What's surprising about it? What a wonderful way to keep control of people, particularly when anybody out there could have magic, guns and / or cyber that can easily kill heavily armed corp cops...
The way I dealt with the problem of the destitute poor not having comlinks but everybody needing one, is this:
Everybody is SUPPOSED to have a SIN, right? Naturally, not everybody does, but it's like in today's world, every Canadian needs a Social Insurance Number (actually a SIN believe it or not) or every American needs a Social Security Card in order to work.
So, I made a minor world adjustment to my campaign. It's set in UCAS, and I decided that while it's not mandatory to have a comlink, but it IS mandatory to broadcast your SIN, name, address and other ID electronically when queried.
Therefore, the UCAS government will issue to everybody a 1.49
card that broadcasts your SIN and ID with signal rating 1. If you have a comlink you don't have to carry this card with you, but if you still have to broadcast. So, no comlink, you have to carry the card.
Not being able to produce a SIN is an offence that will land you in jail for 24 hours at least. While you're in the can, they'll check your biometric data, and if you don't HAVE a SIN (a criminal offence in my game), you're given a CRIMINAL SIN and it's embedded into you with a chip. Subdermal for first offence, cranial or cardiac implantation of the chip on the second offence if you dig the first chip out. Plus, for a second offence you'll probably get up to 2 years in prison and all your Restricted and Forbidden cyber / bio removed... 'nuff said on that.
Therefore, if you stopped on the street when a drone or a person sees you and doesn't get a reading on a SIN for you, you'll have to explain yourself. The "Dead Battery" is the oldest trick in the book, since those damn cards are so cheap...
"Dead Battery, huh citizen? They why don't you have your SIN card with you?"So, make life easy on yourself... Avoid attention and broadcast phoney SINs.