fistandantilus4.0
Apr 29 2010, 04:19 AM
OK so I'm about to run a game, but I'm getting a little tired, so I mention that I would like a soda or soemthing, but really don't want to go get one. My handy-dandy wife pops up and says she'll go get me one for karma. Now me really wanting a monster, I tell her I'll give her 5 karma. Yeah, we do bribes in our games. Anyway, she tries to negotiate for 10! naturally, I say fuck it, I'll go, 'cause 10 karma for a drink, way too much, clearly. I stick to 5. She coutners with 7. I say six tops, but she stands firm. Soo..... naturally, we bust out characters and roll opposing negotiation.
End result, I'm getting a monster for 7 karma.
Wanted to share that.
I was also curious if anyone else has little karmic episodes or out of game karma awards. I've had a standing rule that if you buy food for the group, you get karma = $ you spent.
wind_in_the_stones
Apr 29 2010, 04:49 AM
Wow, karma must be cheap in your games. Seven is a high award for a whole mission, and that was just for a drink? Dollars for karma would drop to nickels in our group, since we'd have (some) people fighting for the chance to drop thirty bucks on food. All I gotta do is buy dinner, and I can initiate twice?
Medicineman
Apr 29 2010, 08:49 AM
Seven is a high award for a whole mission, and that was just for a drink?
not anymore
According to 4A Karmatables
7-10 for a Run is Standard with 12 being a very dangerous Run !
but I agree 7 Karma ist too much for a Drink
1 Karma (being at the right time & the right spot) would be Ok.
I'll be getting 2-3 Karma extra for one of my Chars next Time Doc Byte is my GM, because I gave him a Ticket for the RPC in Cologne(big Convention in Germany) for 1/2 Price
Hough!
Medicineman
crizh
Apr 29 2010, 09:51 AM
I agree 7 karma was too much.
Imagine how much more than a drink you could have gotten for 7 karma when negotiating with your
wife of all people!?....
Delta
Apr 29 2010, 10:03 AM
I don't do it, and never would as a GM. I don't know, it just wouldn't feel right.
Lansdren
Apr 29 2010, 10:06 AM
The most OOC Karma I have seen awarded is the odd point for a particually good pun or play on words outside of the RP if its got us all in stitches but thats it 7Karma for a drink seems abit relaxed to me but as ever if your having fun then who cares what we think
Aerospider
Apr 29 2010, 10:26 AM
QUOTE (wind_in_the_stones @ Apr 29 2010, 05:49 AM)

Wow, karma must be cheap in your games. Seven is a high award for a whole mission, and that was just for a drink? Dollars for karma would drop to nickels in our group, since we'd have (some) people fighting for the chance to drop thirty bucks on food. All I gotta do is buy dinner, and I can initiate twice?
Surely karma-for-nickels would mean 20x as much karma as karma-for-dollars...?
Fuchs
Apr 29 2010, 10:32 AM
We don't use karma (or BP) in our group, so that does not come up at all.
Brazilian_Shinobi
Apr 29 2010, 11:37 AM
Well, one of the players in our group was awarded 10 karma for skiping a date with a girl (who was totally into sex on the first date) to play with us. I suggested he should gain karma for the "bros over whos" thing.
mielikki
Apr 29 2010, 11:38 AM
Wow, as the wife of our group's GM, I think I will have to make some suggestions!

So far, I have been getting 1 point of karma every other month - and that is for keeping the campaign log, weekly updating of our game website, and baking cookies for every game session. And I thought I was actually lucky to get anything at all!
RedFish
Apr 29 2010, 11:44 AM
I'd say OOC karma rewards for anything that doesn't benefit the group as a whole, and that everyone can't agree on, sets a very bad precedent. Then again - whatever works for your group, no?
QUOTE (mielikki @ Apr 29 2010, 11:38 AM)

Wow, as the wife of our group's GM, I think I will have to make some suggestions!

So far, I have been getting 1 point of karma every other month - and that is for keeping the campaign log, weekly updating of our game website, and baking cookies for every game session. And I thought I was actually lucky to get anything at all!

