Help - Search - Members - Calendar
Full Version: Initiation cost tool
Dumpshock Forums > Discussion > Community Projects
Kronk2
I got tired of doing the math every time so I wrote a spreadsheet to do it for me.

so Enjoy
Kronk2
hmm I just realized that most every out there does not use open office,SO what format do you want the file in?
Kagetenshi
Well, optimal would be a program rather than a spreadsheet, but given that OO.o is Free open-source software I'd say it's a good choice.

~J
Zolhex
I did something for magic too here is magic

Magic Attribute ~ Karma
1 ~ As Magic
2 ~ 6 / 10 BP
3 ~ 9 / 10 BP
4 ~ 12 / 10 BP
5 ~ 15 / 10 BP
6 ~ 18 / 25 BP
7 ~ 21
8 ~ 24
9 ~ 27
10 ~ 30
11 ~ 33
12 ~ 36
13 ~ 39
14 ~ 42
15 ~ 45
16 ~ 48
17 ~ 51
18 ~ 54
19 ~ 57
20 ~ 60
21 ~ 63

Here is the Initiation

Initiation ~ Karma ~ Group Karma(-20%) ~ Ordeal Karma(-40%)
1 ~ 13 ~ 11 ~ 8
2 ~ 16 ~ 13 ~ 10
3 ~ 19 ~ 16 ~ 12
4 ~ 22 ~ 18 ~ 14
5 ~ 25 ~ 20 ~ 15
6 ~ 28 ~ 23 ~ 17
7 ~ 31 ~ 25 ~ 19
8 ~ 34 ~ 28 ~ 21
9 ~ 37 ~ 30 ~ 23
10 ~ 40 ~ 32 ~ 24
11 ~ 43 ~ 35 ~ 26
12 ~ 46 ~ 37 ~ 28
13 ~ 49 ~ 40 ~ 30
14 ~ 52 ~ 42 ~ 32
15 ~ 55 ~ 44 ~ 33
16 ~ 58 ~ 47 ~ 35
17 ~ 61 ~ 49 ~ 37
18 ~ 64 ~ 52 ~ 39
19 ~ 67 ~ 54 ~ 41
20 ~ 70 ~ 56 ~ 42
21 ~ 73 ~ 59 ~ 44

I can't open yours
Fortune
QUOTE (Casazil @ Dec 28 2007, 01:10 PM)
Here is the Initiation

Initiation Karma Group Karma(-20%) Ordeal Karma(-40%)
1 13 11 8
2 16 13 10
3 19 16 12 ...

FrankTrollman will argue those numbers with you. He says that the Karma reduction (20 or 40%) is rounded up to the dearest whole number (not down as you have done).

Hence you would have ...

Grade 1: 13 / 10 (- 2.6 rounded to 3) / 7 (- 5.6 rounded to 6)
Grade 2: 16 / 12 (- 3.2 rounded to 4) / 9 (- 6.4 rounded to 7)
Grade 3: 19 / 15 (- 3.8 rounded to 4) / 11 (- 7.6 rounded to 8)
... etc.
Kagetenshi
Does he say it in the text?

~J
Fortune
You'll have to ask him more about it, but it has always been a normal aspect of Shadowrun to round in favor of the Player unless explicitly stated otherwise.
Zolhex
I did as the book stated
Fortune
He explains it better in this post (one of quite a few, but the only one I can find at the moment), where he corrects me on this very subject ...

Frank's Comments on Initiation Costs

As you claim to have done it by the book, and Frank helped write the book, I thought you might like to know the intent. wink.gif
Kagetenshi
Where text is vague, intent can fill in. Where text and intent are at cross purposes, intent must be discarded, as it obviously wasn't strong enough to make it worth getting the text right.

(This is in general; I have no idea whether this particular case is vague, contradictory, or plain as the nose on my face.)

~J
Fortune
QUOTE (Kagetenshi)
Where text is vague, intent can fill in. Where text and intent are at cross purposes, intent must be discarded, as it obviously wasn't strong enough to make it worth getting the text right.

This is Shadowrun ... text is always vague. wink.gif

QUOTE (FrankTrollman)
... fractions generally round in your favor in SR4. So 13 with a 20% discount is actually only 10. The exact quote is:


QUOTE (Street Magic @ p. 50)

Undergoing an ordeal during initiation reduces the normal Karma cost of initiation by 20 percent (rounded up).


It is in fact the reduction which is rounded up, not the cost. This is a fairly consistent rule throughout SR4 - fractions round in "your" favor. When you swing a sword and have an odd strength the damage rounds up; when you get hit by a sword and have an odd Body your damage track rounds up.

The only thing in the game which rounds against you is Magic Loss from Essence Loss. And that's a legacy from previous editions when the default rules were that fractions rounded against you.

But yes, the base values are 13, 16, 19... and not 13, 14, 15... So the final values should be:

1: 13 * .6 = 7.8 = 7
2: 16 * .6 = 9.6 = 9
3: 19 * .6 = 11.4 = 11
4: 22 * .6 = 13.2 = 13
5: 25 * .6 = 15 = 15
Karma: 55

-Frank
CircuitBoyBlue
QUOTE (Fortune)
...it has always been a normal aspect of Shadowrun to round in favor of the Player unless explicitly stated otherwise.

What? That's a new one to me. When I was playing 2nd edition, we always went by the rule "round so it f*cks you." Of all the instances we found where the books actually told us which way to round, it seemed it was always against the player, so wherever it didn't say, we just assumed it should screw the player, like always.

That said, I've noticed the player often gets a little bit of a break when things get rounded in 4th.
Fortune
QUOTE (CircuitBoyBlue)
Of all the instances we found where the books actually told us which way to round, it seemed it was always against the player, so wherever it didn't say, we just assumed it should screw the player, like always.

Note the 'unless explicitly stated otherwise' disclaimer. wink.gif
Zolhex
Interesting will have to look into some posts.
Kagetenshi
For what it's worth, I actually looked for cases where the rules explicitly called for floors or ceilings, and I was unable to find a consistent bias for or against the player. Things round both for and against the player in ratios that were not obviously overwhelming.

~J
Zolhex
I've looked at some posts as to initiation Frank Trollman says that the first level of initiation at a 40% discount (group/ordeal) is only 7 karma. his math is 13 -40% is 7.8 rounded down to 7 for level 1.

But in the book I read 13 -40% = 7.8 which right in the middle of the page is a text box that says you round up to 8.

Anyone else have any thoughts on this?
nathanross
Yeah, Frank's way of calculating it is cheaper for my Adept character, Ill use it! wink.gif

And do not forget that the devs are still human (and also that Frank is one of them)
Zolhex
In no way shape or form was i saying anything against Frank I am just wanting to make sure I do it the right way.
Fortune
It is Frank's argument that the wording of the rules states that the reduction (ie 20 or 40%) is rounded up. Upon reviewing the actual wording of the rules, this does seem to be the case.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012