QUOTE (kigmatzomat @ Aug 5 2009, 11:51 PM)

I think you may be missing the real potential of simsense-capable computing. Let me point out a very overlooked fact or two.
In the SRverse a datajack or comm+trodes run a datasoft so that people have facts available whenever they wonder about something.
Think about that. There's no need for status screens, HUDs, or text crawls. "Where's Steve? Oh, 15m behind me and down a floor." "The number of wireless networks nearby is....8 visible. Hidden...3."
Then there are the uses of simsense to provide information via touch, scent, or sound. The bandwidth on a simsense user interface (SSUI) is several times more than visual alone and the brain is better able to track and pioritize multiple senses than one complex visual image.
Imagine the SSUI: A weapon sensor that causes the scent of gun oil to waft through the mind, or heat when you get close to a laser tripwire. Subtle things like a nav system that makes the right direction feel like downhill.
Graphic displays will exist for visual people but won't be the norm. I am a visual person (I retain twice as much if I transcribe or read something) but I wouldn't bother with a GUI in combat if I can have an SSUI that let's me have data when I think and can prompt me with the stimulus of my choosing..
But not everyone has a Multi-Sense AR display...some people only have the visual. Plus, a visual representation is easier to show on paper, as reference... Though I will admit, I never though of AR in that way before, but I definitely will from now on...those are certainly some handy ideas to throw around....
On the topic of AR, did everyone get a look at this thread?
http://forums.dumpshock.com/index.php?showtopic=27528