Not only does this deserve karma, it deserves a small statue erected in your honour
Karoline
Apr 29 2010, 11:51 AM
It's like a pay-to-play game in your own den

7 karma for a drink? Wow, if it was me... well, honestly I would have gone and gotten the drink, would have taken less time and effort than negotiating the karma price and actually breaking out characters and rolling dice, but if for some reason I was feeling too lazy to go get my own drink, it would be something more like 'if someone wants to grab me a drink, there
might be an extra point of karma in it for you when karma awards are given out.'
And if I was leaning between giving someone X and X+1 karma, then the soda would likely tip me to X+1. Guess it is different from group to group.
Doc Chaos
Apr 29 2010, 11:52 AM
QUOTE (RedFish @ Apr 29 2010, 01:44 PM)

Not only does this deserve karma, it deserves a small statue erected in your honour

I concur. Damn, I want cookies every gamesession
Wailer
Apr 29 2010, 12:12 PM
Man, most of my players would risk serious bodily harm for 7 karma.
It's gamer-crack .. and you know what people do for crack.

As far as karma for OOC things? Best I've ever been able to cough up is that +1 bonus point - I agree with Delta AND the fact that mielikki deserves a statue.
Delta
Apr 29 2010, 12:13 PM
QUOTE (RedFish @ Apr 29 2010, 12:44 PM)

I'd say OOC karma rewards for anything that doesn't benefit the group as a whole, and that everyone can't agree on, sets a very bad precedent.
My opinion as well, of course, YMMV.
I do give out the occasional bonus (as in single bonus point) for things like campaign logs, but that's about it. All in all, I don't even believe in giving out different karma awards at the end of the session, barring really extraordinary circumstances, everyone gets the same amount of karma.
Doc Chaos
Apr 29 2010, 12:39 PM
I'd never give out Karma like that. Karma is a measurement of the advancements of a character in life because of the shit I put him thr... I mean, because of what he encounters and deals with in life. Its for what the character does. Not the player.
nylanfs
Apr 29 2010, 03:55 PM
Here's a list of the things that my GM gives bonus Karma for
Bonus Karma
PCs will be awarded one bonus karma for each of the following from their players:
* Providing a character background (regardless of length, only available once).
* Providing a set of character goals (only available once).
* Providing a character portrait (only available once).
* Providing a contact’s background (once per contact).
* Providing a character image for the map software (only available once, may be portrait image).
* Completing the adventure log for a session (once per session, one player each session).
* Suggesting a run based on character’s background or goals (earned if run concept is used).
Udoshi
Apr 29 2010, 04:29 PM
In my group, our GM occasionally gives out bonus karma for spotting/catching onto important plot elements, piecing clues together, spotting references. Keeping good notes, or bringing -neat things- to the table. Pretty much the same type of thing people above have pointed out.
Buuut he -also- charges us karma for doing odd, cool, over-the-top things that edge doesn't -quite- cover. So there's a give - and - a take.
crizh
Apr 29 2010, 05:44 PM
Hmm, perhaps if you want to bribe players to do stuff you could hand out Edge refreshes. Gives them a nice bonus that doesn't have long term repercussions to character development.
fistandantilus4.0
Apr 29 2010, 08:54 PM
I do agree that 7 is a lot. The karma award for the run it's self was actually 5. I was feeling
really lazy.

And the drink was
delicious.
I do like to give out OOC for things like group food though, as well as anything like character pics, extra detailed backgrounds, etc. A big part of that reasoning is because we frequently rotate GMs, which usually means rotating characters. This way it doesn't take forever for a character to advance as you roll through different PCs.
Mielikki - You're getting jipped.

