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So, given that, and given the obvious incongruity of a frangible round being better able to pierce armor than regular, the only obvious conclusion is that Ex-Explosive ammuntion is actually explosive, and powerfully so. I'm taking it as a given that we can all define an explosion as a great amount of pressure generated as a small amount of solid (or liquid) turns into a lot of hot gas in a very short time, and then proceeds to expediently and energetically expand to fill the volume of the container it is in |
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The reported performance of the LeMas Ltd. BMT APLP 85gr .45 CQB round is particularly impressive for pistol ammunition. It has a velocity of well over 2000 fps out of a 5-inch Government model 1911 pistol, and will easily penetrate NIJ level IIIa body armor. However, once it penetrates the armor, it will not over-penetrate the target. This is because the Le Mas BMT APLP .45 CQB round stays completely intact while passively penetrating non-living barriers. However, once it hits living tissue, the combination of hydrostatic pressure and other factors (heat/temperature change, etc.) causes the bullet to go active and deflagrate inside the target, in dynamic fashion. |
QUOTE (Ryu) |
On ammunition Todays technology, or so it seems. |
QUOTE (mfb) |
let me preface this post by saying that i think the technology i'm about to talk about--APLP rounds, aka blended metal ammunition--is probably bullshit. i can't say that with any authority, because i don't keep close tabs on such things, but what i have seen looks like mostly hype and very little hard data. that said, it sure as hell sounds really cool, and it's what i think of now when i think of EX and EX-EX rounds (possibly because both set off my bullshit detector!). basically, APLP rounds (armor piercing limited penetration) are designed so that when they hit armor, they punch through it; but when they hit flesh, they fragment. basically, they work exactly the way EX and EX-EX ammo in SR does. APLP ammo achieves this wondrous feat purportedly through the use of 'blended metal', as i said above. apparently, this particular blend of metal smashes through solid resistance, but shatters when it meets softer, warmer resistance, such as flesh. ...like i said, sounds like bullshit to me. you can google around for it. here is the first article i read on it; you can also find a lot of anecdotal evidence and many forum posts on the subject. |
QUOTE (Falconer) |
.. we ALREADY have frangible rounds in the form of flechettes in the game. |
QUOTE (Whipstitch) |
Blended metal? What the hell is that even supposed to mean? |
QUOTE (Falconer) |
A firecracker like a squib is just finely ground blackpowder wrapped in cardboard, it's hardly optomized to make noise, it's optomized to be cheap to produce and still make noise. |
QUOTE (Falconer) |
Flechette is a large dart... basically while most guns go for kinetic energy... flechettes go for momentum in a smallarm. In a shotgun, you fire a bunch of them at once. They do lousy against armor... they hit impact armor because they're big and slow relative to normal bullets. |
QUOTE (Falconer) |
Flechette is a large dart... basically while most guns go for kinetic energy... flechettes go for momentum in a smallarm. In a shotgun, you fire a bunch of them at once. They do lousy against armor... they hit impact armor because they're big and slow relative to normal bullets. Get a nice DV bonus... probably got errated to +5AP because most things have 2 less points of impact armor anyhow... so they were freebie damage for no real cost pre-errata. There's no range penalty for most things firing flechetes so they're probably not firing a cloud of them like a shotgun which has a special range chart just for them. |
QUOTE (Glyph) |
The game design theory behind flechettes, and the Ares Viper Slivergun, was "We want to have Molly Millions' pistol in the game, 'cause it's cooool. Consistency with the other rules and compliance with the laws of physics are both secondary to this." |
QUOTE (mfb @ Nov 18 2007, 08:24 AM) |
what's funny is, Molly Millions' flechette pistol didn't work at all like the AVS. Molly's pistol didn't shoot a spray of flechettes, like a shotgun fires pellets--it fired a stream of them, like a machine gun, or even one flechette at a time. |
QUOTE (mfb) |
Molly had to fire through her target's eye, and coat it in nerve agent, in order to kill someone with a single flechette. |
QUOTE (Kagetenshi) |
Something else does say different. In particular, two something elses (Fields of Fire and the SR3 core book) say two differents (round explodes and round just fragments, respectively). |
QUOTE (Shadowrun Third Edition; page 279-280) |
Explosive rounds are solid slugs designed to fragment and explode on impact. They are standard issue with some military units, though unpopular because of their high misfire rate. Exposure to intense heat such as flames or fireballs can also cook the touchy things. EX rounds are an an improved model. |
QUOTE (Fields of Fire; page 51) |
The American Ammo Co. proudly announces improvements to its current explosive and tracer ammunition products. Now, the EXAmmo line provides more explosive and fragmentation than ever before, at a minimal cost increase. The ViewFlight line of tracer ammunition has also been updated to provide an even more accurate ballistic path and brighter burn! American Ammo; for all your ammo needs! |
QUOTE (Fields of Fire; page 51) |
>>>>>(It's a common misconception that "exploding" rounds are like mirco-grenades. Not true. Yes, there's a detonation, but the load is so minor it's really like an impressive fragmentation. Also, the rounds tend to denonate early, especially when punching through body armor of any weight. So no, you don't shoot somebody and then get to watch him blow up.)<<<<< --Teague (12:10:13/8-22-94) |