My group got almost totally annihilated by the Trinity. Our samurai got almost completely destroyed by Diva, and finished off when Deimos rammed her bike with his helicopter. She ended up unconscious on her bike, while our hacker guided her home by autopilot.
Jackhammer jumped from the chopper onto the front of the car carrying the 11 year old, and skewered the driver. The rest of the team immediately targeted him and blew him off the bonnet of the car into the middle of the road.
After a lengthy gun battle, the two remaining players managed to seriously wound Diva, which prompted Deimos to fly off and rescue Jackhammer, and then retreat.
This adventure has raised some serious issues with my players, however, mainly revolving around the amount they get paid. The Trinity were willing to risk a 250,000 nuyen chopper to stop them getting paid 12,000? Hell, the car the girl got driven to school in was worth almost that! I think in order to justify the kind of risks and expenditure the runners are going through, the Johnsons really need to be paying more in the region of 10,000 nuyen per runner - that way the runners don't feel like they'd be better off stealing cars than doing shadowruns!
My team seem depressingly good at stealing cars
Edit: Oh, also - my team were able to kill the Godz almost before they got a go. I found it kind of funny that you had a whole scene devoted to fixing the runners after their brush with a bunch of REALLY CRAPPY gangers, while when you face them down with heavy machineguns, cybered up trolls and riggers with 22 body helicopters, your advice is "if they die, they die".
Edit 2: My players were also able to justify the "you took a job where you get a little girl killed" quite easily, by the "well, it would've meant turning down the mission if we hadn't, and we were strapped for cash anyway" method.
Edit 3: Why don't the gangers at least have leather jackets? Why are leather jackets even in the game if gangers aren't gonna wear them? Are they for runners with body 1?
Edit 4: Does anyone else have a big problem with their players making mages that don't know the "improved initiative" spell, and are therefore completely pants? Half my party is like this.
Edit 5: Finally, Diva and Jackhammer seem to have the wrong armour on. Why is Diva (with the low body score) wearing a big armour jacket and Jackhammer (with the high body score) wearing a skimpy lined coat? I had them swap for my adventure.