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> A Matrix run example?
Backgammon
post Sep 3 2005, 08:38 PM
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Can anyone please write up a quick example of a hacker going about his business doing something in the Matrix, what tests are involved and such? I never played a decker, and now that hackers seem more "playable" I plan on using them, but there's a few things I'm not sure about, such as how many hosts you typically connect to to make a data steal run or somehting, and just generally how the events unfold. Kinda like the Decking for Dummies thread a while back, but SR4 style.
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hahnsoo
post Sep 3 2005, 08:51 PM
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Here's an excerpt of something I'm writing up for my gaming group, a sort of "SR4 Matrix" example list.
Scenario 1: He-Man the Hacker just finished with a quick meet with his Johnson, along with his comrades Susie the Street Sam and Marvin the Mage. They suggest to him that he might want to look up some information on their Johnson before they start up on some legwork. Also, they would like more information on RandomCorp, the small business that they are going to hit that night.

The first test that He-Man decides to run is a Search on RandomCorp. A good place to start, he thinks, is the RandomCorp network, of which he knows the location. He find a safe place for his meat body, then goes into VR mode and flies off with his persona icon to Random Corp. Now because he is in the same network as the target of his search, and the information he is getting is pretty average, the GM decides that the Threshold for the test is 4 and the interval is 1 Combat turn. He-Man the Hacker rolls a Data Search + Browse (4, 1 Combat Turn) Extended Test. This turns out to be a skill of 4 and a Browse of 5, with an additional 2 dice for being in VR mode. He rolls 11 dice, and gets 2 hits. One Combat Turn passes, and he makes some progress. Rolling again, he gets 3 hits. Since his 5 hits exceeds the 4 Threshold, he retrieves the information he needs about RandomCorp, and since he had 2 rolls, it took him 2 Combat Turns or 6 seconds. Fast!

The information on the Johnson is another story, however. He-Man doesn't even know where to begin, so he starts on the entire Matrix. The GM decides that the Threshold for this test is Extreme (16), and that He-Man will be limited to 9 dice rolls total before failure (a rule to limit Extended tests as listed in p58). He-Man goes to work, and rolls his Data Search + Browse (16, 1 minute) Extended Test. Unfortunately, after about his third roll, he glitches, and the GM decides to roll 1d6 to remove hits. This sets him back a bit, and by the time the 9 dice rolls finish, he comes up just short of the 16 hits that he needs to get the information. It's simply beyond his skill at this point. Still, it's only 9 minutes of work before He-Man decides it's just a dead end. Maybe with some other clues, he'll know where to look...
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Aku
post Sep 3 2005, 09:00 PM
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does anyone else seem to think that either A) the time on the second example or B) the number of tries given is a bit..low? I mean, maybe it's because i have yet to ready any SR4 info on just "how" fast information comes through you when you're in AR mode, but 9 minutes still seems to be an awfully quick amount of time to completely give up on something
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hahnsoo
post Sep 3 2005, 09:07 PM
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Scenario 2 (Derived from an actual run this past week): He-Man the Hacker and his team are looking for a person, and all they have to go on is a professionally-done digitally retouched photograph of a woman with a field of wheat in the background, along with various soft focus spots and other photo edits. It doesn't take long for He-Man the Hacker to determine the digital signature of the photo (we used a Computer + Edit test, threshold of 2), and trace it back to a rinky dink photo studio in Auburn that specializes in "Bar Mitzvahs, Family Photos, Weddings". The GM determines that it is possible to break into their computers to get at least a name associated with the purchase.

He-Man the Hacker stays in the car, while Susie the Street Sam and Marvin the Mage wander into the store, pretending to be a couple trying to get photos for their impending elopement (basically, running a distraction, of which they get pretty good rolls, fooling the store clerk). He-Man goes into VR and sends his Persona into the store, trying to hack their main database. Because it is brute force hacking, he rolls his Hacking + Exploit (Firewall, 1 Combat Turn) Extended Test, and each time he rolls, the system gets a Firewall + Analyze (Stealth) Extended test to determine if it detects the Hacker. He-Man rolls his Hacking (5) + Exploit (5) + VR bonus (2) and gets 3 Hits, which is more than enough to penetrate the Firewall in one turn. The System rolls Firewall (2) + Analyze (2) and gets no hits. Success!

