QUOTE (pbangarth @ Nov 20 2009, 10:35 AM)
Hey, Dr. Funkenstein, what happened after post #36 to rekindle your interest in this topic?
He might have been being sarcastic. Or maybe it was me that drew him back. I'm extra awesome like that
I imagine playing under toturi is like some kind of acid trip.
Also, I can't find any refrence that indicates that only characters can use drugs. The section on drugs simply goes on about the affects of drugs, and never once makes any mention of who can or cannot use drugs. Thus, applying rules only logic, anything in the universe can use drugs. Trees, rocks, the air, anti-matter. All of it can use drugs and get high, get addicted, have withdrawal symptoms.
Also, do the game rules mention the existence of gravity anywhere? No? Guess that means it can't exist either. Wheee!!!
All kidding around aside though. Everyone seems to be in agreement that spirits can't be affected by toxins, either by virtue of the fact that devs simply forgot to put that in the book (Because they thought it was so obvious), or by virtue of the fact that no vector can affect a spirit by virtue of them lacking/doing any of the things that a vector targets.
Edit: Oh, and actually, the game is impossible to play without using at least some common sense or real world basic assumptions. Nowhere in the rules does it list anything about glass being see-through and bricks
not being see-through. Thus it is only by common sense and real world basings that you can determine that someone can see through glass and can't see through a brick.
I'm also fairly sure that the book fails to mention that inferred energy doesn't travel through glass, and thus purely by the rules, inferred vision can see through glass (Or can't, depending on how you rule the above). SR and any RP game is in fact impossible to play without making real world assumptions, and using only the rules to figure out everything in the world.