BlackHat
Aug 6 2008, 05:19 PM
The issue with yours, that I have, pertains mainly to this game. It is only a flaw in so far as the GM makes it come up and matter - but the GM who is running any particular game may not be the Gm who negotiated the terms of your loan. Also, like you said, if someone took it, the GMs would have to be prepared to dish out more cash to compensate for it - but its not their flaw, so I don't think the GM should feel obligated to do anything. Also, different GMs are going to enforce it to different degrees - which isn't really fair for some people.
You also mentioned the GM being okay with the big ticket item. Well, all 9 GMs will need to be okay with that big ticket item. I think in a normal game, something like this might be okay if it was worked out with a single GM who could insure that it bit you in the ass enough that he feels okay letting you double your money - but in a round-robin game, it will be tough to enforce.
Other flaws like mysterious cyberware, or cranial bomb, are going to be similarly tough for 9 GMs to work with, since 8 of them will have to live with whatever 1 of them decides.
As it is, there are now two cannon qualities linked to allowing a player to exceed the 50 BP limit on gear, so I would rather use either of those than make up a third option that hinges its balance on negotiation, and the acceptance of 9+ people.
DireRadiant
Aug 6 2008, 06:00 PM
If you can't build your dream pc for this game on the current limits, why not simply bump it up to 500 BP for a character?
Divine Virus
Aug 7 2008, 12:55 AM
Hey guys. I have been sick, and now I am WAY behind schedule for everything. I am going to have to sit the first mission out, I think, as it might be a week or two before I can get all my characters finished. I say lets not increase to 500 BP, we have already been changing enough around. I don't have time to do maintenance now. If someone wanted to do it for me, and PM it to me, that would rock.
Thanks!
DV
ludomastro
Aug 7 2008, 04:21 AM
After reading Blackhat's objections, I will have to agree with him and side against a LOAN or DEBT quality for the same reasons he pointed out.
De Badd Ass
Aug 7 2008, 06:59 AM
QUOTE (BlackHat @ Aug 6 2008, 12:19 PM)
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As it is, there are now two cannon qualities linked to allowing a player to exceed the 50 BP limit on gear, so I would rather use either of those than make up a third option that hinges its balance on negotiation, and the acceptance of 9+ people.
Please don't leave me in suspense. Tell me about these to qualities, please.
I understand your objections, I have the same ones. That's why I suggested that the loan should involve only one GM. That's also why I suggested that a player should have only one PC with a loan. Why do the other GMs have to approve or disapprove something they will never have to deal with? They have three other PCs to choose from when dealing with that player.
I understand not wanting to take out a loan, and I understand not wanting to GM a PC with a loan. I don't understand objecting to another GM allowing a PC - one that you will never deal with - to have a loan.
Mister Juan
Aug 7 2008, 11:15 AM
Just wondering where everyone is character creation wise. I've got two PCs fully done (CS + Background), and I'm starting to work on the third one. I was expecting to be done earlier, but these past 2 weeks have been simply insane.
BlackHat
Aug 7 2008, 11:53 AM
QUOTE (De Badd Ass @ Aug 7 2008, 02:59 AM)
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Please don't leave me in suspense. Tell me about these to qualities, please.
Sorry, I thought you had said you knew about them. Well, to stop just short of posting them on the boards, there is a positive quality called "born rich" that costs 10 BP, and allows you to extend the 50 BP limit to 60 BP (so, basically, those last 10 BP worth of resources cost double). For this game, that's 75,000 nuyen, which isn't bad.
There is also one called "Trust Fund", but it doesn't help at character creation, only afterwards.
The "In Debt" flaw grants between 5-30 BP, and works pretty much as you described. It doesn't raise the 50 BP cap on resources, but does grant a few extra nuyen (up to 30,000) that have to be paid back soon (the interest is 10% monthly).
QUOTE (De Badd Ass @ Aug 7 2008, 02:59 AM)
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Why do the other GMs have to approve or disapprove something they will never have to deal with? They have three other PCs to choose from when dealing with that player.
That would be the case if the GMs always picked the PCs, but last I heard, there was a desire to let the player pick the PC when possible. However, all houserules so far, have had to pass 50% approval, so to some extent, you'd have to get most everyone to agree on it in order to use it - even if you only ever get to use it with one GM.
dionysus
Aug 7 2008, 12:30 PM
QUOTE (Mister Juan @ Aug 7 2008, 07:15 AM)
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Just wondering where everyone is character creation wise. I've got two PCs fully done (CS + Background), and I'm starting to work on the third one. I was expecting to be done earlier, but these past 2 weeks have been simply insane.
