QUOTE (melinore @ Nov 1 2011, 03:33 AM)

Allergy, Common/Mild
SINner, Criminal
Incompetent
Hung Out to Dry [COM]
If I were your GM, the first thing I'd think when I saw this list of Qualities is that you were looking for free points. An allergy is practically penalty-free and uninteresting to keep bringing up; Incompetence, well-chosen, doesn't hinder a character's effectiveness; Hung Out to Dry gives you a bunch of points
and saves you having to come up with Contacts, which you won't really need because the rest of the group has them. None of that may be a problem! Your GM might not care, you might not care, I certainly don't care.

Just pointing it out.
QUOTE (melinore @ Nov 1 2011, 03:33 AM)

Armorer 4
You might consider dropping this and paying someone else to do the work, if you're short on points, depending on the character's background.
QUOTE (melinore @ Nov 1 2011, 03:33 AM)

I am creating a character that is going to be joining up with an ongoing Shadowrun and I am attempting to create a Drone Rigger, but I lack experience with the Shadowrun system and was looking for some further advice. Above is some of what I have built so far. I intend my role at the moment to be one of a armed combatant who accompanies my team on a run more often than sitting somewhere safe operation drones by remote. I was planning on wielding a shotgun and creating a sort of sensor network out of my drones to keep track of enemy movement, scout and basically provide added eyes for the team.
There are three different ways to control drones in SR4: you can jump into the drone, leaving your body a sack of potatoes, and "be" the drone. That's obviously not going to work that well for you if you're going to be running around on the ground with a shotgun. The second method is to use the Command program to tell each drone what to do each action; the problem with this is that every Command action requires a Complex action, so you can end up wasting half of your turns, plus it still would help to be in full VR, and then you're a sack of potatoes.
So the third way is to let the drones use their Pilot to fly about and do stuff. You still have the option of jumping into them or Commanding them, but mostly they do their own thing on their own initiative. For a dude on the ground with a shotgun, it seems like this is what you want. [edit: Although Commanding from AR isn't a bad idea, either; others can probably advise you better: I typically jump in.]
QUOTE (melinore @ Nov 1 2011, 03:33 AM)

My questions are these. Is this a good role for drones one of surveillance and reconnaissance or should I use them for something else?
I don't know if you play video games, but imagine if you could be playing an FPS and an RTS at the same time: you were one guy, on the ground, with a squad, but at any time, you could get the view around the corner, or from directly above, or of the 10 blocks surrounding you. Drones are
excellent for giving you, and anyone you're sharing information with, knowledge of the conditions around you. If I were a shadowrunner, even if I were the
mage I'd have some drones with me: they're very useful tools.
That said, there's a lot more they can do, absolutely. They can transport people, if they're large enough. They can get equipment into places people can't get. They can be very carefully directed to very specific locations. They can even be made virtually impossible to hack, by removing their wireless links and letting them
only act autonomously. And, probably most importantly, you can bolt giant guns to them and blow people away from the comfort of your wherever. Of all the tools in Shadowrun, a blimp with an unbelievably good Sensor and a sniper rifle mounted to it ranks among the most useful and most pleasant to use.
A Large drone has a Sensor Signal of 4, but if you upgrade to Improved Sensor Array, that Signal becomes a 5. With the same Signal on your radio and its, this thing can be 4 kilometers straight up, and with Suncell, it can just
stay there for quite a while. A sniper rifle with barrel extension can fire up to 1.65 kilometers; it can get chilly at 4km, so I like to talk to the GM and see if I can buy an "Ares Desert Strike," but substituting mid-troposphere adaptation for desert. Go ahead, throw open Google Earth, go to Seattle, and zoom until your "Eye alt" is 4 kilometers [2.5 miles]. That's your field of view. Now zoom in until your Eye alt is 1.65 kilometers [1 mile]: that's your field of fire. Zoom in until your Eye alt is 150 meters [500 feet]: that's something like your zoom with Optical Magnification 3 from maximum altitude. And that's with a sniper rifle: assault cannons have similar ranges, and many missiles will let you get another few kilometers further away and still kill people with impunity! And it's
awful hard to see a blimp two and a half miles in the sky. At night.
Rotordrones or wheeled/tracked drones with automatic weapons are excellent at fire support, and even a small drone with a machine pistol bolted to it makes for cheap suppressive fire.
Let's not forget the very small Fly-Spy, which you can fill a neighborhood or facility with and have a constant overlay of all the information on the battlefield. Install Ultrawideband Radar and you can even use them to see through walls. Imagine, in real life, the tactical advantage of having an overlay over each enemy in the battlefield, even behind cover or walls or a mile away from you.
QUOTE (melinore @ Nov 1 2011, 03:33 AM)

Is the build I have the best for a rigger who also wants to be decent at combat?
What's "best," in this context? Most effective at what? Killing people and not getting killed? Or fitting the concept you have for the character? Or being fun? Or being realistic? Every player, and every group, has different goals, so it's hard to know if a character will achieve your goals without knowing what your goals are, you know?
QUOTE (melinore @ Nov 1 2011, 03:33 AM)

Will I be able to fill a hacker role or should I not concern myself?
With that Cracking skill group, you're just a few fistfuls of nuyen away from buying the programs you'd need to be pretty decent. It's something you can do further down the road, if it doesn't fit your character concept for him to already have it.