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  1. Looking for Seattle Maps (3 replies)
  2. Aztec calendar (17 replies)
  3. Some new weapons I made for fun (27 replies)
  4. Why does Aztech have the best PR people? (39 replies)
  5. What's in a sin? (13 replies)
  6. Connections... (5 replies)
  7. dermal armor (74 replies)
  8. A Second Magical Skills Group? (0 replies)
  9. Matrix involvement in your sessions: for dummies. (47 replies)
  10. Mentor Spirits as Avatars (2 replies)
  11. How deckers become deckers? (36 replies)
  12. Writing or GMing Evil (26 replies)
  13. Adept Power Points (18 replies)
  14. Docwagon in Rio de Janiero? (18 replies)
  15. Alleviate Allergy (4 replies)
  16. Negotiation (45 replies)
  17. Interview with Rob Boyle (0 replies)
  18. Improving Immunity (23 replies)
  19. DocWagon HTR teams (56 replies)
  20. Vampire: (35 replies)
  21. Computer ? (6 replies)
  22. Magic, Sustaining and LOS (8 replies)
  23. House rules question (16 replies)
  24. Super Shorty (9 replies)
  25. Why the hostility? (65 replies)
  26. Poetic Justice in the Sixth World (1 reply)
  27. Barrier Spell question (4 replies)
  28. Yet Another Vampire Question (28 replies)
  29. Aztec Holidays? (1 reply)
  30. Moved: Pripyat (-- replies)
  31. Mystic Adepts (51 replies)
  32. What does Uneducated mean (26 replies)
  33. A survey (85 replies)
  34. Discriptions (27 replies)
  35. SR4 Fourth Printing Ship Date (14 replies)
  36. Differentiating Spirits (13 replies)
  37. Naval Damage codes (32 replies)
  38. New Tradition: Travelers (19 replies)
  39. Knowledge Skills (4 replies)
  40. Improved Character (48 replies)
  41. Fate of The Shadowrun Supplemental 1-6? (24 replies)
  42. RL news - marathon swimmer plans to swim amazon (18 replies)
  43. Skill Group Frustration (35 replies)
  44. Projecting Mage Death vs. Instant Return to Body (26 replies)
  45. Chile (8 replies)
  46. bear shamans (11 replies)
  47. Shadowrunners' Tricks (24 replies)
  48. Timeframe of Emergence (33 replies)
  49. Cyberware Stats vs. In Game Knowledge (26 replies)
  50. anyone come up with non-paranormal critter stats? (4 replies)
  51. Hacker & technomancer - why compromise? (11 replies)
  52. Supercavitation Submarine (42 replies)
  53. Lifestyles of the rich and criminal... (16 replies)
  54. Looking for a Questionnaire for PCs (6 replies)
  55. Converting SR1/SR2/SR3 Matrix hosts (34 replies)
  56. The use of foci (19 replies)
  57. Life in the Barrens (46 replies)
  58. What is your Seattle like? (24 replies)
  59. elemental effect. (19 replies)
  60. Empty Vessals (10 replies)
  61. Shadowrun Modules (11 replies)
  62. [Spoilers]Shadowrun/Earthdawn Crossovers (10 replies)
  63. FanPro D Newsletter Apr. 2007 (19 replies)
  64. Specialties (6 replies)
  65. Inspiration for a shadowrun (14 replies)
  66. Psychologically traumatized NPCs (23 replies)
  67. Electronic Paper is One Step Closer (1 reply)
  68. software copying and functioning (11 replies)
  69. Online character creator? (1 reply)
  70. The Caribbean League (15 replies)
  71. How Sociopathic should Shadowrunners be? (75 replies)
  72. Most Dystopian (9 replies)
  73. shadowrun board game? (6 replies)
  74. Defaulting Dodge skill (32 replies)
  75. are spirits effected by electrical damage? (131 replies)
  76. Unexplained Genetic Expression (41 replies)
  77. ROC Novels (2 replies)
  78. Questions about Karma Only Char Gen (4 replies)
  79. Healing The Hole (17 replies)
  80. Vehicle damage system (0 replies)
  81. Real Life anti-wifi paint! (3 replies)
  82. Charisma and technomancers. (16 replies)
  83. Question: What has changed in FANPRO's version? (8 replies)
  84. Question about called shots (21 replies)
  85. Wi-Fi Blocking Paint (2 replies)
  86. Security Procedures for Dummies (33 replies)
  87. Astral Space Question (26 replies)
  88. Are Elves Daisy Eatters? (47 replies)
  89. Orc/Troll Shadowrun music video creation help (3 replies)
  90. Final char Build (2 replies)
  91. Why cast above force 1? (5 replies)
  92. SR4 Cheat Sheets (12 replies)
  93. Edge before or Edge after (31 replies)
  94. Ghost in the Station Wagon (3 replies)
  95. Back in Print? (34 replies)
  96. T.U.S.K. (0 replies)
  97. Lone Star Seattle - an SR fiction (1 reply)
  98. Shadows of Latin America (12 replies)
  99. Large scale vehicle damage (13 replies)
  100. New Character (29 replies)
  101. Technomancer (5 replies)
  102. essence cost (8 replies)
  103. Safe houses in SR4 (87 replies)
  104. New books - official? (54 replies)
  105. Supplements... (63 replies)
  106. Simsense Safety Device (3 replies)
  107. Hacker in a box (12 replies)
  108. Team Extended checks and Agents (5 replies)
  109. Sample Character w/ Cyberlimb? (76 replies)
  110. Checking for Interest (9 replies)
  111. Free Ally Spirits... (12 replies)
  112. Armor and damage (15 replies)
  113. Checking for interest (16 replies)
  114. Clarification on Social skills? (11 replies)
  115. Info on... Russian cities 2070... (4 replies)
  116. Elementals - Noob Question (5 replies)
  117. Thoughts on the Orc Underground (25 replies)
  118. What does Buenos Aires 2070 look like? (6 replies)
  119. Ghouls (16 replies)
  120. How messed up is chi-town now? (2 replies)
  121. A Cap for Edge? (94 replies)
  122. AugReal in Stranger than Fiction? (1 reply)
  123. SA does it again (5 replies)
  124. Military Contractors (64 replies)
  125. Smartdrones (15 replies)
  126. Who initiates dice rolling in your group? (14 replies)
  127. bbc world's click showing working AR! (5 replies)
  128. Augmented Reality for SR3 (8 replies)
  129. Moved: Astral Space, Essence, and the Awakened (-- replies)
  130. Moved: Astral Space, Essence, and the Awakened (-- replies)
  131. Moved: Cyberware (-- replies)
  132. Moved: Ranged Combat (-- replies)
  133. Moved: New Gear (-- replies)
  134. Moved: Time, Pool, and the Flow of Combat (-- replies)
  135. Moved: Decking (-- replies)
  136. Moved: Augmented Reality for SR3 (-- replies)
  137. Sensor targeting (11 replies)
  138. Restricting Extended Tests (16 replies)
  139. Kid Stealth (8 replies)
  140. The New CLUE Files (117 replies)
  141. My little interpretation on Pilot Program (8 replies)
  142. I give you...ShadowTrav! (17 replies)
  143. No Honor Among Thieves (37 replies)
  144. Short Shadowrun Fiction (28 replies)
  145. A Challenge (17 replies)
  146. Astral Perception and the -2 dice (46 replies)
  147. Bringing 2020 to 2065 (95 replies)
  148. The Technomage (0 replies)
  149. Don't Patronize Me! (24 replies)
  150. Multitasking and dual wielding guns (20 replies)
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