I have three done; I have to update them with some tweaks (I'll try to get to that tonight). Still working on backstory for the 4th, but I can run with the 3 I have.
ludomastro
Aug 7 2008, 06:08 PM
I have two complete (BS + CS) and most of the background for a third, non-combat character. I may have to switch from a mage to something else, since I can't settle on any of my ideas.
DireRadiant
Aug 7 2008, 06:48 PM
I'm waiting for all the PC creation rules to be ironed out before I finish anything.
dionysus
Aug 7 2008, 11:24 PM
QUOTE (dionysus @ Aug 7 2008, 07:30 AM)
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I have three done; I have to update them with some tweaks (I'll try to get to that tonight). Still working on backstory for the 4th, but I can run with the 3 I have.
Ok. Dionysus, Shamus & Ventilator are done.
Divine Virus
Aug 12 2008, 11:00 PM
Guys, I really don't have the time and energy to shepherd this along. I was hoping once I got the ball rolling, everyone would pitch . But it looks like I was being optimistic. Can we do this leaderless, or do we need someone to organize things? If we need an organizer/manager/leader/whatever, it cannot be me. I simply do not have the will or resources to do so.
dionysus
Aug 13 2008, 12:39 PM
I'm not willing to let this fizzle without some kind of attempt.
Ok, two proposals:
First, I move we accept the following character guide (it seems to be the closest to a consensus I could find).
450 BP
30 Karma
7000
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/BP
1 item >12 avail
without modification. I think it's what most of us have been using, and getting bogged down in fiddling the details isn't going anywhere. So just post yea or nay to this; if the measure fails we'll try something else.
Yea: BlackHat
Nay:
Second (this is the big one):
Since I don't really think consensus is a good way of deciding things in a group that doesn't meet face-to-face, I'm going to suggest a sort of rotating "presidency". Each of us gets the hot-seat for a month, and has the final say about rules questions. The community would get a chance to discuss/vote, but if after a week there was no majority/consensus, the president decides.
This means that sometimes decisions will be made that some of us don't agree with, but since everyone gets their chance in the chair, I hope we can work with it.
So, motion to accept the above build guide and motion to institute a rotating admin. Any seconds?
BlackHat
Aug 13 2008, 01:48 PM
Yea, and Yea.
Another idea, just to muddy the waters a bit, would be to let whoever is GMing be that president - and do whatever it takes to get the ball rolling on his adventure. As new GMs come in, if they didn't like something, they can explain the differences, or choose different characters (to avoid using rulings they didn't like), but otherwise just try to live with whatever rulings were made.
This consensus stuff just takes too long.
dionysus
Aug 13 2008, 02:04 PM
QUOTE (BlackHat @ Aug 13 2008, 08:48 AM)
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Another idea, just to muddy the waters a bit, would be to let whoever is GMing be that president - and do whatever it takes to get the ball rolling on his adventure. As new GMs come in, if they didn't like something, they can explain the differences, or choose different characters (to avoid using rulings they didn't like), but otherwise just try to live with whatever rulings were made.
This consensus stuff just takes too long.
I had actually meant to add this to prop #2: The current GM should make an immediate call to keep things rolling, the community/prez can talk and make a long-term decision.
I.e., if in-game we run into the "sniping on full auto"
issue, the gm for the current run says "yes you can/no you can't," the game moves on, and we can spend a week hashing out the "official" position.
I don't particularly agree w/ GM=president, esp. if we're going to have "guest GMs" from the DS community. I think keep the metagame organization separate from the gaming organization.
De Badd Ass
Aug 13 2008, 03:51 PM
QUOTE (dionysus @ Aug 13 2008, 07:39 AM)
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I'm not willing to let this fizzle without some kind of attempt.
Ok, two proposals:
First, I move we accept the following character guide (it seems to be the closest to a consensus I could find).
450 BP
13 Karma
7000
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/BP
1 item >12 avail
without modification. I think it's what most of us have been using, and getting bogged down in fiddling the details isn't going anywhere. So just post yea or nay to this; if the measure fails we'll try something else.
