Putting up what I've got so far. The important NPCs are still in-progress. If anyone wants to share important NPCs, just leave me a reply or shoot me a comment.
Contacts[ Spoiler ]
Patricia “Hermes” White - (Connection 5, Loyalty 2)
Location: Currently near Portland
Sphere of Influence: International Smugglers
Personality: Frank, teases a lot, and has a foul mouth. But, she’s a compulsive planner, and has a good head on her shoulders. A vibrant, social woman that seems to be able to make herself at home anywhere, and look like she belongs there.
Physical Description: A woman of average build, standing at about 5'10''. Otherwise she's...almost startlingly average. It's almost impossible to physically describe this woman. Her hair is a rather medium brown shade, and she's neither ugly nor beautiful.
A female ork talislegger who does work all over the Americas, usually cycling through different areas as the heat starts to get a little too close for comfort. Given that she’s been established in the shadow community for nearly five years, she should be swimming in nuyen and retired to someplace warm and sunny. For whatever reason, Hermes hasn’t quite retired, and she currently physically resides somewhere near Portland.
Hermes and J.D. have worked together on-and-off for years, now. J.D. is handy for pickups and deliveries into cities, and doesn’t seem to mind travel. And the talislegger is a good source of well-paying, if very illegal, jobs. Hermes is small for an ork, but more than makes up for it in street-smarts and careful planning. Unlike J.D., Hermes actively maintains a web of connections. She knows talismongers, shadowrunners, doc workers, and others from all walks of life all around what used to be the continental Americas. Hell, she even seems to have some friends in Hamburg and other runner havens as well.
Hermes finds J.D.’s act on the cuter side of what up-and-coming shadow-types could do, as opposed to the stupid side. And the ork woman is absolutely certain that J.D.’s persona is an act, and often teases J.D. in a variety of colorful and inconsistent ways ranging from insinuations a little too accurate for comfort to the downright outrageous.
Arthur “Mr. Fix” Kingsley - (Connection 2, Loyalty 1)
Location: Physically, New York
Sphere of Influence: Forgers and ID Manufacturers
Personality: Curt, detached, and 100% business.
Physical Description: A troll man, and a moderately handsome one according to the ladies. He keeps himself dressed neatly, even if he's just going out for errands. It's too bad that the permanent frown makes him somewhat unapproachable. He has a pair of horns that curl at the sides of his head like a ram's would.
An ID manufacturer and forger that J.D. has done business with for a couple of years. Apparently he owed the Twins a favor, and ended up repaying it by starting to do business with J.D. After J.D. proved to be professional and quick with payment, Mr. Fix decided to continue working with the courier. He and J.D. seem to have a mutual ‘don’t ask, don’t tell’ agreement regarding their business, personal lives, and origins. But, that seems to be the extent of their relationship. Mr. Fix isn’t interested in making friends with his customers, and J.D. isn’t interested in giving out personal information. So at least the relationship is mutual. Because of this, and J.D.’s habit of being polite, J.D. seems to have earned a minimal amount of politeness in return from Mr. Fix.
J.D. isn’t exactly sure how he goes about getting her the fake SINs and licenses she needs, but quite frankly doesn’t care. Mr. Fix doesn’t seem to know very many people outside of his field of work, but he’s never had a problem getting J.D. a license or some forged paperwork.
Sergei Andreyovitch - (Connection 3 Loyalty 1)
Location: Kiev, Ukrain
Sphere of Influence: International Black-market Suppliers
Personality: Jovial, friendly and flamboyant.
Physical Description: A rather small, almost effeminate man with dark hair and a thin mustache. He always wears old Soviet style hats, which vary depending on the weather, in addition to the old uniforms. He has big, open gestures and intense facial expressions.
A Russian arms dealer with a penchant for wearing ermine coats over old Soviet uniforms. While J.D. has little use for such things as rocket launchers and grenades, the courier has plenty of use for motorcycle parts and accessories that are, shall we say, a little on the illegal side. J.D. knows him through Hermes, and has even done a little smuggling for Sergei in the past year.
