![]() |
![]() |
![]()
Post
#1
|
|
Target ![]() Group: Members Posts: 62 Joined: 18-August 03 From: Atlanta Member No.: 5,512 ![]() |
I have been kicking around the idea of a Matrix campaign. Not Matrix as in nodes and cyberdecks, but Matrix as in dodging bullets and kung fu with your sunglasses on. I think the rules will work almost perfectly as is for this.
I will start the players out a newbies to the Matrix, recently awoken. They will be nowhere near powerful enough to take out an agent. And may even have trouble against a large number of cops. I was thinking about giving them some bonuses when jacked in...something like Wired reflexes 2, Phys stats boosted by 3, and automatic skills in melee, guns, drive, and athletics. Temporary skills will be available through their operator. The only thing I am stuck on is figuring out some way to make the characters unique. Perhaps I can use the Magic system in some way for this, putting together spell "packages" for different types of talents. Say one character is one of the Oracle's orphans, giving him different manipulation spells representing Tele- or Pyrokinesis. Or another character might be a hacker, owning different types of programs that boost strength or heal damage. I was wondering if any of you guys had any ideas, rescources or comments, this seems like it will be a good bit of work! |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 26th July 2025 - 02:46 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.