Yea: BlackHat
Nay:
Second (this is the big one):
Since I don't really think consensus is a good way of deciding things in a group that doesn't meet face-to-face, I'm going to suggest a sort of rotating "presidency". Each of us gets the hot-seat for a month, and has the final say about rules questions. The community would get a chance to discuss/vote, but if after a week there was no majority/consensus, the president decides.
This means that sometimes decisions will be made that some of us don't agree with, but since everyone gets their chance in the chair, I hope we can work with it.
So, motion to accept the above build guide and motion to institute a rotating admin. Any seconds?
1) The following build guide has already been voted on and accepted. Why change it now?
450BP (225BP limit for Attributes, regular skill caps, 50BP cap for Resources)
3x Charisma free Contact Points
30 Karma
1BP = 7 000 nuyens
1x 12+ avail item per PC
2) We don't need a president,
we need a clerk. The mechanics of the Dumpshock forum (Invision Power Board) are not designed to handle what we are trying to do. We need someone who will keep the Original Posts up-to-date. Only the Original Poster can edit that post. Rotating the position will not help.
There is a similar problem with the character thread. The forum mechanics are not designed to monitor a thread where everyone posts just once, and then continually updates their posts. The thread quickly drops out of sight on the various activity monitors (e.g. View New Posts).
That poll thing is FUBAR. Worse than useless.
Some solutions:
1) We create a Proxy Member on Dumpshock, and use it to create threads. We can either share the Proxy Members password, or we can pass control of the Proxy Member around via PM (and the new controller changes the password upon receipt). This solves the first problem.
2) We can make otherwise useless BUMP posts to keep the threads up on the activity monitors. If people summarized the updates in the BUMP post, then they wouldn't be entirely useless. This solves the second problem but creates others. I don't particularly like this one.
3) We can move this campaign to a wiki style board. This would solve the mechanical problems. Problem is, the campaign would not be visible on Dumpshock anymore. That's okay for now, as the campaign is closed. It's not what I consider ideal by a long shot.
Any other ideas?
ONE MORE THING: We need someone to step up and say, "I'm ready to GM
NOW, and the game starts on 08/xx/08!" That will get everybody that wants to play off their ass.
Trigger
Aug 13 2008, 06:30 PM
Yea on the creation guidelines and Yea on the switching leadership.
Also, I have been rather busy recently, but tonight I will have time to iron out at least two of my characters.
BlackHat
Aug 13 2008, 06:51 PM
QUOTE (De Badd Ass @ Aug 13 2008, 11:51 AM)
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1) The following build guide has already been voted on and accepted. Why change it now?
450BP (225BP limit for Attributes, regular skill caps, 50BP cap for Resources)
3x Charisma free Contact Points
30 Karma
1BP = 7 000 nuyens
1x 12+ avail item per PC
I hadn't noticed the difference (karma) and thought we were talking about the same build guide. I also see no reason to change it from the one that was accepted.
dionysus
Aug 13 2008, 07:24 PM
QUOTE (BlackHat @ Aug 13 2008, 01:51 PM)
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I hadn't noticed the difference (karma) and thought we were talking about the same build guide. I also see no reason to change it from the one that was accepted.
Blast, I wrote 13 when I meant 30. I thought it was still under discussion; misunderstood. My apologies.
Re. wikis/forums/etc. How about this: a wiki page for collecting houserule decisions as they are made & characters, but we can use DS for actual play. I think that gives us the best of both worlds. Agreed that polls are useless unless we make 1 thread/poll, but roll-call voting might be useful.
Dumori, are you still ready to run that mission you briefed?
BlackHat
Aug 13 2008, 08:14 PM
Given that Dumori is starting a new game, he might not be.
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Might have decided just to run it as its own thing. I don't know, though.
dionysus
Aug 13 2008, 08:37 PM
QUOTE (BlackHat @ Aug 13 2008, 03:14 PM)
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Given that Dumori is starting a new game, he might not be.
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Might have decided just to run it as its own thing. I don't know, though.
Ah, didn't realize. If absolutely nobody else is willing, I'll do it, but it'll probably be a missions run or something: I'm starting a p&p campaign, so I don't have a lot of time to work something up.
Anyone else?
De Badd Ass
Aug 13 2008, 09:36 PM
QUOTE (dionysus @ Aug 13 2008, 02:24 PM)
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Re. wikis/forums/etc. How about this: a wiki page for collecting houserule decisions as they are made & characters, but we can use DS for actual play.
Yes. (We will still need some one to maintain the Original Post in the Dumpshock Threads.)