Sorry.
I do like Crizh's idea of refreshing edge though.
Draco18s
Apr 29 2010, 09:51 PM
Karma for buying the GM a drink? Fuck it, I'm ordering pizza. Come on 6th magic point, no whammy no whammy!
Nal0n
Apr 29 2010, 11:27 PM
One time I had a GM give me no Karma for my first run 'cause I gave him a 74 page background story ... he said it was because it took him 3 hours to wade through my "wall of text"
Karoline
Apr 29 2010, 11:33 PM
I haven't written a paper that long for college, and I'm about to graduate.
I wouldn't have docked points, but I would have asked for a 2 page summary to look over till I had a few spare hours to read that much.
Nal0n
Apr 29 2010, 11:35 PM
QUOTE (Karoline @ Apr 30 2010, 01:33 AM)

I haven't written a paper that long for college, and I'm about to graduate.
Me neither, but SR is so much more interesting ...
Delta
Apr 29 2010, 11:37 PM
QUOTE (Nal0n @ Apr 30 2010, 12:27 AM)

One time I had a GM give me no Karma for my first run 'cause I gave him a 74 page background story ... he said it was because it took him 3 hours to wade through my "wall of text"

And rightfully so.
If any player approached me with a monster like that, I'd kindly ask him to write me a background of 3-5 pages max, or I will refuse to read it. I'm sorry, but 74 pages isn't a background story, that's a novel. Which is fine for you to have, if you like that, and if your GM likes to read a lot, that's great, but if you can't fit everything the GM really needs to know about your character on 3-5 pages maximum, then there is something wrong. And not every GM has the time and motivation to read through a whole book trying to remember everything that might be important.
Draco18s
Apr 29 2010, 11:46 PM
74 pages!? I wrote a 8-10 page short story that wasn't even a third of that!
(And yes, my 8-10 page short story was more than 2 pages over the upper limit).
Mesh
Apr 30 2010, 12:28 AM
QUOTE (Nal0n @ Apr 29 2010, 07:35 PM)

Me neither, but SR is so much more interesting ...

QFT
Mesh
Apr 30 2010, 12:29 AM
QUOTE (Delta @ Apr 29 2010, 07:37 PM)

And rightfully so.
If any player approached me with a monster like that, I'd kindly ask him to write me a background of 3-5 pages max, or I will refuse to read it. I'm sorry, but 74 pages isn't a background story, that's a novel. Which is fine for you to have, if you like that, and if your GM likes to read a lot, that's great, but if you can't fit everything the GM really needs to know about your character on 3-5 pages maximum, then there is something wrong. And not every GM has the time and motivation to read through a whole book trying to remember everything that might be important.
If you don't appreciate that one of your players is jazzed enough to write 74 pages about his character, there is something wrong indeed.
Mesh
Tymeaus Jalynsfein
Apr 30 2010, 01:53 AM
QUOTE (Karoline @ Apr 29 2010, 05:33 PM)

I haven't written a paper that long for college, and I'm about to graduate.
I wouldn't have docked points, but I would have asked for a 2 page summary to look over till I had a few spare hours to read that much.
I think the longest paper for school that I did was about 40 pages... and that was a lot of work...
I had a 32 page character journal for L5R once... but wow... 74 pages for a character background... lot of work...
Keep the Faith...
Karoline
Apr 30 2010, 02:03 AM
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 08:53 PM)

I think the longest paper for school that I did was about 40 pages... and that was a lot of work...
I had a 32 page character journal for L5R once... but wow... 74 pages for a character background... lot of work...
Keep the Faith...
Well, I take that back actually. My longest paper turned in was likely over 74 pages, but all but 10 or so pages were giant data sheets that went with the lab report.
Tymeaus Jalynsfein
Apr 30 2010, 02:04 AM
QUOTE (Karoline @ Apr 29 2010, 08:03 PM)

Well, I take that back actually. My longest paper turned in was likely over 74 pages, but all but 10 or so pages were giant data sheets that went with the lab report.
heheheh... Those damn lab reports...
Keep the Faith
Karoline
Apr 30 2010, 02:10 AM
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 09:04 PM)

heheheh... Those damn lab reports...
Keep the Faith
Yeah. Why exactly my professor wanted 80ish pages of retention times from about 40ish runs containing three compounds of interest I don't know, but she got them.
Tymeaus Jalynsfein
Apr 30 2010, 02:11 AM
QUOTE (Karoline @ Apr 29 2010, 08:10 PM)

