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> GeoWars, Someone let me get bored again
Kai
post Sep 6 2005, 07:49 PM
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"This kind of reckless behavior has been seen before by youths, we have no doubt this 'GeoWars' thing will blow over in a few months." -- Lone Star officer Alan Sizmuth, October 2067

"With the easy access to real-time monitoring, it is evident that 'GeoWars' is far from over, teams now compete to earn 'points', and while we haven't been able to verify our data, it seems that more 'points' are given for geotagging, or hacking someone's geotag, for areas more difficult to access or whose security has taken anti-geotagging steps. One source reports the 'Acid Angels', a Seattle based team of the global alliance 'Steel Feathers', earned several hundred points last week for geotagging a SeaTac runway." -- Reporter Charise Vittel, WCAS News, April 2068

"We are committed to stopping acts of illegal geotagging in our fair city, by whatever means neccessary. Not only is it a nuisiance for our citizens, but it is dangerous for the youth who perpetrate the activity known as 'GeoWars' due to their incursions into restricted areas and illegal access to valid geotags." -- Special GeoWars Task Force Command Lee Truman, December 2068


A fusion of late 20th century graffiti, 21st century urban exploring and spelunking, and modern day geotagging, GeoWars is an illegal 'sport' of epic proportions. Primarily an activity of young adults between the ages of 15 and 22, it involves gaining access to areas and geotagging them with a unique program that identifies the 'team' they are operating with. Points are given for these 'tags' in varying degrees based on difficulty and skill required, the most points given for hacking existing tags, tagging a site without getting caught on camera, and tagging particularly dangerous areas.

Global communications allows teams to form global alliances and sister teams as well as monitor tags in real-time, which has cultivated a second 'sport' if you well, GeoWars gambling. From fantasy team drafts to global scale rankings to roulette on neighborhood control in a city, anyone with a connection to the Matrix can wager their cred on the game, which changes almost literally every minute. A semi-recent phenomenon is the starting of 'jackpots' on high danger areas with patrons placing bets on which team tags the place first. The highest current jackpot is rated at 326 million for the tagging of Zurich Orbital, though the center of the Shattergraves area of Chicago and Lofwyr himself are close secondaries.

Of note in Seattle is a new team calling themselves Tesseract which prides itself on planting tags in obscure places, to the point of companies hiring outside 'de-taggers' to track down and eliminate the physical tags in such places as inside power substation electronics and sensitive corporate labs, and sometimes inexblicably building foundations and assembled machinery.


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As a plot device, a background for characters, an addiction for others, or potential jobs from planting tags to finding them, just a new sport for your SR4 games.

--//[改]>
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Demonseed Elite
post Sep 6 2005, 08:01 PM
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Nice! Very cool idea. I don't imagine anyone will be tagging the inside of the Z-O anytime soon, but there's many possibilities.
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Dracol1ch
post Sep 6 2005, 08:14 PM
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Ooh, interesting concept. Hardcoded tags according to the book can only be changed by physically accessing the tag itself. In addition tag erasers must be within 1 centimeter of the target. This seems to mean that a team dropping a few dozen hardcoded tags into the foundation cement for a new building has a nearly unremovable advertisement of their l33tness.
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wagnern
post Sep 6 2005, 08:31 PM
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as far as foundation tages go, either use a strongenough em pulse to fry the tags at distance, or paint the foundation with a aluminum paint to block the signal.
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