QUOTE (dionysus @ Aug 13 2008, 02:24 PM)
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Blast, I wrote 13 when I meant 30. I thought it was still under discussion; misunderstood.
You also left out the "3xCharisma free Contact Points".
QUOTE (dionysus @ Aug 13 2008, 02:24 PM)
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Agreed that polls are useless unless we make 1 thread/poll....
That might work.
dionysus
Aug 13 2008, 10:00 PM
Ok, if there are any strong objections to opening a wiki, let me know before the end of Friday; otherwise I'll go ahead and make one. It might be possible to find a wiki with polls, I'll look for one.
Dumori
Aug 13 2008, 10:30 PM
I can GM but I wont run at the start RL and my own campine that's been eating at me are taking a lot of time for making runners but as I've made the mission and such i can run it. My runners (if/when made will be support types)
ludomastro
Aug 13 2008, 11:19 PM
Character Creation Rules - Previously approved / Yes
Rotating Leadership- Yes
Wiki - Yes
Let me assess where I am with personal responsibilities this evening and I will get back with you on whether or not I can run a game to start. My RL group is off for the next month, the forum game that I thought was gelling ... is well ... not. More to come.
My support character (#3) just needs me to finish stats. My runner (#4) needs some serious help but the other two are ready to go.
Mister Juan
Aug 14 2008, 11:03 AM
Well guys, I might seem like an asshole saying so, but I'm going to bow out of this game. I liked the idea, and I was really (and I stress this word) looking forward to playing with some of you.... but this whole thing is just going to take too long to be fun. As much as a coop venture might have been fun, we haven't even scratched the surface yet and we're getting all bogged down. And since I've decide to grab a few classes at school, I will have less free time... and this project looks like it might eat a really big chunk of what free time I would have left.
So, on this note, if any outside player is interested in taking the vacant spot I am leaving behind, go right ahead!
Thanks guys!
See you around the boards and good luck! I'll still be following all this with great interest.
dionysus
Aug 14 2008, 02:57 PM
Ok, in the interests of saving something I think can be a lot of fun, I'll volunteer to GM a run starting Sunday, Aug 24. Since the following Sunday is the first session of my p&p campaign, I'd be great if someone else could step in, but I'm happy to get the ball rolling.
Re. picking teams, I was thinking of either selecting the best team for the job myself, or taking the first N volunteers (3 <= N <= 5, probably). Thoughts?
BlackHat
Aug 14 2008, 03:31 PM
The idea, naive as it sounds as I type it up now, was that every run would involve all 10+ characters. I don't see that working out well at all, but the alternative would be to grab half of those, for a given mission - which means the other half will almost certainly lose interest in the game in the 3 months that it takes for that first mission to end.
dionysus
Aug 14 2008, 04:00 PM
Well, I only count 7 people in the character thread (since Mr Juan left), and of those only 5 actually have character sheets written. Unless you're thinking people would play all their chars at once? That sounds a little hectic.
BlackHat
Aug 14 2008, 05:08 PM
No, I just knew that at one point we had at least 10 people interested. If we have 5 characters written, then 5 sounds fine.
De Badd Ass
Aug 14 2008, 09:13 PM
QUOTE (dionysus @ Aug 14 2008, 09:57 AM)
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Ok, in the interests of saving something I think can be a lot of fun, I'll volunteer to GM a run starting Sunday, Aug 24. Since the following Sunday is the first session of my p&p campaign, I'd be great if someone else could step in, but I'm happy to get the ball rolling.
Re. picking teams, I was thinking of either selecting the best team for the job myself, or taking the first N volunteers (3 <= N <= 5, probably). Thoughts?
YEA!!!I recommend either:
1) You pick the team, or
2) You pick a "Mr. Phelps" to pick the team.
I also recommend that YOU decide the value of "N".
I also recommend that other GMs not wait for this game to conclude. Post your runs as soon as you are ready!QUOTE (BlackHat @ Aug 14 2008, 10:31 AM)
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The idea, naive as it sounds as I type it up now, was that every run would involve all 10+ characters. I don't see that working out well at all, but the alternative would be to grab half of those, for a given mission - which means the other half will almost certainly lose interest in the game in the 3 months that it takes for that first mission to end.
That's why I recommend simultaneous games and an open agency. Rather than the current Welcome to the Shadows format, where a GM posts a recruitment thread, board members rush to sign up, character generation drags on, people lose interest, etc....
