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Kliko
Ok, I will make some pre-emptive rolls:
[ Spoiler ]

Looking forward to see things moving again.
klinktastic
Based on a discussion with Kliko, I'm gonna leave my Steel Lynx at home. I'll be editting my prior post.
galenbd
Preemptive Stealth rolls for Jamie.

[ Spoiler ]



Galen
Bastard
Did not get Bubba's list... but I will post IC anyways.
Kliko
@Galen: What did Jamie list as purpose of visit on the visa-applications ?
galenbd
Ecotourism in Rocky Mountain National Park NW of Denver.

Galen
SneakyJoeKDB
Bubba's list:

[ Spoiler ]


Stealth:

[ Spoiler ]
Bastard
Etiquette tests for Kliko and Jamie
galenbd
Etiquette: 9,4,1,1

Galen
SneakyJoeKDB
What's the weather like IC? And the forecast.
Bastard
QUOTE (SneakyJoeKDB @ Nov 17 2010, 08:40 PM) *
What's the weather like IC? And the forecast.
In Baker right now, it is in the upper 80s.

EDIT

Right now, game time... Not right now, RL time.
Kliko
Oops, missed the etiquette-test request. What kind of etiquette you want to see rolled?
[ Spoiler ]

-EDIT-
[ Spoiler ]
Bastard
Got you... continue on. Make other tests you might see appropriate with your next ICs.
Bastard
I will add an IC once Kliko also responds... that way we don't get too spread apart. Sneaky is here visiting the BA so I will add his replies in for him, when needed.


I have also added some photos to Flickr of Kliko's safehouse, since I was driving down that road the other day.

Garcia, Parking Lot, 680, 680 - 2

I am sure Kliko painted the building something less conspicuous than bright yellow, and I assume its more industrial now. Something I didn't get a picture of, that I should have, is the auto body shops across the street, the steel yard a half a block up, and the tractor trailer yard about two blocks up, to give you guys a good feel for it... a few weeks late.
Kliko
lol, yeah I picked the place because it had some pest control (with a funny name) business located there biggrin.gif I looked it up on Google street view at the time.

It even works using the Detailed lifestyle rules from the Sprawl Survival Guide!
Bastard
Bug Zappers!
klinktastic
Pre-emptive social roll for my IC talking. I'm still learning the system, but I have charisma 3, etiquette (spec - matrix) 3/5, but no fast talk. I believe I default to 3 dice for this roll. Not sure of TN, but here's the roll.

[ Spoiler ]
Kliko
Actually fast-talk is a specialization of negotiations.

Negotiations-check:
[ Spoiler ]
ntwi
This will be the IC reply to Kliko, I'm putting it here to get the information out while I'm thinking about it and to avoid messing with the time stamps and flow of the crossing. I'll put it into the IC after the crossing is complete.


Rolls for knowing about Russian magical traditions and the Aleut goings on:
Magic Knowledge: 5,17,1,5,4 - Russian traditions/usage
Conspiracy Theories: 5,11,4 - The Spirit behind the Aleut
Paranormal Animals: 13,4,8,7 - Shapeshifters in the Aleut lands


18:52:25 Friday, 31 March 2062 - Ute Nation, 1 mile west of Primm - Land Rover Kliko & Felix

Felix ponders Kliko's question for a minute before responding. "Moving a gate or spike strip can be done with a simple Levitate spell or by a Land Spirit. The difficulty increases greatly with the weight of the object being moved, for both the difficulty of the spell and the force of spirit needed. If the border crossing had no magical guards or spirits in support, it would be incredibly easy to get past. It's the presence of magical guardians that make it more difficult to sneak past. I mean I could literally pull the information and answers he wants from his head if there were no magical guardians at the border. Instead I was spending the effort to appear non-magical to the border guards, so that if I did need to pull something they wouldn't expect it from me"

"Spirits can also conceal the vehicles or people, and while I can alter the appearance of people or turn them invisible there are countermeasures to either. Some sensors like ultrasound and radar go straight past invisibility, while anything capable of seeing onto the astral plane can tell if there is a spell on a person. In other words a spirit or elemental summoned by a mage 300 miles from here could be assigned look at people crossing and tell the guards if there is a magical effect on anyone moving past"

"As far as blowing through the crossing, I can certainly move objects in the 300kg range, and spirits have a variety of powers beyond physically moving objects. Stunball, Mass Blindness and Ball Lightning can all help with blowing through checkpoints, along with Mindprobe that I had mentioned earlier. The challenge is that the more powerful the spell, the longer the magical fingerprint it leaves behind, and it will hang around for up to six hours. I can erase it, but not if we are speeding out of the area."

