FlashbackJon
May 7 2009, 03:54 PM
So I'm the Rules Lawyer of our group (by that I mean, I actually know the rules) so when things come down to "GM fiat" it means they typically come to me.
So I'd like to make a healing spell that works on living beings (Heal) OR inanimate objects (Fix) but I'm having trouble shoehorning it into the system - although that may very well be my problem: I might be trying to shoehorn a concept that doesn't work.
The two spells are about a different as you can get: Mana v. Physical, Health v. Manipulation.
I'm thinking I should go the "Fix" route. This is a physical Manipulation spell that binds matter back together, rather than a mystical healing spell. In this way, I'm also erring on the side of caution in that it doesn't get the inherent "Health spell" bonuses.
The only issue is that, strictly speaking, the finished spell looks exactly like Fix, but does considerably more.
Any thoughts?
Zormal
May 7 2009, 05:39 PM
Personally, I'd keep the spells separated, just because they feel so different.
But if you want to do it, I think the drain should be upped to reflect the broader domain. Maybe another +2 as with 'Major Change'?
Lilt
May 7 2009, 06:09 PM
I would avoid trying to mash the two spells together. If anything, however, the resulting spell should be a health spell and work in the same way as heal (drain based on the number of boxes taken, etc). See, manipulation is too broad a category as it is. Just this edition, the elemental manipulations were moved to combat.
The difference would be increased drain (+1 for a physical spell), that's all. Obviously, there's an increased threshold for objects, but you're gonna need to bypass that whatever.
TBRMInsanity
May 7 2009, 06:11 PM
The problem with just "fixing" biological matter is that you have to worry about infection, missing biomass, and the impact on the essence of the creature. If you use a manipulation spell on say a serious or deadly wound I would say there should be a check for Essence loss (as with medical treatment). I also agree with Zormal, it should be considered a major change (as biomass is totally different from solid mass).
FlashbackJon
May 7 2009, 08:06 PM
Yeah, see, that was basically what my thoughts were. I was just trying to merge two concepts that, while mechanically similar, were not at all comparable.
I may just scrap it.
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