Here's the listing of Shadowrun Missions that we'll be running:
SRM02-01 Parliament of Thieves
A simple smuggling job. Get the goods from the Koshari. Deliver it to the Mafia. Avoid the Yakuza, the Triads, the UCAS border patrol, and the Zone Defense Force. Just another day in the Front Range Free Zone.
Runs:
Friday 6/20 2PM (Event Number 6265)
SRM02-02 Best Served Cold
Revenge, corporate interference and dealings with the Mafia, it's all part of the day to day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's time for a team of deniable assets to bring him back.
Runs:
SRM02-03 The Grab
The shadows can be a dirty place to make a living, but a runner's got to make end's meet somehow. When opportunity calls, you answer. But when answering that call involves extracting an eleven-year-old girl as part of an elaborate and bizarre extortion scheme, the shadows can get much dirtier... and some stains can never be washed out.
Runs:
Saturday 7/1 10AM (Event Number 6269)
SRM02-04 Thrash the Body Electric
The fewer strings attached to a job, the better. At least that's what you've been telling yourself. Now you'll find out if having the power in your hands will be everything you expected, or just a shortcut to electrocution.
Runs: Thursday 6/29 6PM (Event Number 6270)
SRM02-05 Through a Rose Colored Display Link
When a ranking hacker of the Mob becomes prime suspect in a crime he didn't commit (this time), putting heat on the business, you are called in to deliver some family justice against those who framed him.
Runs:
Saturday 7/1 2PM (Event Number 6273)
SRM02-06 The Flip Side
When the choice comes down to your reputation or your life, most runners choose to keep breathing. Now a team is needed to find out why a smuggler cut his losses and ran at the first sign of heat.
Runs: Friday 6/30 Noon (Event Number 6274)