QUOTE (Prime Mover @ Oct 22 2008, 03:45 PM)

edit:@ knasser sorry I hate it myself, you eat breath and sleep SR in your spare time, read and reread a ton of material from 20 yrs and you miss one reference from one page and theres someone there looking it up to correct you....I feel your pain. Just happen to have book with me due to topic hehe.
Ah, I also happened to have the book right here with me at the time (I bought the PDFs so they're always to hand). I have no excuse.

I don't mind the correction. I'd just thought further away -> need dish.

On the subject of dead zones, it's a good point. It really depends what flavour you want to achieve. For example much of the Redmond barrens has only occasional wireless matrix. It's not explained where the occasional matrix access comes from though, and maybe the occasional access is exactly what you propose - someone setting up a sat-link for a while. But this is an area where there mostly isn't even any power and most residents wont want to be spending 25¥ every month just to share a connection with their neighbours. It would also stand out like a sore thumb in the devastation that is the barrens, so you might be making yourself a target of any particular powers that be. You can come up with fluff reasons why other dead zones might exist. But from a game point of view, it makes it difficult to enforce a dead zone on players, unless it's some underground place. Anywhere above ground, they'll cheerfully hook up to a GEO and have their access. Well, almost anywhere. That might be an issue if a GM wants to enforce a particular scenario.