Okay, here's two versions of a lucky mage:
[ Spoiler ]
Lucky Combat Mage
BREAKDOWN (400 Points)
Core Attributes: 190
Special Attributes: 80
Race: 0
Active Skills: 86
Qualities: +15
Contacts: 06
Resources: 27
Bind Foci: 08
Spells: 18
=Attributes=
Body: 5
Agility: 2
Reaction: 5
Strength: 1
Charisma: 2
Intuition: 5
Logic: 2
Willpower: 5
Magic: 5
Edge: 6
Essence: 6.0
Initiative: 10
Initiative Passes: 1
Physical Damage Track: 11
Stun Track: 11
Current Karma: 0
Total Karma: 0
Street Cred: 0
Noteriety: 1
Public Awareness: 0
=Qualities=
Magician (Vajrayana Budhist tradition)
Mentor Spirit - Sun (Combat Spells/Fire Spirits)
---
Allergy - Seawater (common), Mild
Sensitive System
Spirit Bane - Beast Spirits
=Active Skills=
Assensing: 1
Counterspelling/Combat: 4/+2
Dodge/Ranged: 3/+2
Etiquette: 1
Perception: 1
Spellcasting/Combat: 6/+2
Summoning/Fire Spirits: 4/+2
=Knowledge Skills=
English: N
Japanese: 4
---
Corporate Security: 4
Local Area Knowledge: 3
Magical Theory: 4
Safe Houses: 2
Yoga Meditation: 4
=Spells=
Manabolt
Stunball
Heal (Fetish-limited)
Increase Reflexes
Improved Invisibility
Levitate
=Bound Magical Foci=
Counterspelling/Combat Focus (rating: 3)
Power Focus (rating: 2)
Spellcasting/Combat Focus (rating: 3)
=Contacts=
Fixer (Connection: 2/Loyalty: 1)
Talismonger (Connection: 2/Loyalty: 1)
=Lifestyle=
Low Lifestyle (1 Month prepaid)
=Equipment=
ID/Credsticks:
Fake SIN (Rating: 4), Fake Magic License (Rating: 4), 4 Standard Certified Credsticks.
DocWagon:
Basic DocWagon Contract (1 Year).
Magic:
Magical Lodge supplies (Rating: 5), healing fetish.
Armor/Clothing:
Armor Jacket (with Chemical Protection: 6 and Fire Resistance: 6), Armor Vest, 1,000 Nuyen worth of assorted clothing.
Commlink/Software/Simsense:
sony Emperor Commlink with Renraku Ichi OS, sim module, biometric reader, suvocal mic, trodes, electronic paper, mapsoft (Seattle metroplex, Rating: 6), 4 VR games, Virtual Surround Music.
Other:
Sports bag (of 100 Nuyen cost), Mage Sight Goggles, Glasses (with Flare Compensation, Image Link, Low-Light, Visual Enhancement: 3, and Magnification) x 2, Medkit (Rating: 6) with 2 refills.
This guy is pure combat mage. He is weak in a few attributes and in non-magical skills, but the tradeoff is that he is great in his primary combat role. No sustaining foci, because they can't be bought high enough at char-gen to allow full effectiveness for his sustained spells (3 IP for increased reflexes, 5 hits for improved invisibility). He tosses enough dice that losing 2 for sustaining a spell really won't hurt him. If you're wondering why a power focus
and a spellcasting focus, it's because the spellcasting focus will be used to soak Drain.
[ Spoiler ]
Lucky Support Mage
BREAKDOWN (400 Points)
Core Attributes: 170
Special Attributes: 80
Race: 0
Active Skills: 128
Qualities: +15
Contacts: 05
Resources: 08
Bind Foci: 03
Spells: 21
=Attributes=
Body: 3
Agility: 2
Reaction: 4
Strength: 1
Charisma: 2
Intuition: 3
Logic: 5
Willpower: 5
Magic: 5
Edge: 6
Essence: 6.0
Initiative: 7
Initiative Passes: 1
Physical Damage Track: 10
Stun Track: 11
Current Karma: 0
Total Karma: 0
Street Cred: 0
Noteriety: 0
Public Awareness: 0
=Qualities=
Magician (Chaos Mage tradition)
Mentor Spirit - Phoenix
---
Allergy - Seawater (common), Mild
Low Pain Tolerance
Sensitive System
=Active Skills=
Assensing: 2
Counterspelling/Combat: 4/+2
Dodge/Ranged: 2/+2
Etiquette: 2
First Aid/Combat Wounds: 4/+2
Medicine/Extended Care: 4/+2
Perception: 1
Spellcasting/Healing: 6/+2
Summoning/Fire Spirits: 4/+2
=Knowledge Skills=
English: N
Japanese: 4
---
Gang Identification: 3
Local Area Knowledge: 3
Magical Theory: 4
Modern Art: 3
Safe Houses: 2
Seattle Black Market/Medical: 4/+2
=Spells=
Stunball
Stunbolt
Diagnose
Heal
Stabilize
Improved Invisibility
Levitate
=Bound Magical Foci=
Counterspelling/Combat Focus (rating: 3)
=Contacts=
Fixer (Connection: 3/Loyalty: 2)
=Lifestyle=
Low Lifestyle (2 Months prepaid)
=Equipment=
ID/Credsticks:
Fake SIN (Rating: 4), Fake Magic License (Rating: 4), 4 Standard Certified Credsticks.
DocWagon:
Basic DocWagon Contract (1 Year).
Magic:
Magical Lodge supplies (Rating: 5).
Armor/Clothing:
Armor Vest, 1,000 Nuyen worth of assorted clothing.
Commlink/Software/Simsense:
sony Emperor Commlink with Renraku Ichi OS, sim module, biometric reader, suvocal mic, trodes, electronic paper, mapsoft (Seattle metroplex, Rating: 6), 2 Linguasofts - Chinese and Korean (rating: 3 each); Virtual Surround Music.
Other:
Sports bag (of 100 Nuyen cost), Endoscope, Glasses (with Flare Compensation, Image Link, Low-Light, Visual Enhancement: 3, and Magnification) x 2, Medkit (Rating: 6) with 3 refills, 4 Stimulant Patches (rating: 4 each).
This guy is more of a support mage. In addition to mage skills, he is very good at mundane healing (17 dice for first aid on combat wounds when he uses his medkit). He can also still do well at protecting teammates from hostile spells, and his spellcasting and summoning skills are nothing to sneeze at, either.