QUOTE (Makki @ Aug 28 2010, 05:50 AM)
like it, but i think your electronics and hydraulics all need a Extreme Environment (Space) modification. And why would you need an olfactory scanner in space?
i think i will steal the plans for that some day
Good point on the Extreme Environment mod. I guess the Arachnae as written would be restricted to building the insides of a space station or planet side. If you swap out the Enhanced Winch for a normal winch, you can add in a Nanomaintenance System of Rating 2 in place of an Extreme Environment modification (I like nanites). The cost difference is an additional 5,300nĄ (5,000nĄ for Enhanced Winch becomes 700nĄ for Winch, and add 10,000nĄ for the nanites at Availability 10).
The olfactory glands are chemoreceptors, which can be used to sense the presence of volatile chemicals. You're right about it not helping in space much. You would be better off replacing it with a Nanoscanner (Availability 8R, 2,500nĄ per Rating up to 10), but it's a hand-held device and would take up 3 Sensor slots. Sound is bumkis in space, so you could make room for it by dropping the microphone, the olfactory sensor, and the ultrasonic camera. That saves 4,850nĄ, so maximum cost for the swap would be 20,150nĄ.
EVO Arachnae:: (space version)[ Spoiler ]
-Enhanced Winch (+5,000nĄ)
+Normal Winch (700nĄ)
+Nanomaintenance System Rating 2 (10,000nĄ)
-Olfactory Sensor Rating 3 (+3,000nY)
-Microphone (+450nĄ)
-Camera (ultrasonic vision, vision enhancement 3) (+1,400nĄ)
+Nanoscanner Rating 10 (25,000nĄ)
+Custom Look Rating 1 (EVO design) (100nĄ)
TOTAL DIFFERENCE: 26,150nĄ
TOTAL COST: 50,000nĄ