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  1. intresting SR? site (14 replies)
  2. They forgot to crash a car into it, but... (10 replies)
  3. Subscription Lists (29 replies)
  4. The Drone Hacker (58 replies)
  5. SR4 Character Dossier? (10 replies)
  6. did Tolken wright the end of the 4th world? (9 replies)
  7. Japanese Shadowrun (17 replies)
  8. Seraphim in SR4 (17 replies)
  9. Regrets (130 replies)
  10. PDF update for Fourth Printing of SR4 Core (19 replies)
  11. Mystic Adept (26 replies)
  12. Spoof protection (5 replies)
  13. There's Nothing Free in This World (4 replies)
  14. Yakuza boss just blew away the mayor of Nagasaki (2 replies)
  15. matrix actions quick reference (6 replies)
  16. Where do I get a Spirit with Inhabitation? (23 replies)
  17. Geas Question - Group Strictures (4 replies)
  18. Mexico's giant crystals (13 replies)
  19. What do you do with COMPETENT PCs (55 replies)
  20. Arsenal Preview (30 replies)
  21. Questions from a GM new to SR4 (51 replies)
  22. Everyone still here? (45 replies)
  23. Some fluffy trideo shows you can use. (52 replies)
  24. The size of drones. (17 replies)
  25. What slang do you use? (69 replies)
  26. Cyberlimb House Rules plus some questions... (32 replies)
  27. Crashcart (0 replies)
  28. All Aboard for the future (26 replies)
  29. Just went through an insane battle. (198 replies)
  30. Rethinking and rebuilding the internet (19 replies)
  31. Adept *and* Mage, but NOT Mystic Adept? (9 replies)
  32. Good Places to Kill City Boys (40 replies)
  33. The Sleepers (0 replies)
  34. Is there an email update set-up... (3 replies)
  35. Shadowrun Online Fan Art Contest (5 replies)
  36. Hacking Packets (9 replies)
  37. What can be hacked? (37 replies)
  38. Pain Inducer Vs. the Pain Editor (8 replies)
  39. Looking for Seattle Maps (3 replies)
  40. Aztec calendar (17 replies)
  41. Some new weapons I made for fun (27 replies)
  42. Why does Aztech have the best PR people? (39 replies)
  43. What's in a sin? (13 replies)
  44. Connections... (5 replies)
  45. dermal armor (74 replies)
  46. A Second Magical Skills Group? (0 replies)
  47. Matrix involvement in your sessions: for dummies. (47 replies)
  48. Mentor Spirits as Avatars (2 replies)
  49. How deckers become deckers? (36 replies)
  50. Writing or GMing Evil (26 replies)
  51. Adept Power Points (18 replies)
  52. Docwagon in Rio de Janiero? (18 replies)
  53. Alleviate Allergy (4 replies)
  54. Negotiation (45 replies)
  55. Interview with Rob Boyle (0 replies)
  56. Improving Immunity (23 replies)
  57. DocWagon HTR teams (56 replies)
  58. Vampire: (35 replies)
  59. Computer ? (6 replies)
  60. Magic, Sustaining and LOS (8 replies)
  61. House rules question (16 replies)
  62. Super Shorty (9 replies)
  63. Why the hostility? (65 replies)
  64. Poetic Justice in the Sixth World (1 reply)
  65. Barrier Spell question (4 replies)
  66. Yet Another Vampire Question (28 replies)
  67. Aztec Holidays? (1 reply)
  68. Moved: Pripyat (-- replies)
  69. Mystic Adepts (51 replies)
  70. What does Uneducated mean (26 replies)
  71. A survey (85 replies)
  72. Discriptions (27 replies)
  73. SR4 Fourth Printing Ship Date (14 replies)
  74. Differentiating Spirits (13 replies)
  75. Naval Damage codes (32 replies)
  76. New Tradition: Travelers (19 replies)
  77. Knowledge Skills (4 replies)
  78. Improved Character (48 replies)
  79. Fate of The Shadowrun Supplemental 1-6? (24 replies)
  80. RL news - marathon swimmer plans to swim amazon (18 replies)
  81. Skill Group Frustration (35 replies)
  82. Projecting Mage Death vs. Instant Return to Body (26 replies)
  83. Chile (8 replies)
  84. bear shamans (11 replies)
  85. Shadowrunners' Tricks (24 replies)
  86. Timeframe of Emergence (33 replies)
  87. Cyberware Stats vs. In Game Knowledge (26 replies)
  88. anyone come up with non-paranormal critter stats? (4 replies)
  89. Hacker & technomancer - why compromise? (11 replies)
  90. Supercavitation Submarine (42 replies)
  91. Lifestyles of the rich and criminal... (16 replies)
  92. Looking for a Questionnaire for PCs (6 replies)
  93. Converting SR1/SR2/SR3 Matrix hosts (34 replies)
  94. The use of foci (19 replies)
  95. Life in the Barrens (46 replies)
  96. What is your Seattle like? (24 replies)
  97. elemental effect. (19 replies)
  98. Empty Vessals (10 replies)
  99. Shadowrun Modules (11 replies)
  100. [Spoilers]Shadowrun/Earthdawn Crossovers (10 replies)
  101. FanPro D Newsletter Apr. 2007 (19 replies)
  102. Specialties (6 replies)
  103. Inspiration for a shadowrun (14 replies)
  104. Psychologically traumatized NPCs (23 replies)
  105. Electronic Paper is One Step Closer (1 reply)
  106. software copying and functioning (11 replies)
  107. Online character creator? (1 reply)
  108. The Caribbean League (15 replies)
  109. How Sociopathic should Shadowrunners be? (75 replies)
  110. Most Dystopian (9 replies)
  111. shadowrun board game? (6 replies)
  112. Defaulting Dodge skill (32 replies)
  113. are spirits effected by electrical damage? (131 replies)
  114. Unexplained Genetic Expression (41 replies)
  115. ROC Novels (2 replies)
  116. Questions about Karma Only Char Gen (4 replies)
  117. Healing The Hole (17 replies)
  118. Vehicle damage system (0 replies)
  119. Real Life anti-wifi paint! (3 replies)
  120. Charisma and technomancers. (16 replies)
  121. Question: What has changed in FANPRO's version? (8 replies)
  122. Question about called shots (21 replies)
  123. Wi-Fi Blocking Paint (2 replies)
  124. Security Procedures for Dummies (33 replies)
  125. Astral Space Question (26 replies)
  126. Are Elves Daisy Eatters? (47 replies)
  127. Orc/Troll Shadowrun music video creation help (3 replies)
  128. Final char Build (2 replies)
  129. Why cast above force 1? (5 replies)
  130. SR4 Cheat Sheets (12 replies)
  131. Edge before or Edge after (31 replies)
  132. Ghost in the Station Wagon (3 replies)
  133. Back in Print? (34 replies)
  134. T.U.S.K. (0 replies)
  135. Lone Star Seattle - an SR fiction (1 reply)
  136. Shadows of Latin America (12 replies)
  137. Large scale vehicle damage (13 replies)
  138. New Character (29 replies)
  139. Technomancer (5 replies)
  140. essence cost (8 replies)
  141. Safe houses in SR4 (87 replies)
  142. New books - official? (54 replies)
  143. Supplements... (63 replies)
  144. Simsense Safety Device (3 replies)
  145. Hacker in a box (12 replies)
  146. Team Extended checks and Agents (5 replies)
  147. Sample Character w/ Cyberlimb? (76 replies)
  148. Checking for Interest (9 replies)
  149. Free Ally Spirits... (12 replies)
  150. Armor and damage (15 replies)
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