QUOTE (tete @ Jun 17 2010, 04:36 PM)
Is art really that expensive? I mean there is a fair number of non paid artists who have done decent work at deviant art. I would approach it as heh we are paying $500 for the best cover someone can send us for book X, submit your art to Y and if we use your piece we will send you the money. We may also pay you $50 if we want to use it somewhere other than the cover. I have a feeling it goes more like we need a girl with a gun in a small space and a guy at a desk... I'd rather let the artists imagination run wild and pick the best one. Maybe that doesn't work though, I know nothing about book art after all.
..Okay I really didn't think this needed to be said before I saw this. Now I do:
Art is work. Real work. When you put several days to months worth of work into something you are entitled to fair compensation. Artists who work on commission do whatever it is the client wants them to do, but they -do- get paid for it. The only people who fall for this are very young artists who don't know how much advantage is being taken of them.
QUOTE (tete @ Jun 17 2010, 05:15 PM)
Like I said I know NOTHING about it, I have only see the part where a client inserts themselves way to far into the artists work and ruins what was a great advert. Or artists who refuse to compromise their art for the client (thus making the actual product impossible to engineer properly). I don't work in any type of publishing other than tech docs that only other techs will see and don't usually have any art.
[edit] based on the advert part you can choose as a client to see proposals and not purchase the actual advert if it doesn't float your boat. I would assume (and perhaps incorrectly) you could do this for rpg art so you know what your getting before you pay for it.
Artists who 'refuse to compromise their art for the client' don't get work. Period. Pretentiousness like this does not pay the bills. What usually happens is the artist will make several thumbnails of different layouts, the client chooses one, or suggests stuff to have other ones made till there's a thumbnail they like.. then there are several back n forths of full sketches to get them approved at every stage, and then the colour work goes on, one last check before its finalized and all changes become impermeable, and then its a done deal.
QUOTE (Platinum @ Jun 17 2010, 08:40 PM)
Speculative Work is a great way to start building a portfolio.
It works really well for students that have art assignments at school, and can sell the work and show it in print.
It is also possible for art directors to ask people for submissions that they have completed and not sold. Buy the rights for print and save. Everyone wins.
No. Its not. People bilk young artists into doing this. You make your portfolio to make your portfolio, and you can add commissioned pieces to it, or sell some of the portfolio work, but you never let someone talk you into doing many hours of labor for no pay. :/