At first, I had been having trouble being able to play the game on myself, since they'd removed single player mode from the software and of course the orientation of the software was for a group of people to use it with an instructor being the server admin. Here's an example:
http://www.armyelearning.ca/cfda/GamingTrial.wmvI found out something of a workaround; that you can host a multiplayer game, set it to CO-OP, but then set it as a LAN game so that as a home computer user you can solo all the maps in CO-OP mode. It's a lot of fun, as they've got skins for the Canadian military, the mounties, the Quebec police, and so on. They also let you play as an Ohio state trooper or a New Orleans cop so that's a lot of fun as well. It's possible to use skins in inappropriate levels, for example be a Mountie on a little boat in the ocean boarding another small boat, when I'm pretty sure you're supposed to use the Coast Guard skin for that.
Some of the levels are really tough to solo, though. I have not been able to succeed in preventing hostage deaths or being killed as a single player because the area is really big and there are open spaces. I guess that that's actually a good thing since it's more realistic. I mean, it wouldn't be a very good training tool if it were plausible to solo all sorts of hostage situations taking place in big bus stations or whatever. I feel like you really do need a team in situations like that carrying a solid variety of equipment.
There is one map that I really love. It's simple, it's easy, but it's very nice and neat and seems like it really has a legitimate training purpose. It's the one I talked about above where you start out on a small boat, and you board another small boat. It seems like a pretty plausible situation for, say, the Coast Guard to stop a suspicious small boat somewhere which is probably a smuggling boat. You climb up a ladder into the boat and up front at the helm there's two guys with handguns. Inside the cabin there's a small water closet with an unarmed dude inside, and a small room with a bunk where another pistol wielder lurks. So usually what happens is you climb on the boat, encounter the guys at the helm, and tell them to put their hands up. They draw pistols, you blow them away with your Diemarco C7, you open the WC door, detain the unarmed dude, and finally either use a breaching charge to pwn the guy near the bunk beds, or else punk him by standing aside, opening the door, and using your less lethal weapons on him.
Since the scenario is so plausible and not very difficult, it seems like it could be a way to introduce someone to playing FPS games. The situation is believable so they won't have to imagine space marines, or even 1 4-man SWAT team versus 20 suspects with assault rifles and armor, like in the original SWAT 4 game. Since it's easy someone with crappy gaming skills can succeed and not feel discouraged.