lots of time in car-chase scenes, that is great, but in my experience you can certainly get by without one.
Go to the top of the page
 
+Quote Post

20 Pages V  « < 17 18 19 20 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th March 2025 - 06:27 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.