Now that the Hacker has personal access, he decides to try to find the photo. He uses his Data Search + Browse against a Threshold of 4 (The GM determines that it's an "average" test). This turns out to be a 4 + 5 + 2, or 11 dice at a (4, 1 Initiative Pass) extended test. He easily is able to find the photo and the name associated with the personal account attached to the photo. The GM also decides that he gets some other basic information, including a home address... hrm...
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Serbitar
post Sep 3 2005, 09:25 PM
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QUOTE (Aku @ Sep 3 2005, 04:00 PM)
does anyone else seem to think that either A) the time on the second example or B) the number of tries given is a bit..low? I mean, maybe it's because i have yet to ready any SR4 info on just "how" fast information comes through you when you're in AR mode, but 9 minutes still seems to be an awfully quick amount of time to completely give up on something

the basic time of 1 minute is in the rules
the treshhold of 16 is labeld "extreme" and is also in the rules.
the number of 9 rolls is more than I would allow, I would allow only "skill" rolls which would be 4 ( I use "skill" rolls instead of the suggested "dice" rolls, because somebody with skill 5 and programm 5 would roll 100 dices getting an average of 33 sucesses all the time. this is reduced to 17 with only 5 rolls and thats still quite much)

hansoos example is what you get when you use the matrix rules.
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hahnsoo
post Sep 3 2005, 09:28 PM
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*shrugs* Maybe everyone in 2070 has ADD, who knows? I think 9 minutes is a reasonable length of time to give up on a search, as in "I know the information is out there somewhere, but it will take some dedicated hacking work to get there, instead of my usual sources". I know that if I'm looking for a specific full-text journal, I have three good search engines that I use (none of them are Google, btw), and if it doesn't come up there, then I'm not likely to find it at all. Note that if He-Man later finds out who the Johnson works for, he can try the search again, this time on the company network of that corp, probably with much better results.
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Backgammon
post Sep 3 2005, 11:30 PM
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Besides, that's 9 meat body minutes. In full VR, that probably *felt* a LOT longer, and definatly much longer than it has ever taken that decker to find something, hence he figures he isn't going anywhere.

Thanks for the examples, and now a question: In the first example, when he does a search on that corp network, he doesn't need to roll to gain access? The network is open to all users, I imagine?

Also, for a large system, let's say a Weapons World system, would it be common place for a hacker to:
1. Roll an access test on a host
2. Roll a Search for say a prototype gun
3. Obtain a reference towards another host
4. Roll to access that host
5. Roll Search to find the file

Or is it assumed that the Search operation includes the hacker travelling around through various hosts to find his data?
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hahnsoo
post Sep 3 2005, 11:41 PM
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QUOTE (Backgammon)
Thanks for the examples, and now a question: In the first example, when he does a search on that corp network, he doesn't need to roll to gain access? The network is open to all users, I imagine?

The hacker was only looking for public bits of data, the kind of stuff you would find on a company website. In other words, some very basic legwork. If he needed sensitive or private information, then he'd have to find some way to hack into the network, either doing a probing test or a brute force hacking test.
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mintcar
post Sep 4 2005, 09:38 PM
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Thank you for this. I loved Synner´s guide to the old matrix, any game examples at all of inspired use of the rules will be highly appreciated. The more thorough and lengthy the better (like the idiot´s guide, preferably. I actually read that whole damn thing). :)
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Franko
post Sep 4 2005, 09:56 PM
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Perfect topic, was playing a Techno. and me and my GM were wondering how to go about this with the new edition... sweet, I was coming here just for this, thanks for clarifying some of it.

Another good question however, My Techomancers' signal rating is 3, and obviously that's 400m of distance. I don't think a Technomancer would want to use a commlink, but seriously how else do you control a drone/rigged vehicle in full VR that's further than 400m away?

Would a Technomancer be able to use the commlink without datajack thus going full VR with the commlink's stats?!? Or would he be able to only use the signal boost from the commlink thus keeping his living personna?