Yeah. Why exactly my professor wanted 80ish pages of retention times from about 40ish runs containing three compounds of interest I don't know, but she got them.
Lab Professors are even worse than Lab Reports... Sheesh...
Keep the Faith
Karoline
Apr 30 2010, 02:16 AM
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 09:11 PM)

Lab Professors are even worse than Lab Reports... Sheesh...
Keep the Faith
Especially since I know she didn't read through it at all.
Tymeaus Jalynsfein
Apr 30 2010, 02:36 AM
QUOTE (Karoline @ Apr 29 2010, 08:16 PM)

Especially since I know she didn't read through it at all.
Do they ever? It is my belief that they just put it on a lab scale and then hand out grades based upon weight...
Of course, that was 12 years ago for me, and they may have a more accurate method of weighing than a lab scale nowadays...
Keep the Faith
Karoline
Apr 30 2010, 02:45 AM
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 09:36 PM)

Do they ever? It is my belief that they just put it on a lab scale and then hand out grades based upon weight...
Of course, that was 12 years ago for me, and they may have a more accurate method of weighing than a lab scale nowadays...
Keep the Faith
Heh, could explain why my reports that I put way more thought and calculations into got a lower grade than my lab partner who simply had more pointless charts and bigger graphs, and didn't go as in depth with the actual results.
Don't know about what you had 12 years ago, but our scales have +/- 0.0001g now, so fairly accurate
Tymeaus Jalynsfein
Apr 30 2010, 02:56 AM
QUOTE (Karoline @ Apr 29 2010, 08:45 PM)

Heh, could explain why my reports that I put way more thought and calculations into got a lower grade than my lab partner who simply had more pointless charts and bigger graphs, and didn't go as in depth with the actual results.
Don't know about what you had 12 years ago, but our scales have +/- 0.0001g now, so fairly accurate

Thats.... Pretty damn accurate... I was going to say something funny, likening the scales I used to Merchant Scales in the 17th Century, but they were not that bad really... but it is a bit funny, at least to me anyways... But then, I am getting a bit old (Approaching Mid-40's)...
Keep the Faith
Brazilian_Shinobi
Apr 30 2010, 04:15 AM
QUOTE (Karoline @ Apr 29 2010, 11:45 PM)

Heh, could explain why my reports that I put way more thought and calculations into got a lower grade than my lab partner who simply had
more pointless charts and bigger graphs, and didn't go as in depth with the actual results.
Don't know about what you had 12 years ago, but our scales have +/- 0.0001g now, so fairly accurate

pointless you say... Those charts and graphs are what increased his grade and yours didn't.

EVERYBODY loves charts and graphs, it gives a touch of credibility and scientific method.
Have you ever seen the graph showing the increase of natural tragedies with the decrease of pirate population? It "clearly shows" that if the population of pirates increase there will be a decrease of natural tragedies
Professor Evil Overlord
Apr 30 2010, 08:06 AM
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 07:11 PM)

Lab Professors are even worse than Lab Reports... Sheesh...
Keep the Faith
Hey! That hurts!
QUOTE (Karoline @ Apr 29 2010, 07:16 PM)

Especially since I know she didn't read through it at all.
QUOTE (Tymeaus Jalynsfein @ Apr 29 2010, 07:36 PM)

Do they ever? It is my belief that they just put it on a lab scale and then hand out grades based upon weight...
Of course, that was 12 years ago for me, and they may have a more accurate method of weighing than a lab scale nowadays...
Keep the Faith
Nonsense. No self respecting lab instructor would take the time to weigh each paper
individually. We randomly select five papers, weigh them together, take the average weight, and assign grades to each student in the group.
mielikki
Apr 30 2010, 08:19 AM
QUOTE (fistandantilus4.0 @ Apr 29 2010, 10:54 PM)

Mielikki - You're getting jipped.

