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Brazila
post Sep 11 2005, 12:06 AM
Post #1


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One of my big issues with SR3 was the huge power spirits had. The gigantic karma pool alone, mayed them god like to starting PCs. Now they are even worse. It is highly possible that a starting mage can summon up a F 12 with service or two. That is a big balance issue. Spirits attributes based on there force can go well beyond the scope of what a PC could have. Take a F12 earth elemental for instance. It could slaughter an entire team, and the only person who would stand a chace against it would be a spellcaster as it would have immunity to virtually any non magic offense. AND it would have a freaing Edge of 12. I plan to house rule them in a few ways. Here is what I am considering.
I plan to use some or all of these if my group allows.
The spirits edge is capped at the Summoner's
Taking the Max force you can summon down to 1.5xMagic.
Changing drain value to Spirits Force.
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Posts in this topic
- Brazila   Spirit...Spirit some people fear it....   Sep 11 2005, 12:06 AM
- - Kanada Ten   I must have missed something, and sorry for the sl...   Sep 11 2005, 12:24 AM
- - Cochise   QUOTE (Kanada Ten)I must have missed something, an...   Sep 11 2005, 12:33 AM
- - Kanada Ten   QUOTE (Cochise) QUOTE (Kanada Ten)I must have miss...   Sep 11 2005, 12:37 AM
- - blakkie   The Reaction on most of these Spirits seems insane...   Sep 11 2005, 12:40 AM
- - FrankTrollman   I've been pretty happy with max force of Magic...   Sep 11 2005, 12:50 AM
- - Cochise   QUOTE (blakkie) BTW there isn't anything abou...   Sep 11 2005, 12:52 AM
- - blakkie   QUOTE (Cochise @ Sep 10 2005, 06:52 PM) QUOTE...   Sep 11 2005, 01:04 AM
- - Serbitar   its linked to materialization, the materialization...   Sep 11 2005, 01:21 AM
- - Cochise   QUOTE (blakkie)That needs errata in one of those t...   Sep 11 2005, 01:30 AM
- - blakkie   Ah, that's how it gets linked in. I'll go ...   Sep 11 2005, 06:26 AM
- - Toshiaki   On the topic of powerful spirits, remember that ca...   Sep 11 2005, 07:32 AM
- - mintcar   A starting mage in my campain could reliably summo...   Sep 11 2005, 08:49 AM
- - blakkie   The real problem comes in if they can pull off the...   Sep 11 2005, 09:14 AM
- - mintcar   Come on blakkie. Nobody will ever pull of binding ...   Sep 11 2005, 09:39 AM
- - Phoniex   Aww come on, you can always do it if you twink, an...   Sep 11 2005, 10:01 AM
- - blakkie   No problem if you have your charater on computer. ...   Sep 11 2005, 10:02 AM
- - fistandantilus3.0   you're families cheap? Man I'm sorry. Chri...   Sep 11 2005, 10:15 AM
- - mintcar   <edit> nm, I wasn´t thinking. (Good twinkin...   Sep 11 2005, 10:42 AM
- - blakkie   QUOTE (fistandantilus3.0 @ Sep 11 2005, 04:15...   Sep 11 2005, 11:00 AM
- - Narmio   You can't just let players create dozens of id...   Sep 11 2005, 12:46 PM
- - FrankTrollman   QUOTE A default level starting character would may...   Sep 11 2005, 04:10 PM
- - Autarkis   But not as "true" as you are putting for...   Sep 11 2005, 04:52 PM
