QUOTE (Medicineman @ Oct 29 2009, 10:22 AM)

Good Idea
A Chummer of Mine who happens to be also in this Forum,Doc-Byte,has some nifty Houseroules about a Sportsgroup(Skills) and gadgets.I'll send him a PM

HokaHey
Medicineman
The idea's a bit outdated by RW and didn't attract a lot of fans here at DS. Curiously quite a lot of Pegasus Forum users liked it.
QUOTE (Doc Byte @ Jun 24 2009, 02:04 AM)

Aloha
While I was creating a bicycle courier character I was wondering where to put bicycling in the skill web. That's a question coming up once every few years. My first thought was the athletics group. Then I thought that there's another skill missing: Horse riding
So I came up with the idea of a new skill group. I picked up two other skills. First one: Skiing - Everyone remembers James Bond on skis.

The second / forth skill's skating as there are cyberrollerblades and hoverboards in the rulebooks.
The result looks like this:
Sports skill groupCycling (Strength)Default: Yes
Skill Group: Sports
Specializations: Road racing, track racing, mountain biking, BMX freestyle, urban sprawl, touring
Horse riding (Intuition)Default: Yes
Skill Group: Sports
Specializations: Track racing, cross-country, showjumping, dressage riding, western riding
Skiing (Strength)Default: Yes
Skill Group: Sports
Specializations: Downhill, super-g, slalom, snowboarding, freestyle, cross-country
Skating (Agility)Default: Yes
Skill Group: Sports
Specializations: Rollerblading, skateboarding, ice skating, speed skating, short track, figure skating, hover boards
Regarding cyber- or bioware, everything providing a bonus to the athletic skill group or Strength, Intuition or Agility linked (physical active) skills would apply.
In my opinion a Sports skill group would close some gaps in the rules and would be a gain in the SR4A core rulebook.
One might even think about adding a fifth skill:
Surfing (Agility)Default: Yes
Skill Group: Sports
Specializations: Wave riding, wind surfing, water skiing (maybe skysurfing)
But I don't see such a big gain for the game as in the first four skills.
I've even added a 6th skill:
QUOTE (Doc Byte @ Jun 24 2009, 04:33 PM)

There's another skill I forgot:
Ball Games (Agility)
Default: Yes
Skill Group: Sports
Specializations: Singel sport (soccer, basket ball, baseball, american football, tennis, golf, etc.)
I think a supplemental skill group with secondary skills should be fine with six skills. You can diversify your character but if you cose the whole group you get a 2 skills discount. In my opinion this would be a nice optional rule. If you don't like it, you could keep it out of your game. One the there hand, if you like and use it, there's now need for further house rules. Isn't that a fair compromise?
Sports skill group
Ball Games
Cycling
Horse riding
Skating
Skiing
Surfing
Considering the new rules in RW, general game mechanics, likeness of movments and game relevance my final result looks like this:
Sports skill groupCycling (Body)Default: Yes
Skill Group: Sports
Specializations: Road racing, track racing, mountain biking, BMX freestyle, urban sprawl, touring
Skating (Strength)Default: Yes
Skill Group: Sports
Specializations: Rollerblading, skateboarding, ice skating, speed skating, short track, figure skating, hover boards
Skiing (Strength)Default: Yes
Skill Group: Sports
Specializations: Downhill, super-g, slalom, snowboarding, freestyle, cross-country
Surfing (Agility)Default: Yes
Skill Group: Sports
Specializations: Wave riding, wind surfing, water skiing, maybe skysurfing
---
But I'm not sure if that's helpful concerning this topic.