Sorry.
Maybe - but then again, I am doing it because I want to - not for the karma

After all, with the rules on character advancement (which, even after houseruling, is terribly slow and I cannot imagine playing RAW), most of the PCs tend to have 20-40 karma waiting to be used up in downtime...
Fuchs
Apr 30 2010, 08:51 AM
QUOTE (Mesh @ Apr 30 2010, 02:29 AM)

If you don't appreciate that one of your players is jazzed enough to write 74 pages about his character, there is something wrong indeed.
Mesh
I would be wary of anyone who was that "jazzed up". That could cause a lot of trouble in the campaign. It could have the Forgotten Realms effect ("But on page 70 of my background it states that this bar is not like you describe it"), or the "No, not Blackleaf! You can't kill her!" effect.
Mesh
Apr 30 2010, 12:26 PM
QUOTE (Fuchs @ Apr 30 2010, 04:51 AM)

I would be wary of anyone who was that "jazzed up". That could cause a lot of trouble in the campaign. It could have the Forgotten Realms effect ("But on page 70 of my background it states that this bar is not like you describe it"), or the "No, not Blackleaf! You can't kill her!" effect.
I disagree. There's nothing worse than a group of players who write nothing for their background and want to hit all the security guards with their panther cannons. Throw in someone who's willing to do as much writing as the GM? That's golden.
My enjoyment of Shadowrun comes from the setting and the stories. Write a novel about your character if you can do it. Please.
Mesh
Dreadlord
Apr 30 2010, 03:03 PM
I can't get some of my players to read the damn core book, let alone put down 5 words of a backstory!
74 pages would have to be given to me WELL before the first session of the character in order for me to read through it, but I wouldn't mind at all if someone would put that much effort into it. SR is so lethal that it would suck if that character got killed right away, though!
Nal0n
Apr 30 2010, 03:12 PM
The one thing I learned from that is talking to the GM before writing long Background stories

As for the dieing ... Characters die, that's SR ... and I do not write those stories because I have to, or to use them against the GM or even for the GM ... I write them because it's fun, plain and simple ... and if the GM likes them as well all the better

And if not he gets a 2-3 page abstract and I keep the longer version for myself
fazzamar
Apr 30 2010, 03:32 PM
QUOTE (Dreadlord @ Apr 30 2010, 11:03 AM)

I can't get some of my players to read the damn core book, let alone put down 5 words of a backstory!
In the group I'm currently running, I'm the only one who's actually read the core book, at all. The whole group made characters without a bit of background. So I sent them an e-mail yesterday telling them that for every 2 questions answered from the character quiz in RC they'd get a karma point, max 2 karma per session. Hopefully that'll get me a little background to work with.
Aerospider
Apr 30 2010, 03:47 PM
QUOTE (Mesh @ Apr 30 2010, 01:26 PM)

I disagree. There's nothing worse than a group of players who write nothing for their background and want to hit all the security guards with their panther cannons. Throw in someone who's willing to do as much writing as the GM? That's golden.
My enjoyment of Shadowrun comes from the setting and the stories. Write a novel about your character if you can do it. Please.
Mesh
I'd agree with your "nothing worse" claim, but I have another problem.
I have a game of eight players (with more interested but you've gotta draw the line somewhere!) and most of them have taken at least a moderate interest in their character's background with a couple going into some nice detail. Problem is, all the backstories have very immediate implications. Keeping eight players from getting bored (a la the spinning plates analagy) and maintaining momentum in the combat scenes are standard challenges, but writing and running four or five unconnected subplots where the players have created character-defining mysteries to be solved?!!
Maybe that's just this particular group. Does anyone else find that the invitation to write a background story almost always results in a someone's-trying-to-kill/ruin-me/my family-and-I-don't-know-who-or-why story?
Karoline
Apr 30 2010, 05:43 PM
QUOTE (Aerospider @ Apr 30 2010, 11:47 AM)

Maybe that's just this particular group. Does anyone else find that the invitation to write a background story almost always results in a someone's-trying-to-kill/ruin-me/my family-and-I-don't-know-who-or-why story?
I don't think I've ever written a background like that. I've had a couple where I was wanted or otherwise had someone looking for me or out for me, but never anything that indicated that they should be showing up on my doorstep any day now, and in one particular case, had it so that there was very little chance that they'd do so.
Nixda
Apr 30 2010, 07:41 PM
I love to read, and can never get enough good books for reading. I'd award extra karma for an 74 page background story (as long as it is not rubbish quality, of course).
My players love to go through all the old stories they experienced, but I cannot even get them to do an adventuring log - not even in Earthdawn
fistandantilus4.0
Apr 30 2010, 10:20 PM
QUOTE (Aerospider @ Apr 30 2010, 10:47 AM)

