System: Shadowrun fourth edition.
Books: Core rules and Street Magic are acceptable.
Time: TBA, I would like to set up a weekly schedule but that isn't always possible at which point we will simply meet whenever we can.
Place: Will be a live chat game, either IRC or OpenRpg.
Campaign:
(Note that some of the backstory is non-canon/Gm filler)
Setting: Denver, if your unfamiliar with this place was smugglers heaven for a couple decades there. Because of the treaty of Denver no one had the guts to field an army here so it was just free reign for all sorts of criminal activity. When Ghostwalker showed up though he technically took over the city and it can now raise its own army, generally called Zonies by the local criminal element. Unwilling to give up their paradise though, many of the now well funded smugglers began hiring other runners and even mercenaries to guard their routes and wage a guerilla war. Many smaller corps and even whole legions of power players got goods from Denver and interjected as well to keep the supply flowing. Denver isn't a full on warzone, getting Ghostwalker's attention is really bad, though violence is hidden around every corner, and where there is violence there is opportunity.
Character generation:
Players will be taking the roles of a fairly new runner group that is just forming, please keep this in mind when creating your character. I should also note that I run a very old style campaign where the players are your average amoral runners who can handle wetwork and the occasional act of pure terrorism. They don't have to be raging psycho's, and it would really help if they were not, but the pacifist who refuses to kill isn't going to do much in this.
I'm allowing only one hacker/technomancer, first come first serve. For now I will not be allowing pure riggers, they simply do not fit well with what I'm planning, though the hacker/technomancer can do rigging as a secondary skill if they choose.
As a side note your characters do not have to be perfect out of chargen, I'm pretty good at awarding Karma and Nuyen so don't worry you can round them out later.
Starting bp's 350.
Players may buy one skill at 5, two at 4, the rest are 3 or less, this applies to both active and knowledge skills. Group skills cannot be higher than three.
No doubling up on negative qualities, aka only one addiction, one allergy etc.
Banned qualities - Sensitive system.
All others subject to approval, generally don't get qualities that have nothing to do with your character, example scorched on a mage/astral beacon on a street sam.
Availability 8F is max at chargen. You may have exactly one item up to 12F.
Free contact, Johnson, 2 loyalty, 5 connection.
A high level group lifestyle will be provided free of charge, however players are free to purchase secondary places if they choose.
Setup: Out of the blue all pc's were conctacted via the matrix by an unknown Johnson. They were all offered lucrative pay on a long-term contract. In exchange they have to agree to work solely for this Johnson, and they have to get their meat to Denver right now.
Please use Daegann's sr4 character generator for creation. You can find it at the link below. The site is french the generator is english.
http://daegann.free.fr/programmes/programmes.php
Contact: Save and e-mail your completed characters .sr4 file to me DQVivian@gmail.com
Note that out of respect for those who cannot write I will not require a biography however, anyone who writes a decent one may be granted some kind of reward before the game begins. If you write one simply include a .txt file with your sheet.