Felix pauses for breath as he thinks back across what he's covered. "I don't know what Ludmilla's experiences are, but I was unaware of the Russians having a strong magical tradition. I've heard far more about the Aleuts, including some ugly rumors about magical happenings out there. I had thought that popular perception had placed the "ugly magic" label on the Blood Magics from South America and the Toxics that pop up from time to time. If its more of just a fear of the unknown, well that should lowly change as you start to know what it can do."
ntwi
I guess I had presumed that there were magical guardians at the border as well, so Felix will take a look at the astral to double check. Simply perceiving the astral should not be noticeable and Felix will still be masking himself as mundane. Not assensing anyone, just looking for the glow of spirits and the magical.

It takes only a Free Action to see anything actually present
in astral space like spirits, barriers and other astral forms, and
does not require a Perception Test unless an astral being is
specifically trying to hide from you. (p171)

Astral Perception (if needed):1,4,5,4,5,3
Kliko
Yeah, I figured I'd get you more involved while we roleplay across the border. You prefer an IC reply in the OC or IC thread?
ntwi
It was mostly just my, I'm still alive and playing response that I was just waiting until we had crossed the border before dumping that into the IC thread. Think of it as being an example of the Magic 101 and Shadowrunning with Magic 201 conversations we've been having during the drive.

OOC I don't know how well you and the rest of the players know the magic rules or how the effects of magic can be incorporated into runs. The group I play face to face with has a solid grasp of them (they usually play the mage/shamans while I play the rigger or B/E Sam) and so I'm trying not to step on peoples toes by telling them what they know.

IC Felix has seen a general fear / lack of knowledge regarding magic and wants to have a conversation with Kilko, the apparent leader, about how he can be of use and increase the capabilities of the team.
Kliko
QUOTE (ntwi @ Nov 24 2010, 04:17 PM) *
IC Felix has seen a general fear / lack of knowledge regarding magic and wants to have a conversation with Kilko, the apparent leader, about how he can be of use and increase the capabilities of the team.

Oh, I've got a solid grap of what and what you can't do with magic alright. Its just I was to lazy to put any knowledge points in magic and think I should act it out IC (its definately something I'll put some karma in, or perhaps load a knowsoft). Kliko will probaply ask whether there's an aztec connection with Felix's totem being Jaguar and all.

As a player I'm fully aware on how we can use the shaman to increase our capabilities wink.gif But the team will just have to find out in game...
Bastard
QUOTE (ntwi @ Nov 24 2010, 11:33 AM) *
I guess I had presumed that there were magical guardians at the border as well, so Felix will take a look at the astral to double check. Simply perceiving the astral should not be noticeable and Felix will still be masking himself as mundane. Not assensing anyone, just looking for the glow of spirits and the magical.

It takes only a Free Action to see anything actually present
in astral space like spirits, barriers and other astral forms, and
does not require a Perception Test unless an astral being is
specifically trying to hide from you. (p171)

Astral Perception (if needed):1,4,5,4,5,3


ntwi ~
[ Spoiler ]


QUOTE (ntwi @ Nov 24 2010, 11:24 AM) *
This will be the IC reply to Kilko, I'm putting it here to get the information out while I'm thinking about it and to avoid messing with the time stamps and flow of the crossing. I'll put it into the IC after the crossing is complete.


Rolls for knowing about Russian magical traditions and the Aleut goings on:
Magic Knowledge: 5,17,1,5,4 - Russian traditions/usage
Conspiracy Theories: 5,11,4 - The Spirit behind the Aleut
Paranormal Animals: 13,4,8,7 - Shapeshifters in the Aleut lands


18:52:25 Friday, 31 March 2062 - Ute Nation, 1 mile west of Primm - Land Rover Kliko & Felix

Felix ponders Kilko's question for a minute before responding. "Moving a gate or spike strip can be done with a simple Levitate spell or by a Land Spirit. The difficulty increases greatly with the weight of the object being moved, for both the difficulty of the spell and the force of spirit needed. If the border crossing had no magical guards or spirits in support, it would be incredibly easy to get past. It's the presence of magical guardians that make it more difficult to sneak past. I mean I could literally pull the information and answers he wants from his head if there were no magical guardians at the border. Instead I was spending the effort to appear non-magical to the border guards, so that if I did need to pull something they wouldn't expect it from me"

"Spirits can also conceal the vehicles or people, and while I can alter the appearance of people or turn them invisible there are countermeasures to either. Some sensors like ultrasound and radar go straight past invisibility, while anything capable of seeing onto the astral plane can tell if there is a spell on a person. In other words a spirit or elemental summoned by a mage 300 miles from here could be assigned look at people crossing and tell the guards if there is a magical effect on anyone moving past"

"As far as blowing through the crossing, I can certainly move objects in the 300kg range, and spirits have a variety of powers beyond physically moving objects. Stunball, Mass Blindness and Ball Lightning can all help with blowing through checkpoints, along with Mindprobe that I had mentioned earlier. The challenge is that the more powerful the spell, the longer the magical fingerprint it leaves behind, and it will hang around for up to six hours. I can erase it, but not if we are speeding out of the area."