I'd agree with your "nothing worse" claim, but I have another problem.
...
Maybe that's just this particular group. Does anyone else find that the invitation to write a background story almost always results in a someone's-trying-to-kill/ruin-me/my family-and-I-don't-know-who-or-why story?
I've had a few. The Hunted and Amnesia ones can get bad. Dole them out, or limit how many can have those, for sure. The "I don't know why" are the worst though, agreed. There is the occassion where the do it for legit reasons, but it's usually just laziness. Get some motivation behind it, and if they've got a character with someone looking for them, just try to keep it from becoming a focus at the expense of the other players. All things require GM approval.
nylanfs
Apr 30 2010, 10:29 PM
This is about the typical length of my back stories.
[ Spoiler ]
h1. Early Years...
Elisha was born to human parents that were wage slaves to Ares Macrotechnology (Seattle Region). She got the usual schooling in the "free" Ares corporate sponsored schools. She was one of the few that still occasionally goblinized at puberty, and while this created a strain on her relationship with her family, it was largely resolved by late teens and she had a normal familial relationship with her parents and two siblings (older brother, younger sister both human). As she continued her schooling Ares was increasing the subtle but undeniable pressure to enroll in the Security Forces technical schools, which she eventually gave into rather than attempting to continue her interest in the arts.
h2. Technical school and early corp life...
She did moderately well in the technical school, and was hired by Ares on the ground level of the security for primarily backup support. As the next few years progressed she worked her way up the corporate ladder eventually working her way off of the Knight Errant building based security arm and into the High Threat back-up squads, she believed that she had a chance at eventually obtaining rank in the FireWatch Division.
h2. Recent events leading to her Shadow career...
While in her first year in the squad her squad was called in as backup for one of FireWatch's response calls to an Ares heavy weapons research facility. When they arrived they received updated an situation report that called for them to enter the facility behind the original team that was already in the inside. She was never able to quite figure out all that happened after that but she was able to reconstruct the following actions with the help of a Ares secretary she had cultivated a friendship with.
* Her team had been sent in as a ploy by another manager in the corporation to attempt to damage the promotion of another mid level manager.
* FireWatch had actually been alerted AFTER they entered the building
* Her and her squad were mistaken for the original shadow team (if there was one at all) and all but slaughtered in the firefight
* She was never totally clear on how she ended up escaping, her memories of what happened are vague and inconsistent, she was labeled with PTSD by a street doc
The next thing she knows she remembers is recovering several days later in a free clinic in the Redmond Barrens. When she contacted her family, they all but shunned her for being involved in an attempt to steal from the corporation that had housed and clothed them all these years. But she did find out from them and her secretary contact that her and the remaining squad were wanted for questioning involving the "incident". Her immediate supervisor and his manager were in custody for attempted corporate espionage. Her secretary friend put out some feelers and gathered from the corp grapevine that it appeared that she was being setup to take the fall for some nasty corporate in-fighting. Her parents had been put on a "questionable corporate loyalty" list and possibly would never be promoted again (if they weren't edged out of the corporation within the next few years). And what appeared to be her only friend left in the world found out that there was a bounty placed on her head by the manager that had set her up as the fall guy (or girl in her case). Since she knew that the only people that would be wanting to collect on the contract would have few compunctions about using her family to get to her, she disappeared into the Seattle underground as the best option out of the many unpalatable ones available to her.
h2. Current life
She gets by day to day, taking the odd job here and there to get by. Bitter about losing her family ties. And searching and hoping that one day the information she has been gathering will allow her to clear her name and be reunited with her family and live a normal life instead of constantly keeping a look over her shoulder. She still has her skills and cyberware that was part of her contract with Ares, but had no compunction about contacting a hacker and forking over the nuyen to have all identification in her cyber wiped so she couldn't be tracked down in that fashion. She can't do anything about her original corporation records, yet...
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