It’s become evident that, given a few weeks, or even a month, he’ll find exactly what the courier has in mind. But, if time is limited, Sergei can certainly find something within 24 hours. Of course, it might be a little…different than what J.D. had in mind. Sometimes the item in question is a useless relic from the early 2020s. Sometimes it’s something so horribly dangerous and illegal that the courier can hardly pay Sergei to take it away fast enough.
Sergei is always, always friendly and jovial and has an excellent sense of humor. As long as J.D. continues to be a non-threat to the Russian’s business, things will likely remain rosy between these two.
Marcus “Torque” Pierce - (Connection 1 Loyalty 2)
Location: Downtown Seattle
Sphere of Influence: Seattle go-gangers and gear heads
Personality: Abrasive, hot-headed and frank.
Physical Description: A man in his early thirties covered in hair, muscles, and usually about five different layers of grime. He reeks of tobacco smoke and motor oil. His sandy brown hair is almost always buzzed, and there seems to be a permanent five-o-clock shadow on his face and neck. Marcus is a very bulky, muscle-bound man who moves slowly on one bad knee. He dresses primarily in jump suits of bright orange or dark, navy blue.
Torque is a magician with auto mechanics. When he works on a car or a motorcycle, it’s like watching poetry in motion, like art. But, then Torque opens his mouth, and everything turns into a train wreck. J.D. had the dubious pleasure of meeting Torque when she attempted to deliver some new tools to the mechanic. She found out quickly enough why practically no one would agree to come within a hundred feet of Torque. Descriptors like chronically offensive, filth-spewing degenerate, and huge jerk come to mind.
J.D. puts up with Torque because he does amazing things to motorcycles. Sometimes she has to wait on repairs because he’s recovering from the knife-fight he started the previous night. But, he’s also the only mechanic that conveniently forgets to ask any sort of questions. Torque puts up with J.D. and dials himself down to 95% rudeness for J.D. because the courier is the only person in a five-mile radius that will deliver take-out to his workshop. That, and 'he' pays well.
Important NPCs[ Spoiler ]
Dr. Elliot Fullbright
Metatype: Ork
Age: 44
Sex: Male
Occupation: Researcher
Physical Description:
Average in height, and putting on a few extra pounds in his age. His hair used to be a dark brown, but it has greyed almost completely. Dr. Fullbright's eyes have been replaced with obvious cybereyes equipped with a handful of vision augmentations. He wears slacks and plain button-down shirts in neutral colors.
History:
He grew up in London, the apple of his parents’ eye and perfect first son—much to the chagrin of his younger brothers. Elliot was classically brilliant, if withdrawn and uninterested in other people. He spent two decades collecting degrees: Bachelors in Biology and Chemistry, a Masters in genetics, and then a PhD in the same, all the while doing research for Cross Applied Technologies. In 2055, Universal Omnitech hired a team of shadowrunners to acquire Dr. Fullbright for their cloning projects, and Dr. Fullbright was assigned to test M992, among other subjects. He was separated from his family during the extraction, which turned him into a rather cold, detached person on the border of constant depression. His completely detached manner is part of the reason why J.D. did not learn facial expressions in a normal manner.
Dr. Jean Teller
Metatype: Human
Age: 36
Sex: Female
Occupation: Researcher
Physical Description:
Lean, almost drawn, Jean Teller has the body of someone who honestly cares more about control and discipline than having a good time. There is a bare minimum of feminine softness about her, the rest replaced by lean muscle of someone who exercises away their frustrations. Her clothing always seems sterile, pressed, and professional. Dr. Teller's shoulder-length brown hair is always pulled back in a bun or tail at the base of her neck. Her eyes are light brown.
History:
Jean Teller was born rigid, uptight, and utterly meticulous. She graduated high school three years early, heading straight into a Universal Omnitech sponsored scholarship program. Her academic record, naturally, was utterly perfect. Jean made her way into leadership roles in several science-related clubs, and became well-liked by her peers. After earning her PhD in biomedical engineering, Jean quickly found herself working for the same corporation that sponsored her education. Soon after that, Jean found herself taking over some of Dr. Fullbright’s work—including subject M992. Jean’s relationship with Dr. Briscoll is a polite, professional rivalry that sometimes outright borders on animosity—if only because Dr. Teller hates a loss of control and sharing the proverbial place in the sun more than anything else. And while she is generally cagey and intelligent, she has an unfortunate blind spot when it comes to being subtly manipulated by others--including M992 in one instance.
