This may be just my own style, but my use of road maps has diminished to nearly nothing at this point.
Any focus on how exactly characters get from scene to scene seems to bog down the game. For me, this has been pushed to the side along with how they brush their teeth at night, which particular flavor of super-crunchy-crispy-nuggets they buy at the stuffer shack for lunch every day and whether the wind is from the west or the east. IF it is relevant or necessary to the game story, I definitely give them that information, but otherwise it is taking away from the fun of the session.
Even traditional "map runs" where characters are planning an ambush on a known route can be broken down to two or three locations that the PCs can use to set up an ambush. After a few descriptions, they pick one and you sketch up a high-level outline on a dry-erase board for them.
YMMV.

That being said... I still love Google Maps. When I use it, it is mostly to give a flavor of the type of neighborhood the characters are in, by giving a closeup of a few blocks.