Outrunner
Sep 17 2006, 06:24 PM
When I was running the game a few months back, I introduced a couple of interesting contacts, one mainly as a joke, but the other semi seriously.
First off was a Troll fitness model. Now, before I get hit with flames, just think about it... Even trolls and orks will have their own magazines, Trideo and so forth, right?
So, why not a sexy (if you can imagine it) swimsuit / fitness model troll named Mitsy? Had a lot of fun having her hit on the human streetsam.
The other is simply a filippino ork bouncer named Rey. He was used as a local contact when my group was there on vacation.
So, how many of you have come up with entertaining or interesting npcs, and how have you used them?
Butterblume
Sep 17 2006, 06:46 PM
There was a thread awhile back...found it

.
contactsRegarding the troll, there is a current thread about female trolls, I'll link to m favourite
troll picture in the german fanpro forum
knasser
Sep 17 2006, 07:38 PM
Wow! That's one of the best troll pictures I've ever seen. Obviously not in terms of realistic gritty details e.g. front of Runner Havens, but in terms of actually showing a troll woman as a non-joke for once it's really refreshing. Those are
some hips she has there.
Outrunner
Sep 17 2006, 08:16 PM
Yup, guess I should have done a search for similar threads, never thought about it. Sorry.
Butterblume
Sep 17 2006, 08:23 PM
If I thought the thread would be be easy to find, I wouldn't have posted a link. I knew it was there, and I still needed several tries to find it.
Also, I didn't post it as a reprimand. It's just that there were a lot of more or less useless ideas

.
Glyph
Sep 18 2006, 01:33 AM
Here are some of the assorted contacts that I have come up with for my PCs. These are the generic versions, without the history/backstory related to specific PCs:
CONTACTS
Brent (Fixer) is a cadaverously thin man in the latest fashions (the latest tacky ones, that is), accompanied by two leather-clad, androgynous elven bodyguards. He likes to chat amiably about inconsequential things, but he is a hard-nosed negotiater. His clients all know "Brent's first rule": don't bring Brent trouble (extremely hot merchandise, dropping his name to the wrong people), and he will do all right by you, although remember "Brent's second rule": Brent is not Santa.
Mr Fingers (Talismonger) is a surly shaven-headed ork who sells some decent stuff, if you avoid the Cascade Ork "crafts" displayed to entice the tourists ("art" that is turned out on a computer-guided laser lathe). He also sells "herbal remedies" (some of which are illicit). He has a huge, shaggy dog named Killer who always seems to be sleeping. Mr. Fingers doesn't need a dog, though, because he is a mean S.O.B. with a sharp knife. He got his name from his habit of cutting a finger off of any shoplifter he catches - he keeps them in a jar of alcohol by the door.
Molly Finn (Media Producer) is a short elven woman with close-cropped black hair and designer violet cybereyes. She talks a mile a minute and seems scatter-brained, although those who have known her long enough know that it's an act. She has decent connections and knows lots of gossip about the business. Just be careful what you tell her, because she can't keep a secret.
Big Bobby (Investment Broker) is a smarmy dwarf who likes loud ties and overbearing cologne. He knows his nickname is partly mocking, but he treats it like adoration from his vassals. He is a bit ribald and insinuating for some people's tastes, but he a master of financial skullduggery. He is good at setting people up with false identities and untraceable bank accounts.
Ken Olin (Yamatetsu Department Head) is a prissy, balding little man who tries desperately to emulate the Japanese culture of Yamatetsu, despite Yamatetsu being one of the less formal Japanese megacorps. He is incredibly petty, but helping him in the occasional minor act of vengeance can get you the latest inside news on AAA corp jostlings and maneuvering.
Mick Frosser (Fence) is a pudgy, fussily neat man with pale, slicked back hair, watery blue eyes, and a weak chin, who wears CAS-style suits. He runs a pawn shop, dealing in contraband such as guns, drugs, and BTLs as well. He gives off bad vibes, and there are several nasty rumors floating around about his vices, but you don't always have to like them to deal with them, and Mick is a convenient and relatively reliable fence.
Maxie (Nightclub Owner) is a thin, sour-faced woman who wears men's suits and mirrorshades. The latter hide her habit of assensing people astrally - she is a hermetic mage, and always has a few bound elementals on "standby". She runs the Mystic Monsoon, a trendy little club that caters to an assorted crowd of goths, new agers, elf posers, 'runner wannabes, and furtive corporate types. Maxie is a good source of gossip, and can sometimes hook people up if they are looking for work or illicit thrills. She makes people nervous, not because of the elementals, but because she has a dachshund, named Wilbur, who always tries to hump people's legs.
Wendy (Terrafirst! Member) is a pale blonde whose eyes gleam with a bit too much fanaticism. She has ties to a lot of eco-groups, though, and knows the dirt on illegal corporate dumping and the goings on in the NAN.
Godai Yatseru (Fuchi Suit) is an average-looking Japanese man who wears cheap suits and likes slumming in the bad parts of town. He refuses to say anything that might ever compromise his own company, but often knows things about Fuchi's competitors. It often feels like he is subtly pumping you for information, or giving you information that will lead to your acting in certain ways that might benefit Fuchi (or at least Godai). But even if Godai is more than an innocuous suit, he is still an inside connection to the megacorps, and that's not something to give up lightly.
Billie James (NewsNet Snoop) is a skinny, chain-smoking youth with long blonde hair, perpetual 5-O'clock shadow, and several tattoos. Billie is always looking for some dirt, and has a good handle on the Seattle rumormill and latest shakeups among the movers and shakers.
Guts (Street Doc) is actually more of an EMT than a full-blown doctor, although he is good at patching up people. A former DocWagon medic, he still claims to have been fired after discovering an organlegging scheme that his supervisor was involved in. The runner community knows, though, that he was fired because he couldn't handle the dangerous conditions (thus, his ironic street name, which most assume refers to the gore he wades through, but which has another meaning for those in the know). Although he will bolt at the first sign of a firefight, Guts is still a good medic (his "bedside manner" is sardonic and callous, but that can be said of a majority of street docs).
WhiskeyMac
Sep 18 2006, 04:30 AM
I personally like to adapt 2 characters from Fallout 2 that I really loved: Sulik and "Painless" Doc Johnson.
Sulik is usually a mechanic and has the name Kilus. Basically a straight port over from the game

He is probably the funnest NPC to GM ever.
"Painless" Doc Johnson is a street doc, duh. They call him "painless" because you usually pass out before you feel all the pain.
I got bored one time and made a gym specifically for trolls and orks called Troggie's Gym. The logo was of a troll powerlifting a school bus. Just like World's Gym but more musclely (if that's a word).
I also made a contact based off one of my sister's kids. He had sight in only one eye and his name was Travis. The NPC was T-OneEye and was a perfect marksman. Could hit a fly 100 meters out with a Ruger Super Warhawk that had a long barrel. He was fun to GM too.
eidolon
Sep 18 2006, 02:22 PM
One of the "contacts" in the last game I ran was a 9 year old little super-genius girl with telepathy that, when the PCs met the family, was just figuring out what she could do with it.
It was a blast. The decker was sitting in the floor splicing together a matrix connection for the family (they lived in a "nicer" part of the Barrens), and he had just realized that his mug of tea was empty when the little girl looked up from the african musical instrument the hyena shaman had given her and told the bat shaman "your brother is out of tea".
The good part? Nobody knew that the bat shaman and decker were brothers.