Elise Madison
Metatype: Human
Age: 29
Sex: Female
Occupation: Housewife
Physical Description:
A once pretty woman who has not been treated kindly by age. Elise already suffers from joint pain caused by childhood injuries left to complicate and heal incorrectly. Her hair is a curly auburn, and her eyes are a warm brown complimented by a splash of freckles across her nose. She tries to dress as nicely as she can when in public, but often wears a pair of sweats around the house for the sake of convenience.
History:
Elise was born into a cycle of poverty in the middle of urban Seattle, one of four children with four different fathers and an uneducated mother who was too busy working to ever see her children. Elise herself was never educated, but clawed her way into a slightly better situation in early adulthood through sheer tenacity, patience, and more than a little luck. Even so, she remains an uneducated housewife to a dock worker, effectively raising three children by herself. She first met J.D. shortly after the clone was extracted from Universal Omnitech. And while Elise found J.D. to be an odd person, the older woman assumed that J.D. came from a broken or abusive home situation and never considered the wilder possibilities. Elise also, rightly, assumed that Tiger had a hand in helping J.D. out of whatever situation she had been previously. She lived in the same building as J.D., often inviting J.D. over for meals and trying to teach the young woman how to interact with others in some semblance of normalcy. Elise only knows J.D. under the name of 'Em'.
Maria Bartlett
Metatype: Elf
Age: 31
Sex: Female
Occupation: Lonestar Beat Cop
Physical Description:
Tall, wiry and almost tom-boyish. Maria a striking woman with warm, caramel colored skin and dark eyes that constantly seem to suggest an ‘I see what you did there.’
Relationship to J.D.:
Maria believes in following her gut. And her gut likes to tell her that there is something awfully suspicious about this J.D. character. She’s gotten J.D. searched a handful of times, but without anything coming of it. Well, aside from the snide comments from her fellow officers about her ‘preoccupation’. In the last year or so, Officer Bartlett has had to ease up on J.D. considerably, especially since J.D. has never actually been caught doing anything illegal. But, that doesn’t stop Maria’s innate suspicions about the courier.
Yusuke Imahara
Metatype: Human
Age: 20
Sex: Male
Occupation: Student, Robotics Engineering Major
Physical Description:
Average in height and build, if a little on the plump side. Although, that seems to be baby fat that just refuses to leave rather than a junk-food-induced gut. He shows a strong preference for science-related graphic T-shirts and shorts, regardless of the season.
Relationship to J.D.:
Following the J.D. myth is one of his numerous hobbies. J.D. has delivered take-out to Yusuke’s dormitory floor exactly once, which piqued the young man’s interest in some of the rumors he had been hearing around the Matrix. He has a small collection of J.D.-related information, including a metric fuck-ton of contradictory rumors surrounding the courier. He’s too timid, and has enough common sense to prevent him from trolling around for information from go-gangers in the meat. But, every once in a while, he does go on a little data hunt. His interest in J.D. is purely based on amusement and curiosity, and Star Craft III takes priority.
"Cairo"
Metatype: Ork
Age: 22
Sex: Male
Occupation: Go-Ganger
Physical Description:
Big for an ork, and covered scars from just about any injury imaginable. If not for his size, Cairo could probably pass for a human. In fact, he'd be pretty plain and 'average' looking if not for his size and the fact that he looks like he was painted with a knife. His skin is a dusky brown, highlighting whatever outrageous color his fiberoptic hair is currently displaying.
Relationship to J.D.:
He used to give J.D. a reasonable amount of trouble, especially when the courier was fresh on the scene. By now, the ork seems to have decided that J.D. is cool enough to hang around with occasionally and invite to parties. While J.D. is obviously a smoothie, Cairo thinks that the courier has the stones to make up for it. The go-ganger can't quite put his finger on why he, or his ganger friends, are drawn to J.D. He just seems like a really likable guy.
Karma Track[ Spoiler ]
+1 karma (Week One)
+1 karma (Week Two)
+2 karma (NPCs and Contacts bonus)
+1 karma (Week Three)
+5 August karma extravaganza
+1 weekly karma drip (August 20-somethingth)
+1 weekly karma (Sept 19th)
total: 12 karma