Divine Virus
Mar 28 2006, 01:30 AM
I was thinking about making an autistic savant technomancer (no fear, NOT for the LitS game). Basically while is brain in underdevloped in the feild of commincating with others, he understands the matrix in ways we can't even conceive. He would be able to understand what other people are saying, just be powerless to figure out how to reply to them outside of the matrix, and even their his means of communicating is odd. In his backstory I say that his parents were rich and, hopeing to fix his mind, gave him celbral boosters, but it then became appearent that it wasn't his intellect, just his communication ability. Attempting again to reach him, they got him a rigger implant and suscribed a drone, hoping he could mime through it, incase it was a phyiscal block. Its wasn't that either. He was more comfortable as a drone, but still couldn't communicate with others really. Then he started entering the matrix, subconsiously at first, and life took a whole new meaning, and he could finally really express himself, and do amazing increadable feats of codeslinging.
How would you reprisent this character statwise? I read an earlier thread that I agree with, saying that technomancers need to be specialists and I agree. But what to specialize in? I was thinking a dual focus, rigging and compiling. would you say specialize in compiling? or would they be a subfocus. I don't really know, I haven't played a game yet, so I am going entirely on theory. Any ideas?
Jaid
Mar 28 2006, 02:11 AM
compiling isn't really a specialty per se, IMO... it's a single skill. unless you include registering in that.
anyways, yeah, i'd make him a rigger technomancer, on account of hacking technomancers are just technomancers that compile crack sprites, if they want to do it right.
Seven-7
Mar 28 2006, 02:15 AM
As I remember, Otaku were considered AS automatically, so a AST would probably be common.
So if you want to express this stat wise...I guess you cant really. At least it would be no different from another Technomancer.
Perhaps a PQ or NQ is in order.
Divine Virus
Mar 28 2006, 02:36 AM
| QUOTE (Seven-7) |
As I remember, Otaku were considered AS automatically, so a AST would probably be common.
So if you want to express this stat wise...I guess you cant really. At least it would be no different from another Technomancer.
Perhaps a PQ or NQ is in order. |
I don't beleive its the same degree of autism. I am taking incopitent 4 times, once with each social skill (leadership, negotiation, con and Ettique. Basically, you can talk to him, and he wouldn't even know how to communicate that he heard you. even shaking or nodding his head is to complex for him. he would communicate in the matrix though either raw code, which few could interpit, simulating what he is trying to communicate, or symbolically repsisenting what he want to communicate.
As for specializing in rigging, what would you recogmend as far as abilities/skills/programs? As I have said, I am really still getting a feel for the game. Cheers and smiles!
Jaid
Mar 28 2006, 03:19 AM
for rigging, you will probably want a good command, spoof, encrypt, and ECCM CFs. Stealth might be a good idea also, as well as analyse and sniffer. depending on how much you want to focus on drones that operate on their own and such.
your other skills should include some vehicle skills (obviously whatever you are going to rig), maybe some technical skills (optional), gunnery, and any skills you expect to be using. probably electronic warfare at least, depending on how much you plan on going into that aspect.
as far as gear, remember to install lots of goodies into your sensor packages. remember that cameras and microphones can have standard visual and audio enchancments and such applied to them.
you will want at least 1 pilot 4 program if you are going to use drones. more if you can't crack it (or have a teammate hack it, or have a sprite hack it). you will also want probably one of each autosoft at rating 4 that you can get.
to support this, you will need a bunch of response 4 chips. a firewall as high as possible is good too, and remember firewall is not limited by system (or pilot). use satellite links if you wish to increase your range for commanding the drones, don't bother with buying signal upgrades.
eventually you will probably want to get yourself a pilot 6 program.
for any autosofts you don't have, you can use a machine sprite as a temporary substitute. remember the sprite is not limited to a maximum rating, so you can get some very nice high rating autosofts by having your machine sprites rig the vehicles. if you plan on relying exclusively on this, the pilot program, response chips, autosofts, etc can be thrown out the window.
Edward
Mar 28 2006, 04:13 AM
I’m not shore if it will work.
How will he understand the job the J is describing to him? How will he be able to coordinate a plan with other teem members?
Edward
Divine Virus
Mar 28 2006, 04:34 AM
One thing I was considering doing was putting my compiling at 6 and buying my resonance up to six (again) and doing virtually everything with sprites.
For example, in cybercombat, get a fault spirit to fight. Need to break into a system, get a crack spirit to hack create an account/back door, rigging? get a bunch of machine sprites instead of autosofts and the like.
of course I will have a wack of complex forms do to a high intellence, so I was thinking about making my character a master of editing and recultping the matrix. with intellegence 8, thats 16 complex form. THe four you suggested (command, spoof, encrypt ,and ECCM) leaves 12.
then I was thinking
Analyse
Edit
Sniffer
Stealth
Attack(low), Armour
Stealth
Exploit
Scan
Anything after that seems usefull?
Edward: he is able to understand things fully. That end of the communication is fine. His mental block is in responding. lets say they team was planning and they said an idea that he thought was a bad idea. His body would not respond at all. neither smiles nor frown nor anything like that. He might had a red flashing light apear in the AR display, then send each of them an animation of what would go wrong with their plan, then how he would do it. So lets say on a corp run they were planning on bursting through the main door and taking hosteges to keep LoneStar at bay while they did a run. He would probably send them all a file illustraiting them all getting shot to death, many, many times, and then have a file that showed them all crawling stealthly through air ducts, or whatever the counterplan was.
understand how the communication would occur?
Edward
Mar 28 2006, 04:56 AM
That works, provided you have party members (players and characters) that are ok with it.
I would get incredibly annoyed trying to RP that.
Edward
nick012000
Mar 28 2006, 04:59 AM
As someone on the autistic spectrum myself, I'll have to point out a few things here.
1. Most autistics aren't savants.

