Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221
  1. Shadowrunrpg.com? (8 replies)
  2. what the heck? (3 replies)
  3. Shadowrunrpg.com Down? (27 replies)
  4. Whatever happened to... (5 replies)
  5. Protecting drones from hackers (105 replies)
  6. Symbolic Links: Any way to defend yourself? (267 replies)
  7. Hacking using airwaves but no matrix (21 replies)
  8. Spook City (16 replies)
  9. Real life demonstration of HtH Defaulting (6 replies)
  10. Matrix Trap! (15 replies)
  11. Living Focus - why the bad rap? (68 replies)
  12. 'Ware Grades (22 replies)
  13. rule question melee v.s. gun (36 replies)
  14. We need seperate melee rules for duels! (19 replies)
  15. Social Adept Build (42 replies)
  16. Upgrading cyberware/bioware (23 replies)
  17. Technomancers and Initiative Passes (108 replies)
  18. Cantrips (11 replies)
  19. Multiple Active PANs (11 replies)
  20. Bioware As Genetech (33 replies)
  21. 4th Ed Initiative (48 replies)
  22. Who Wants a Cyberarm? (5 replies)
  23. What the heck kind of Shadowrunner (21 replies)
  24. Troll Thrower Build (26 replies)
  25. Post-Augmentation all-biological sammies (70 replies)
  26. Compare and Contrast my 2 Physads (14 replies)
  27. The Psionic Tradition (27 replies)
  28. Contacts! (20 replies)
  29. Disasterous Distractions (7 replies)
  30. Critter Shape - a few related questions (17 replies)
  31. Reprogramming Nanites (11 replies)
  32. Euro shadowruner (0 replies)
  33. SR4 PDF Update (7 replies)
  34. Which is more powerful? (68 replies)
  35. Edgy Question (50 replies)
  36. Edge let's you exceed hit limits? (6 replies)
  37. Welcome the new age: The Snake (6 replies)
  38. Conscription (12 replies)
  39. B/R Skill Intervals (2 replies)
  40. Is Surgery an Open Test? (14 replies)
  41. Arsenal wishlist (102 replies)
  42. The New Look (33 replies)
  43. Dermal sheathing. (8 replies)
  44. Surgery (94 replies)
  45. Have finished creating a villain (18 replies)
  46. The Point (28 replies)
  47. Brainhacking (169 replies)
  48. Gen Con DSF Meet & Greet (0 replies)
  49. Gen Con DSF Meet & Greet (0 replies)
  50. Character Database? (7 replies)
  51. House Rules (3 replies)
  52. Roleplaying help needed (6 replies)
  53. Characters (27 replies)
  54. Help with a Spell (13 replies)
  55. Welcome the new age: The Synthetic (17 replies)
  56. best way to maximize stealth (22 replies)
  57. 300 Point Ganger Face - Advice? (13 replies)
  58. Augmentation (31 replies)
  59. Imperialus' dedicated character thread (18 replies)
  60. New Player Needs a little help (19 replies)
  61. Metagame questions (28 replies)
  62. Robots sent to Iraq, search for Sarah Connor (13 replies)
  63. No hard limits on cash, set limits to soul (70 replies)
  64. Barriers versus Indirect Spells (11 replies)
  65. AR, VR, and sim FAQ (36 replies)
  66. Increase Reflexes: How does it work? (28 replies)
  67. Augmented Sex (117 replies)
  68. Questions from a new running team (61 replies)
  69. Freeze don't move! (12 replies)
  70. non-capped exceptional attribute (7 replies)
  71. Yet another newbie GM question.. (27 replies)
  72. Infiltration Challenge (838 replies)
  73. An astral signature question (3 replies)
  74. New Players Need Magic Help (8 replies)
  75. SIN and the Single Cyborg (9 replies)
  76. Cyberware, Device Ratings, and hacking ? (2 replies)
  77. Black IC and Otaku (7 replies)
  78. Home Sweet Home (9 replies)
  79. Augmentation (211 replies)
  80. Custom Commlink: (9 replies)
  81. SR-ish movie recommendation: (3 replies)
  82. Infantry in 2070 (168 replies)
  83. Moved: New Player Needs a little help (-- replies)
  84. Fine-tuning a sword-swinging mystic adept (14 replies)
  85. Implanted Commlinks (3 replies)
  86. Why is great leap not so great? (20 replies)
  87. Character Creation Questions (8 replies)
  88. Wage Mage Demographics (15 replies)
  89. Further questions from a new running team (4 replies)
  90. Endowment Ideas (75 replies)
  91. Emergence (7 replies)
  92. Offing an old friend... (Players stay away!) (13 replies)
  93. Hacking a technomancer (11 replies)
  94. Curious about Initiate Grades (21 replies)
  95. Need to contact Battlecorps webmaster (20 replies)
  96. Essence Holes (130 replies)
  97. Firearms vs. Spirits example (8 replies)
  98. Insect Spirits (9 replies)
  99. Pain compensator - rules question (12 replies)
  100. Street Drugs and Their Prices. (4 replies)
  101. contacts (45 replies)
  102. NPC Pictures (12 replies)
  103. 5.3 Random Questions and a Campaign Idea (15 replies)
  104. online gear catalog? (3 replies)
  105. From third to fourth (9 replies)
  106. Tips on preparing for a game as a GM? (11 replies)
  107. Cyberlimb Rule Design Goals (28 replies)
  108. Live action demonstration of Imp. Reflexes III (8 replies)
  109. Coinage in the 6th world (22 replies)
  110. Cybernetic Conversion (46 replies)
  111. Running a one-shot in Aztlan, needs ideas (4 replies)
  112. How to have female players enjoy an SR Game ? (183 replies)
  113. Asymmetry and firearms (21 replies)
  114. 'monkey or Tarantula Help me (71 replies)
  115. Help with New Characters (2 replies)
  116. Ancient History Help Me, you are my only hope (32 replies)
  117. Alright. Cyberlimbs. Why the hate? (160 replies)
  118. Ally spirits, flying and the appropriate form? (9 replies)
  119. 'Exceptional equipment' Quality (12 replies)
  120. Proper Representation (25 replies)
  121. Big War in SR (32 replies)
  122. Alamos 20k and Threats (1 reply)
  123. Quick question (4 replies)
  124. Living Vessels (2 replies)
  125. PC Insect spirits? (10 replies)
  126. Paranoid Shadowrunner Coordination (47 replies)
  127. House Rule: Melee Damage Stats (19 replies)
  128. One really confusing thing in Matrix stuff (12 replies)
  129. Metavariants and Changelings (41 replies)
  130. New GM needs help with questions! (4 replies)
  131. Are all well formed Traditions Balancedish? (74 replies)
  132. Johnny Spinrad (3 replies)
  133. new para-cat (2 replies)
  134. Adept vs. Wired pistol build (17 replies)
  135. Smartlink pew pew! (17 replies)
  136. I want Grit! (125 replies)
  137. Alternate Cyborg Rules (2 replies)
  138. Raptor Legs & Skates (23 replies)
  139. World Map (2 replies)
  140. Adepts & Powers w/Augmentation (10 replies)
  141. Reach for the stars with your bodycount (23 replies)
  142. Chinese military using crossbows? (84 replies)
  143. SR3 Revised Thread Closed (21 replies)
  144. pre-order books (1 reply)
  145. Stat Mr. Lucky (27 replies)
  146. Commlinks and Image Link: (52 replies)
  147. Cap for High Level Magicians? (40 replies)
  148. Pitfalls of Possession (10 replies)
  149. resuscitation in SR4 (23 replies)
  150. Commlink Security (25 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012