Can anyone clarify?
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Supercilious
post Sep 4 2005, 10:11 PM
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Wireless has always been fairly short range, and a 400M wireless range is pretty good; I reckon the system is just trying to force you to stash your meatbody near the run-site.
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Crusher Bob
post Sep 5 2005, 04:19 AM
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Or at least getting your signal repeater within 400 meters of the run site...

As the technomancer is already producing machine understandable radio signals, any 'normal' method of boosing the signal will work.

Of course, what the re-transmission delays on a repeated signal are, I have no idea.
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Franko
post Sep 5 2005, 01:11 PM
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This is the thing, in the gear section, there's no such thing as a signal repeater... the closest thing I could find:

Satellite Link: This allows the user to uplink to communication
satellites in low-Earth orbit, connecting to the Matrix
from places where no local wireless networks exist. This link
has a Signal rating of 8. Includes a portable satellite dish.

and that's IT.

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blakkie
post Sep 5 2005, 01:21 PM
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Could the Techno get a commlink, subscribe himself to his PAN, and then use the Commlink to communicate with the world at large?

EDIT: Also, if he is willing to go via the Matrix he can tap his head in anywhere on the Matrix and as long as the drone is in Matrix cover there is a link. He'd be limited in how he controls the drone though, i think?
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hobgoblin
post Sep 5 2005, 01:22 PM
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no talk about using the matrix as a signal relay?

ie, as long as both drone and user have matrix access the user can command the drone?

it would be the simplest solution and i would most likely allow it in my game.

this allso allows for anyone to hijack the drones tho :P
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blakkie
post Sep 5 2005, 01:41 PM
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QUOTE (hobgoblin)
this allso allows for anyone to hijack the drones tho :P

Wouldn't each drone become a host on the Matrix? So it would have a firewall rating. Most drones would be damn puny though in Matrix terms, being cut through like butter. The trick would be finding the damn thing on the Matrix.
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hobgoblin
post Sep 5 2005, 01:48 PM
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simple, just tell the comlink to filter for any host with changing coordinates ;)

or can they be made static so that you can put a drone on standby and come back and find the host at the exact same location while the drone have made its way across town?
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blakkie
post Sep 5 2005, 01:58 PM
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QUOTE (hobgoblin)
simple, just tell the comlink to filter for any host with changing coordinates ;)

or can they be made static so that you can put a drone on standby and come back and find the host at the exact same location while the drone have made its way across town?

I would hope that drones, or any other matrix host, does not broadcast physical coordinates. Talk about painting a bulls-eye for any weapons system.
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Nerbert
post Sep 5 2005, 02:02 PM
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It specifically says that Matrix connections can be traced to a physical location by following the datatrail.
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hobgoblin
post Sep 5 2005, 02:31 PM
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not to strange, those old mxp addresses where allways connected to some physical location or other.

im not to surprised if one can be triangulated, much like one can do with a mobil phone and enough antenna today, based on ones comlink signal.

or atleast one have the general area to look in :P

and its not so much broadcasting the physical location as much as having ones matrix and physical location be closely linked ;)

that way people can build up a mental path from their usual access point to any location within the local area. kinda like how you can find you local hangouts and shops without navigating by streetnames every time.
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blakkie
post Sep 5 2005, 02:44 PM
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QUOTE (Nerbert)
It specifically says that Matrix connections can be traced to a physical location by following the datatrail.

That is different. That is Tracing a data trail via the Matrix.
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Nerbert
post Sep 5 2005, 04:43 PM
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QUOTE (blakkie)
QUOTE (Nerbert @ Sep 5 2005, 08:02 AM)
It specifically says that Matrix connections can be traced to a physical location by following the datatrail.

That is different. That is Tracing a data trail via the Matrix.

Right, so I would assume that anything that accesses the Matrix can be traced this way, and any Matrix connection could be traced in either direction. So if you're romotely connected to your drone through the Matrix, your data trail is connecting both entities.
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Ryu
post Sep 5 2005, 05:09 PM
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How long does tracing the data trail take? Even if it is not fast enough for indirect fire, could one hack into security central and trace all guards by their communications headware?
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hahnsoo
post Sep 6 2005, 07:06 AM
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It's an Extended Computer + Track (10, 1 Initiative Pass) test. p219
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kigmatzomat
post Sep 6 2005, 04:16 PM
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Never mind, poor reading skills.
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