Those that are tend to be geniouses in one area while average (or worse) in most others.
2. Autistics are obsessive about routine. Play into that.
3. You know the stereotypical rocking back-and-forth? That's part of a wider range of behaviors called "stimming". It's usually used to relieve stress or boredom.
4. Many autistics have sensory issues. Bright lights, and certain noises, foods, smells, etc. can really get under the skin of one of us. Figuratively speaking, anyway.
Edward
Mar 28 2006, 06:43 AM
Routine on a shadow run.
Not on your life.
that could be an issue, you may have to be more tolerant of schedule changes than many autistic people. I have never seen a run play to its plan.
Edward
nick012000
Mar 28 2006, 11:12 AM
Well, routine doesn't mean that things go according to plan. It just means that you try to do the same things in the same way.
Also, I'll point out that many autistics have difficulty feeling heat and/or cold (or distinguishing between extremes of the two). I remember reading the story of one autistic guy who nearly starved to death because he couldn't tell if he was hungry (and he had next to no support network). Many of us also have higher tolerances to pain.
Tattered~Seraphim
Mar 29 2006, 05:04 PM
Divine Virus, I think you're very brave trying to pull off an autistic shadowrunner character. If you can pull it off, congrats to you.
As has been mentioned, autistic people are as a whole obsessed with routine, and generally if are geniuses at something, they are obessively interested in one or two specific areas. Austistic savants are quite uncommon amongst the autistic spectrum, which it is. If this character is somehow managing to be a shadowrunner, he'd obviously be higher functioning autistic, say, Asperger's Syndrome; that's what makes sense to me, as someone who's got friends with the conditon. He'd be obsessive about going on and on about something that interests him, even when everyone else could be bored to tears and showing it. Also a tendancy to say, forget to eat as so preoccupied is seen at times. A lot will have to come through on the roleplaying. Something like being quite an honest person is quite common due to not being great at reading the smaller nuances of languages and body language.
For stats on trying to show that he is autistic, I'd go for anything involving social situations being low to very low, depending on how severe his autism is. Things like charisma and etiquette would be low, but he'd be high on logic- logic and routine are combined by the obsession with patterns. Thus why autistic academics usually go into stuff like maths or physics or computing; it's the way their minds work best. Agility would also be quite low I'd say, and I'd do something like take a minor flaw in clumsiness in physical actions- it's a small feature quite often seen.
Sorry but I can't be much help with the technomaner stuff as I've only been in one SR game so far.
Jhaiisiin
Mar 29 2006, 05:26 PM
Regarding communicating with the johnson, that could always be done remotely, via his personality in the Matrix. The J would just have to understand that under no circumstances does this individual wish to meet in person. It's have to be matrix feed or nothing at all.
Brahm
Mar 29 2006, 07:39 PM
Huh?Spacekeynotworking.
Someone on the spectrum that is high functioning is pretty much covered by Uncouth. They can learn social interaction, but it is very diffcult to learn and it does not come naturally to them.
Ritualistic is a good word for the adherance to routine. An ASD mind will tend to link together objects and events that norms do not. They have a very different point of view of how the world works.
The sensory abnormalities can be hyposensory AND/OR hypersensory. So some things they feel much stronger and some they feel much less. Which is what varies widely from person to person, though there are common themes.
Such as my son who craves deep compression in his legs. He runs and jumps to get that sensation, such as regularly jumping from down from high heights. I can calm him greatly by bending his leg and pressing as firmly with my hands as possible down on his knee and up on the bottom of his foot.
As for the savant part that is only about 10% of ASD people, but that is several times higher than the overall population.
Dashifen
Mar 29 2006, 07:56 PM
Brahm
Mar 29 2006, 08:25 PM
They don't have same-hour shipping.

I'm going out to buy one later today.
The
really funny part?
The keyboard is several years old and has been acting up lately on some of the keys. However the space key was still working till 1/2 hour ago when the child mentioned in the post decided it would be great fun to climb on the desk and stomp on the keyboard. Giggling like a mad person when I said "no" and "stop" and scrambling back up to stomp everytime I took him off.

PostScript
There, new keyboard. Posts fixed.
Moon-Hawk
Mar 29 2006, 08:36 PM
Brahm, I value your opinions on dumpshock and would like you to keep posting them, but use underscores or
something because the uninterrupted string of text is too painful to read.
And if you really want to be a doll, go back and edit them into the previous posts.
Thanks.
Brahm
Mar 29 2006, 09:38 PM
| QUOTE (Moon-Hawk @ Mar 29 2006, 03:36 PM) |
Brahm, I value your opinions on dumpshock and would like you to keep posting them, but use underscores or something because the uninterrupted string of text is too painful to read. And if you really want to be a doll, go back and edit them into the previous posts. Thanks. |
Thanks for the kind words. Fixing the old ones was my intention.
Deadjester
Mar 29 2006, 09:55 PM
Once your game starts I would be intrested in hearing now and then how it works out with this character.
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