The Agency could offer premade characters, with posted stats and backgrounds, built to a standarized set of rules. A GM only has to create a mission and pick a team (or team leader) to start the ball rolling.
I propose that the the Agency be open so that anybody on Dumpshock can be the GM. I propose simultaneous gaming with the proviso that a PC can only be on one run at a time. For instance, I will be running Quaid in Scope_47's
Tanheuser Directive. (BTW: That campaign has adapted the CO-OP Basic Build.) So Quaid won't be available until that run is completed.
I also propose that the
character thread (NOT: the rules thread) be open so that anybody can post 1 to 4 PCs.
OTOH: I have since come to realize that the Dumpshock forum is not the best format for this concept. In addition, I have recently started gaming on IRC and OpenRPG - this is MUCH MUCH better than PBP. - I am now an official OpenRPG fanboi.
OTTH: I don't particularly like the idea of moving stuff off Dumpshock. I'm working on a better solution. Still in the idea stage.
QUOTE (Mister Juan @ Aug 14 2008, 06:03 AM)
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I'm going to bow out of this game. I liked the idea .... but this whole thing is just going to take too long to be fun... we're getting all bogged down.
Understood. I'm sure that interest will pick up once the actual gaming begins.
The fact that Scope_47 is using the CO-OP Basic Build means that the CO-OP thread is already a success! Scope_47 was able to get from recruitment to game start without much of the usual ....
Also, the fact that Quaid was already built according to the CO-OP Basic Build meant that I could immediately move from the waiting list to the game when an opening happened. I feel that the time and effort I have invested in this thread has been worth it.
OTOH: The fact that the Agency is currently closed to outsiders meant that Scope_47 couldn't submit
Tanheuser Directive to the Agency, and had to recruit PCs from the outside.
I know that some other members of the Agency will be on that run. I don't know if they have submitted an Agency PC. I did.
dionysus
Aug 15 2008, 02:46 AM
Couple things:
I have a
wiki up. Those of you still playing with us, PM me and I'll send you the magic word. You'll need to create a free account with wikidot, but I say it's worth it: the site's great. (You can see everything without a password, you just can't edit pages). There are instructions for entering in you char info; it should be just some copy-and-paste-fu from the post you've already made here on DS.
Second, I'm looking at a team for the run I've promised. I've almost got it, but there's a hole. Some vehicle skills would be good, and I sort of feel like there's either not enough astral support or not enough matrix support. Also, there are only 4 members right now since there are only 5 of us with character sheets, so if anyone else wants to write a mage, a hacker/TM, and/or a rigger, please do.
ludomastro
Aug 15 2008, 04:24 PM
Registered. Screen name = "ludomastro". It appears that Alex was taken.
I'm new to using a wiki so any help with formatting would be greatly appreciated.
dionysus
Aug 15 2008, 05:39 PM
Re the wiki:
wikidot allows some interesting things that I think will help us keep ourselves straight, let me explain:
1) categories: any page name that has a part before a colon, like chars:dionysus falls under that category ("chars" in my example). This lets me do clever things like assign an automatic template to that page, and
automagically create a roster for GMs to browse.
So when you create your character page, create it within that category by prepending "chars:" to your character name before you create the page. Capicse? So I would put "chars:dionysus" in the "add a page" box to add my infiltration adept namesake.
2) templates: I figured it would be easier on new GMs if all the character sheets look roughly the same, so I made a template (under chars:_template if you're interested) for all the characters. If you create a new page under the "chars" category, you'll see a barebones char sheet there; it's important that you just enter the appropriate text between the "====" delimiters (there needs to be >=4 of them); the template uses them to strip out the appropriate content for the roster and the character sheet. Don't use formatting, and don't worry about labeling like "Backstory:" or "Char sheet:", that's all done in the template.
FYI, look for "options" at the bottom of a page, and select "view source" to see the source of a page if you don't want to edit it.
@Alex: I've moved/edited Wraith and Grandpa, so check out what I did to see how.
