So, I'm designing a parkour character, and I thought "hey, I bet one of the martial arts in Arsenal will give a useful bonus." ... I was wrong. SO, to fix that problem, I'm going to design Parkour as a "Martial Art." (Since the ruleset, while tailored for combat, should work perfectly well for other stuff to.)
So. What bonuses should Parkour offer? The ideas I've been thinking so far are:
+1 to non-dodge related gymnastic tests (can be taken up to twice); +1 to running tests; or +1 to climbing tests
That's just off the top of my head. Any other ideas?
And of course we could go into new perks. For example... (off the top of my head)
Take less damage from a controlled fall if there is an object you can bounce off of (or conversely, gain a bonus to jump checks if there is an object you can rebound off of)