- - FrankTrollman   Autarkis, what did you do to generate those number...   Sep 11 2005, 07:05 PM
- - Autarkis   I used binomial probability: CODE              ...   Sep 11 2005, 09:00 PM
- - Autarkis   Ooops. Didn't answer your last point. I thin...   Sep 11 2005, 09:14 PM
- - Autarkis   I did do some quick reading, and Summoning and Bin...   Sep 11 2005, 09:41 PM
- - mintcar   I don´t understand this discussion. A mage that is...   Sep 11 2005, 09:48 PM
- - FrankTrollman   QUOTE I used binomial probability: That looks re...   Sep 11 2005, 09:58 PM
- - mintcar   So what? Still: QUOTE Real shadowrunners do not wi...   Sep 11 2005, 10:26 PM
- - Autarkis   Well...so lets say we made the twinked out charact...   Sep 11 2005, 10:47 PM
- - hahnsoo   You can only "Max Out" one attribute at ...   Sep 11 2005, 11:08 PM
- - Dashifen   Here's a question. If a spirit's "im...   Sep 11 2005, 11:14 PM
- - hahnsoo   QUOTE (Dashifen @ Sep 11 2005, 06:14 PM) Here...   Sep 11 2005, 11:18 PM
- - Serbitar   Immunity to normal weapons works like hardened arm...   Sep 11 2005, 11:19 PM
- - hahnsoo   QUOTE (Serbitar) StickNShock is way overpowered an...   Sep 11 2005, 11:28 PM
- - Serbitar   Sure, but "6S(e) / -half Impact" is bett...   Sep 11 2005, 11:34 PM
- - Autarkis   QUOTE (hahnsoo @ Sep 11 2005, 07:08 PM) You c...   Sep 11 2005, 11:43 PM
- - mintcar   Hmm. It does seem spirits have become a great deal...   Sep 12 2005, 07:44 AM
- - Dashifen   Wasn't it a charisma attack? That's besid...   Sep 12 2005, 12:54 PM
- - Rotbart van Dainig   Or, well, ADPS or ExEx - in SR4, Immunity to norma...   Sep 12 2005, 12:58 PM
- - apple   Ares Alpha ... your spirit busting friend in all s...   Sep 12 2005, 03:30 PM
- - FrankTrollman   QUOTE (apple) Ares Alpha ... your spirit busting f...   Sep 12 2005, 10:17 PM
- - apple   Grenades could be seen as an elemental effect (for...   Sep 12 2005, 10:33 PM
- - FrankTrollman   QUOTE (apple) Grenades could be seen as an element...   Sep 12 2005, 10:37 PM
- - apple   Elemental Effects are resisted with half amor. Wou...   Sep 12 2005, 10:44 PM
- - FrankTrollman   QUOTE (apple) Elemental Effects are resisted with ...   Sep 12 2005, 10:57 PM
- - Serbitar   Why should a fireball spell be a magic attack ? S...   Sep 12 2005, 11:39 PM
- - apple   QUOTE (FrankTrollman)You've got to be kidding....   Sep 12 2005, 11:47 PM
- - sapphire_wyvern   QUOTE (FrankTrollman) QUOTE (apple @ Sep 12 2...   Sep 12 2005, 11:50 PM
- - blakkie   QUOTE (Serbitar) Why should a fireball spell be a ...   Sep 12 2005, 11:51 PM
- - sapphire_wyvern   Incidentally, falling damage is also resisted by h...   Sep 12 2005, 11:55 PM
- - apple   Hmmm, could we just re-define a grenade attack as ...   Sep 12 2005, 11:57 PM
- - FrankTrollman   QUOTE (Serbitar) Why should a fireball spell be a ...   Sep 13 2005, 12:03 AM
- - Serbitar   I say again: The fire of the fireball spell is not...   Sep 13 2005, 12:06 AM
- - FrankTrollman   QUOTE (Serbitar) I say again: The fire of the fire...   Sep 13 2005, 12:34 AM
- - sapphire_wyvern   QUOTE (FrankTrollman @ Sep 13 2005, 10:34 AM)...   Sep 13 2005, 12:37 AM