@DBA: Player name should be your forum name, the alias of your character goes in the page title, that's so GMs can be sure they're only taking 1 character from each player.
ludomastro
Aug 15 2008, 06:40 PM
Looks like I am going to need remedial help on the wiki. Even after looking at source code, I still can't figure it out. I never had that problem with HTML.
dionysus
Aug 15 2008, 07:38 PM
Here's the source for one of my character's page:
[ Spoiler ]
CODE
dionysus
====
Infiltration/blades adept (BBB, SM & Arse)
====
Dionysus was an exchange student from Tir Tairngire at University of Seattle, studying ancient drama. One day in 2061 (D was 23), the Policlub attacked the tenement building where he was staying, burning the building and subjecting their victims to BTL torture. The stresses associated with that event and the magical chaos surrounding Halley's comet turned him into an adept. He focuses on infiltration and assassination: he calls it the Way of the Fury. Dionysus is an expert on breaking and entering, and the silent, close-in kill. He's not virulently anti-human, but will probably never really trust a human again. Speaks fluent Sperethiel and very good English; reads both Latin and ancient Greek. He retained his passion for Seneca, and is often to be found in the University of Seattle library, poring over ancient plays. Rumor has it that he writes his own, but no-one's ever wanted to ask.
====
Race: Elf (30)
Grade 1 initiate adept
Attributes: (210)
BOD: 2
AGI: 6
REA: 4 (6)
STR: 5
CHA: 3
INT: 5
LOG: 3
WIL: 5
INI: 9 (11)
IP: 1 (3)
ESS: 6
EDG: 2
MAG: 5
Qualities: (-7)
Adept
Scorched
Sensitive system
Incompetent (First Aid)
Martial Arts - Carromeleg (lvl 2)
+2 Die on suprise tests
when initiating attack
Maneuvers:
Blind Fighting
Finishing Move
Set-Up
Iajutsu
Active Skills: (146)
Perception 2
Close Combat Grp 3
Stealth Grp 4
Athletics Grp 3
Electronics Grp 1
Thrw. Weapons 4
Dodge 3
Knowledge Skills: (0)
Sperethiel N
English 3
Latin 1
Corp Sec Tactics 3
Security Systems 4
Civil Engineering 1
Contacts: (4)
Tir Ghost officer 2/2
Ares Security Consultant 2/4
Arms Dealer 1/3
Adept Powers
Combat Sense 1 0.5
Power Throw 2 0.5
Imp. Reflexes II 3.0
Imp. Ability Blades 2 1.0
Gear - 7BP (49,000nY) + 2BP for focus = 9BP
Low Lifestyle
--Weapons--
Monofilament Sword - F2 Weap Focus
(6) Forearm snap-blades
(5) Survival Knives
Extendable Baton
(20) Throwing Knives
(10) Smoke grenades
(10) Thermal smoke grenades
--Armor--
Chameleon Suit 6/4
Thermal Damping 2
--Electronics--
Novatech Airware 3/3
System 4
Firewall 4
Sim Module
Trodes
Contact Lenses (12+ Availability)
Image Link
Smartlink
Vision Mag
Ultrasound
Flare compensation
Thermographic vision
Earbuds
Audio Enhancement 2
Select Sound Filter 2
(20) Plastic Restraints
Autopicker 3
Lockpick Set
Miniwelder
Maglock Sequencer 3
Fake SIN 3
100m standard rope
100m microwire
Rappelling gloves
Gecko tape gloves
Grapple gun
Endoscope
2 Karma left
====
The word often used to describe Dionysus is "compact." He seems to be made of very carefully-engineered aerospace materials: plenty of function without wasted mass. He's average height for an elf, with close-cropped blond hair and pale, cold eyes. He wears nondescript clothes: dark solid colors and cuts that are never quite fashionable, but never completely outdated either. He is often seen with a book in his hands.
All the layout cleverness is done via the template, you don't have to worry about a thing.
The only wikification you should need to worry about is the "====" part between the relevant sections. I've taken care of the divs and other formatting.
If you fill out this:
CODE
player-name
====
char description (include list of books needed)
====
backstory
====
char sheet
====
appearance
Sorry, I didn't mean to be confusing.
Here are the steps:
1: Go to
http://agency.wikidot.com/chars:your-char-name-here2: You'll get a message helpfully informing you that the page doesn't exist; click "create page"
3: You should see a large text box with the above template, copy&paste the relevant info
4: click save. you're done!
ludomastro
Aug 15 2008, 08:10 PM
Thanks
dionysus
Aug 17 2008, 03:26 AM
Ok, here are my initial picks for the team I'll be running:
- BlackHat's Oracle, Adept investigator
- DireRadiant's Cinzia "Caca" Astarte (Speed thrill addicted ork Eurotrash Socialist Socialite street sam babe)
- Alex's "Grandpa" Moretti (assassin)
- DBA's Ziro (mage)
Smuggling is involved, so it'd be good to add one more person to the team with vehicle skills.
