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Ol' Scratch
I know my reputation around these parts isn't exactly sterling, but I nonetheless have a request to make: Is there any chance anyone might be interested in running an all-Matrix game?

The rules for the Matrix are my Achilles Heel. I just can't wrap my head around them, especially when I'm GMing. I'd really like to change that, however. In the past, I've always learned the most by diving in head-first and a PbB game has just the right pace to keep things interesting while giving everyone (and myself most notably) time to look up and reference the rules. Which is totally awesome when it comes to learning them, neh? And if some gross error does occur, it's really easy to just edit a post or otherwise correct it the next time it comes up without disrupting the game too much, which is something that can't quite be said in a live game.

Anyway, with that said, is there anyone who might be interested in running such a game? Or even just have a spot open for a hacker/technomancer with heavy Matrix interaction in an existing game? If so, I'd be eternally grateful if you'd consider running one or inviting me to join. :)

Thanks in advance!
Karoline
I think the biggest problem with a game like this is that there aren't really specialties within a matrix user. There might be some room for a face that operates via the matrix, but otherwise there is going to be alot of toe stepping. You might be best off doing a 1 on 1 game or maybe 2 on 1 if your into that nyahnyah.gif
DigitalOYABUN
A matrix gang might be a plausible way for an all matrix game
Thanee
Well, there are some sub-specialities... Hacking, Electronic Warfare, Data Search, Cybercombat... but, of course two hackers are more similar to each other than i.e. a hacker and a street samurai.

Bye
Thanee
Xahn Borealis
Maybe a game where all the characters are somehow forced into the Matrix? They're all AIs, they all have the Full Immersion Lifestyle, UV nodes, e-ghosts. Maybe you could play the part of an NPC Hacker hired by the team for Hacker Services from Unwired?
Karoline
QUOTE (Thanee @ Nov 11 2009, 09:33 AM) *
Well, there are some sub-specialities... Hacking, Electronic Warfare, Data Search, Cybercombat... but, of course two hackers are more similar to each other than i.e. a hacker and a street samurai.

Bye
Thanee


Yep, because the difference between the hacker and sammy is every single stat, all their equipment, and all their skills. The difference between a 'hacker' and an 'electronic warfare specialist' is a single skill and program.

Now a cybercombatant and a hacker could make a good combo. One getting them into a system and messing around on it, while the other fights off any kind of IC that they run into.
Generic_PC
QUOTE (Thanee @ Nov 11 2009, 07:33 AM) *
Well, there are some sub-specialities... Hacking, Electronic Warfare, Data Search, Cybercombat... but, of course two hackers are more similar to each other than i.e. a hacker and a street samurai.

Bye
Thanee


I think you might have meant there is more overlap between two hackers than two street samurai.

As said above, Two hackers are essentially only different in what they specialize in. Two street samurai can be different in that one is melee, one is ranged, one is heavy weapon focused, one is an adept, one uses pistols, one uses automatics, etc.

Thanee
Isn't that essentially the same thing? wink.gif

Bye
Thanee
Karoline
QUOTE (Thanee @ Nov 11 2009, 12:20 PM) *
Isn't that essentially the same thing? wink.gif

Bye
Thanee


Yeah, Thanee said it right.

As for me, I wasn't comparing sammy v sammy and hacker v hacker, I was comparing hacker v sammy.

A group of all any one type is going to be fairly boring because they will all be able to do the exact same thing. Perhaps one sammy kills people by getting in their face and another does it with a sniper rifle, but both are still focused on combat. Similarly hackers may focus more on slightly different things, but for the most part they are all going to be fairly similar in their abilities.

Mages would be one of the few where you could have an entire group of that one type and have a very diverse group. One could focus on combat spells, while another focuses on defensive spells, another on divination type things, and yet another on more utility spells. Sure there will be some overlaps, but they can all still serve highly different functions.

My suggestion to you Funk (Can I call you Funk? biggrin.gif ) is to have at absolute most three players. One who focuses on 'face' type things, one who focuses on 'hacking' and another who focuses on 'cybercombat'. You could easily bring this down to two people, or even one person working on his own. Any more than this and your going to be looking at virtual carbon copies as far as stats/skills/equipment goes, and no one is going to be able to do anything that can't be done by everyone else.

I'd love to play, as hacker is one of my favorite archetypes as far as games in general goes, but I'm already about to have to drop from several games due to life getting too busy on me. Hope you find some people willing to slog it out with the matrix rules with you.
DigitalOYABUN
Like Karoline, I can see the theme getting boring if you're just really one dimensional about it. You'd actually have to create a personality for the chara, and involve that chara in things other than matrix things.....you know like interaction with other players and NPC's. NPC's would become more than just a rumor mill and a nice way to lay off your swag.
Karoline
QUOTE (DigitalOYABUN @ Nov 11 2009, 02:06 PM) *
Like Karoline, I can see the theme getting boring if you're just really one dimensional about it. You'd actually have to create a personality for the chara, and involve that chara in things other than matrix things.....you know like interaction with other players and NPC's. NPC's would become more than just a rumor mill and a nice way to lay off your swag.


Even three dimensional characters will have alot of trouble with stepping on each others toes during missions, which is why I suggested keeping the number low.
Thanee
QUOTE (Karoline @ Nov 11 2009, 07:54 PM) *
...another who focuses on 'cybercombat'.


I'm not even sure that this is a good idea for a focus. Cybercombat doesn't and shouldn't happen all the time. wink.gif

Bye
Thanee
Karoline
QUOTE (Thanee @ Nov 12 2009, 05:50 AM) *
I'm not even sure that this is a good idea for a focus. Cybercombat doesn't and shouldn't happen all the time. wink.gif

Bye
Thanee


Well, to be fair, if you do a run right, you shouldn't run into any real combat (You know, in theory), but that doesn't stop half the team specializing in it, and everyone else at least having some halfway decent combat abilities.
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