- - hobgoblin   time to pack stuff like water cannons and flame tr...   Sep 13 2005, 03:19 AM
- - Autarkis   The problem here about "Spirits running amok ...   Sep 13 2005, 04:09 AM
- - FrankTrollman   QUOTE (sapphire_wyvern) So a Spirit gets Force x 2...   Sep 13 2005, 05:06 AM
- - Fortune   QUOTE (FrankTrollman) Conjuring Group 4 (40 BPs) S...   Sep 13 2005, 05:31 AM
- - FrankTrollman   QUOTE (Fortune) QUOTE (FrankTrollman @ Sep 13...   Sep 13 2005, 05:45 AM
- - Serbitar   QUOTE (FrankTrollman) QUOTE (Serbitar @ Sep 1...   Sep 13 2005, 09:31 AM
- - sapphire_wyvern   QUOTE (FrankTrollman @ Sep 13 2005, 03:06 PM)...   Sep 13 2005, 09:45 AM
- - sapphire_wyvern   QUOTE (FrankTrollman) QUOTE (Fortune @ Sep 13...   Sep 13 2005, 09:49 AM
- - Serbitar   Modifiers for full auto do NOT apply to the modifi...   Sep 13 2005, 10:06 AM
- - sapphire_wyvern   QUOTE (Serbitar) Modifiers for full auto do NOT ap...   Sep 13 2005, 10:17 AM
- - milspec   I tend to agree that a force 8 spirit is within th...   Sep 13 2005, 12:02 PM
- - blakkie   A big part of how sane they are relates to how eas...   Sep 13 2005, 12:09 PM
- - milspec   In the above example, if the Summoner has 16 dice ...   Sep 13 2005, 12:25 PM
- - blakkie   For a Force 8 it only takes 9 banishing dice to, o...   Sep 13 2005, 12:44 PM
- - milspec   Think of it as 16 Summoning dice = 8 Spirit dice +...   Sep 13 2005, 12:47 PM
- - blakkie   QUOTE (milspec) Think of it as 16 Summoning dice =...   Sep 13 2005, 12:53 PM
- - FrankTrollman   QUOTE (blakkie)...and of course this adds yet anot...   Sep 13 2005, 03:52 PM
- - apple   Regarding the Elemental Damage / Force 6 Spirit Pr...   Sep 13 2005, 03:55 PM
- - Rotbart van Dainig   The problem in SR4 is more like 'hitting the S...   Sep 13 2005, 03:59 PM
- - blakkie   The wacked Reaction is a different issue, and it m...   Sep 13 2005, 04:07 PM
- - FrankTrollman   A couple notes on banishing: 1. Banishing is an o...   Sep 13 2005, 04:28 PM
- - Fortune   QUOTE (FrankTrollman) Banishment doesn't do an...   Sep 13 2005, 04:38 PM
- - FrankTrollman   QUOTE (Fortune) QUOTE (FrankTrollman @ Sep 14...   Sep 13 2005, 04:39 PM
- - Fortune   Ah, sorry. Not used to the buzzwords yet, and didn...   Sep 13 2005, 04:56 PM
- - milspec   QUOTE (FrankTrollman)1. Banishing is an opposed te...   Sep 13 2005, 05:07 PM
- - Serbitar   QUOTE (FrankTrollman) QUOTE (Serbitar) Every good...   Sep 13 2005, 05:53 PM
- - FrankTrollman   As is, the counterspelling dice add in to what is ...   Sep 13 2005, 06:02 PM
- - Fortune   QUOTE (Serbitar) But I think it would be a good ho...   Sep 13 2005, 06:04 PM
- - Dashifen   And you treat them like ranged combat thus providi...   Sep 13 2005, 06:07 PM
- - blakkie   QUOTE (Serbitar) But I think it would be a good ho...   Sep 13 2005, 06:20 PM
- - Cochise   QUOTE (blakkie)Why? The magic is the propulsion sy...   Sep 13 2005, 06:28 PM
- - blakkie   QUOTE (Cochise) QUOTE (blakkie)Why? The magic is t...   Sep 13 2005, 06:45 PM
- - Serbitar   The problem with this view is: Why does Counterspe...   Sep 13 2005, 07:45 PM
- - blakkie   QUOTE (Serbitar @ Sep 13 2005, 01:45 PM) The ...   Sep 13 2005, 08:24 PM


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