QUOTE (NetWraith @ Aug 18 2010, 09:14 PM)

There's quite alot of npcs both contacts and to use as opponents in all the missions adventures as well as unwired has hacker type npcs... I usually make them up as I need them.
It's a huge pain in the ass to make NPCs constantly, especially when my players spring something weird on me, like trying to Rorschach a bunch of gangers for info I never mentioned. Even just a database of the Missions NPCs would be nice.
As big of an opponent as I am of digital downloads, I would actually pay money for a bare-bones PDF of a bunch of NPCs, complete with ready-to-play stats. Hell, just print their dice pools for various common actions (firing gun, unarmed/armed combat, negotiation, etc.) rather than full stats if that's easier.