QUOTE (Mr. Valentino @ Apr 13 2009, 12:20 PM)
Okay, I've been trolling around these boards for a while, and found some truly excellent material and made a couple cool online friends, but there are some questions I had about certain things.
1.) am I really losing out by not having Runner's Companions?
2.) what's the deal with this SURGE thing and am I doing something wrong for not having it?
3.) Were there any good changes made in SR4A?
... there were more questions, but, of course, when I start typing, I forgot them. Damn it.
1. No, not really. There are some nice things in Runner's Companion but I wouldn't call it essential by any stretch. Of all the other "expansion" books (Arsenal, Augmentation, Street Magic, Unwired, Runner's Companion) I would get it last. This is especially true if you are new to the game. Get used to the basic stuff first, then branch out into the the more exotic.
2. Previous posters answered what it is. No, there is nothing wrong with not having it.
3. Yes. Despite the volume of the flaming, they are only complaining about 2 of the many changes that were made. The rewrite of the Wireless World chapter (Matrix stuff) makes it
much easier to understand and reference later. Many other things were clarified and cleaned up. Also, the book itself is a beautiful sight just to look at. The artwork has gone from "disappointed" to "inspiring."
As a side note, I was a proof-reader on the SR4A project and I can say that we (the "pool" of proofreaders) suggested
a lot of wording changes to clear up ambiguity and confusion in general throughout the whole book. None of those changes were listed in the "differences document" as there would be just way too many to mention.