Felix pauses for breath as he thinks back across what he's covered. "I don't know what Ludmilla's experiences are, but I was unaware of the Russians having a strong magical tradition. I've heard far more about the Aleuts, including some ugly rumors about magical happenings out there. I had thought that popular perception had placed the "ugly magic" label on the Blood Magics from South America and the Toxics that pop up from time to time. If its more of just a fear of the unknown, well that should lowly change as you start to know what it can do."


grinbig.gif I like the Felix-Kliko explanation-interaction... especially because I am a bit rusty on the rules.



QUOTE (Kliko @ Nov 24 2010, 12:25 PM) *
Oh, I've got a solid grap of what and what you can't do with magic alright. Its just I was to lazy to put any knowledge points in magic and think I should act it out IC (its definately something I'll put some karma in, or perhaps load a knowsoft)....

As a player I'm fully aware on how we can use the shaman to increase our capabilities wink.gif But the team will just have to find out in game...


grinbig.gif Yes... I very much encourage this.



QUOTE (Kliko @ Nov 24 2010, 11:40 AM) *
Yeah, I figured I'd get you more involved while we roleplay across the border. You prefer an IC reply in the OC or IC thread?
QUOTE (ntwi @ Nov 24 2010, 12:17 PM) *
It was mostly just my, I'm still alive and playing response that I was just waiting until we had crossed the border before dumping that into the IC thread.


That is fine... you can put the IC in here then copy it to the IC when we get to that point in time.
Kliko
18:55:16 Friday, 31 March 2062 - Ute Nation, 1 mile North of Primm - Land Rover Kliko & Felix

'Wow, you mean you can actually read peoples mind? Better not try that with me" winking "I'm always thinking about ways on how to kill people in the same room." A casually concealed lie... In fact, Kliko's thoughts wandered between himself starring some orxploitation video clip featuring hot elven chicks, his luck (they were heading for Vegas afterall) and the job at hand.

"I bet 300kg on the far end of a bar can really make a difference. This car got some wiz-tech to conceal itself as well. I mean I bought it with some upgrades after a long tour down in the PCC. It can't like turn invisible, but I can change stuff like the color and license plates, confusing drones in auto-tracking mode... I can even randomize the gridguide transponder codes in case some hot drek decker is tracking us through matrix... I guess if worst comes to worst we got a pretty good chance to drive right through a border crossing with that mojo's of yours and the cars tech.... the armor should be able to shrug of any small arms fire from border guards."

"We used that invisibility thing to trick some camera's before yeah. I wouldn't worry to much about the ultrasound though 'good I got me one of those Ares ultrasound sights, guess the salesman spoke true afterall...can't wait to blast an invisible motherfragger to pieces.'. I got some hot drek tech to take care of that, radar is tricky though... an area jammer could solve that I guess. We should ask Ludmilla about that when the time comes, she's really into that sort of stuff.
Kliko
@ntwi: You missed my video link! spin.gif

-EDIT-
Did Felix have anything further on magic? He really did impress Kliko
Bastard
Trying to get a chat going with Sneak so I can add his boarder crossing in there.
Bastard
Rangefinder

Sweet. I would post it on the forums, but last time I did that people were a bunch of dicks thinking that I thought I was the first and only person to find it.
Kliko
Just wait until you see our Rangefinder + Grenadelink accesoires in action beret.gif
Bastard
I will have a post up tomorrow in the IC bringing you to Vegas. It is a bit difficult for me to type right now as I tore my wrist up a bit. Now I have to type like my dad, one finger stabbing at the keyboard like a primate.

If you haven't seen Vegas in all its glory, here are some pics... unfortunately I cannot find my own so here are some from the web;

Tourist Map

You will be coming from the south, the freeway runs parallel to the west (right side of picture) of the Strip (Las Vegas Blvd.). This first image is from the north looking south down the Strip. North Strip looking south Off on the right in the background, the red and purple building is the Rio. The one at the north end that has a diagonal red and purple lights I believe is the old Stardust, which was demolished in 2008 I believe. Behind it is the Mandalay Bay, and across the street from that is the Wynn (which I believe has an additional building now. The green hotel on the left is the MGM Grand, and you can see the spot light at the top of the Luxor (pyramid).