I'll open IC and OOC threads sometime either Friday 8/22 or Saturday 8/23
If anyone I've listed above has a conflict, or just wants out, please let me know.
ludomastro
Aug 17 2008, 05:18 AM
Looks good to me.
I also added "The Professor" - a non-combatant Agency member - as I found her an interesting concept.
Divine Virus
Aug 17 2008, 05:48 AM
Hey guys, I am still around. Just strickly on "one-thing-at-a-time-mode." Right now, said thing is getting character done for Scope_47's game. Will pay give more energy to this thread after.
Cheers!
DV
DireRadiant
Aug 18 2008, 10:05 PM
Are we required to have the character on the Wiki?
dionysus
Aug 18 2008, 11:25 PM
QUOTE (DireRadiant @ Aug 18 2008, 05:05 PM)

Are we required to have the character on the Wiki?
I don't think anybody's requiring anything...it's more convienient than the forums posts, IMHO. If you don't want the hassle, mind if I put it up there for consistency's sake?
DireRadiant
Aug 18 2008, 11:47 PM
QUOTE (dionysus @ Aug 18 2008, 06:25 PM)

I don't think anybody's requiring anything...it's more convienient than the forums posts, IMHO. If you don't want the hassle, mind if I put it up there for consistency's sake?
Don't mind a bit. I just don't want to have Yet Another Wiki Account I will forget about.
dionysus
Aug 19 2008, 03:01 AM
QUOTE (DireRadiant @ Aug 18 2008, 06:47 PM)

Don't mind a bit. I just don't want to have Yet Another Wiki Account I will forget about.
No worries, I'll take care of it. I figured there would be people who didn't want to create an account just for this: I wish it wasn't necessary.
dionysus
Aug 22 2008, 12:34 AM
Ok, the
thread has been posted. BlackHat, DireRadiant, Alex and DBA, check it out and saddle up.
dionysus
Aug 22 2008, 06:04 PM
Question for the community: Is it acceptable to negotiate the terms of an Agency contract with the Johnson?
I said yes, provisionally, with the caveat that aggressive negotiation would reflect poorly on the Agency & might result in complaints.
ludomastro
Aug 22 2008, 06:15 PM
I would say yes, conditionally. Has a price been negociated previously? If so, then perhaps not. If the J is using the Agency as an uber-fixer then yes, the characters should have the leeway to negociate.
Always negociate information as you can't trust anyone. (Well at least Grandpa feels that way.)
BlackHat
Aug 22 2008, 06:41 PM
I think that it could be done on a case by case basis. If someone higher up in the Agency negotiated with the Johnson previously, this is information that should be passed to the agents so they don't make a fool of themselves. If the Johnson simply set up a meet, and wanted to negotiate with the actual agents (who might not be the Agency's best negotiators) that seems fair too. Of course, since we're Agency resources being drawn away from the Agency for a certain period of time, there are probably expectations about what that time is worth to both the Agency and the Agents.
De Badd Ass
Jan 14 2009, 12:51 AM
This is a New Year Bump! Last post was 5 months ago.
Four PCs are still on the first mission, and making progress.
Meanwhile, the other PCs are not doing anything:
- I was curious as to whether the agency members not on this mission are still interested in the agency.
- Is anybody interested in critiquing the Agency concept now that there is 5 months of hindsight available.
- I was wondering if anyone else is interested in an IC thread for non-mission related stuff. a LITS like thread for the inactive PCs.
- Should we inject new blood into the agency?
- Anything else?
Sir_Psycho
Feb 8 2009, 03:20 PM
I just noticed the Agency Fear and Loathing IC and then backtracked my way to the originating thread, the wiki, and to here. I'm currently GM'ing two games, but I'd really like to be contacted every now and then to throw in a character.
If you guys are still taking submissions for the Wiki, I can rebuild a character I'd like to play according to the Agency standards. He'd be an androgynous impersonation adept (facial sculpt + Melanin control) with a preference for close-up wetwork and investigation. His contacts and knowledge skills would be focused on the sex trade, so he could be contacted any time the agency need to know something about a bunraku parlour or maybe the seedier habits of a particular target.
I look forward to hearing from you guys, although I don't urgently need to play. I'd just like to be available.
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