Here is a view from the Luxor looking north at the Strip.

Here is an painting of the Strip.

Hope this gives you a good feel of where you are. As of right now they are building up the South Strip (south side of the airport) so we can assume by 2062 that the resort hotel part of Vegas has tripled to quadrupled at least, and the city and suburbs (mostly west and north) have grown as well.
SneakyJoeKDB
QUOTE (Bastard @ Dec 2 2010, 01:20 AM) *
Rangefinder

Sweet. I would post it on the forums, but last time I did that people were a bunch of dicks thinking that I thought I was the first and only person to find it.



Give Bubba some sugar baby! How do I get one of those in game?
SneakyJoeKDB
QUOTE (Bastard @ Dec 1 2010, 04:23 PM) *
Trying to get a chat going with Sneak so I can add his boarder crossing in there.



Ready when you are!
ntwi
I'll write up Spirits 101 and Shaman and Mage later this weekend for my conversations with Kliko. Not promising anything before Sunday with Finals and term papers coming up.
Kliko
QUOTE (SneakyJoeKDB @ Dec 2 2010, 05:01 PM) *
Give Bubba some sugar baby! How do I get one of those in game?

Get an Armstech MGL-12 with smartlink-II, Rangefinder and grenadelink accesoire. It requires you to have a second smartlink rangefinder in your cyber as well (which is a little bit odd, but in the errata).

The MGL-12 is in the Cannon companion p. 26
Rangefinder accessoire is on p. 33 and the grenadelink on p. 32

Total costs: nuyen.gif approx 10k (with an external smartlink II to save costs)

You could also use this setup on underbarrel grenade launchers (like Kliko uses with the Ares Alpha -he got this setup...) or the Ares Antioch (which is SS, the MGL is a SA launcher).

-EDIT-
lol@Bubba
Bastard
Do you guys need to do anything in Las Vegas? Or are you gonna sleep and roll out the next morning?
klinktastic
I'm good. Ready to roll out.
Kliko
Book in a coffin motel, have a synth-beer (or whatever the sixth world equivalent is) play some 2062 style Texas Hold'm poker
[ Spoiler ]
and hit the coffin relatively early (or late in case he's really succesful at the game and just can't stop).
Bastard
Uhhh... Las Vegas is very large, not dinky at all.


Anything you need to do before rolling out, let me know before my next IC post.
Kliko
Nothing really. It just bogs the game down for the other characters. You might casually write it up in the fluff though spin.gif
klinktastic
/agree

Business first, fun later.
Bastard
You all don't need to grab anything before heading out?

If not, I will post IC tomorrow morning.

You all still rolling out in the same lineup?
SneakyJoeKDB
Bubba - grabbing a shower, Vegas donuts, sprucing up in his high roller suit, and hitting the strip, play some slots, maybe some poker, and would love to find a cooking show/competition. And watch out big green bumpy women!
galenbd
QUOTE (Bastard @ Dec 6 2010, 02:01 PM) *
Uhhh... Las Vegas is very large, not dinky at all.

Anything you need to do before rolling out, let me know before my next IC post.


Having been to Vegas, I agree, however, Jamie was comparing it to the Matrix presence of the Strip.

She doesn't have anything special to do in Vegas. I'm happy to move on.

Galen
galenbd
Actually, I did think of something. We need to pick up some cold weather gear to retain our cover going into Denver.

Galen
klinktastic
Good point. Plus, might be nice to have anyway.
Bastard
Can I get a list of cold weather gear picked up.
Kliko
Kliko will be a little bit dutch and just pick up some leaflets/flyers on Lakeside amusment park (switching cover to an Indian Casino tour -as per advice of Jeff, our fine border guard-)
galenbd
Jamie's looking to outfit for a day hike.
Parka, long johns, wool socks, day pack w/ water bladder, hat, ear covers, mittens, high energy food, first aid kit, snow shoes.

Galen
klinktastic
QUOTE (galenbd @ Dec 8 2010, 04:12 PM) *
Jamie's looking to outfit for a day hike.
Parka, long johns, wool socks, day pack w/ water bladder, hat, ear covers, mittens, high energy food, first aid kit, snow shoes.

Galen


Same, just masculine colors.
Bastard
QUOTE (klinktastic @ Dec 8 2010, 12:30 PM) *
Same, just masculine colors.


rotfl.gif


Okay... post up coming.
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