QUOTE (Running Wild @ Page 68)
When the character awakens, he has lost all Resonance and technomancer abilities, has acquired the appropriate Infected (Banshee, Dzoo-noo-qua, Goblin, Nosferatu, Vampire, or Wendigo) Quality (see Positive Infected Qualities, p. 79, Runner’s Companion), and has an Essence of 1 and Magic of 1 (or retains her own Magic attribute, if higher).
So I was thinking "Neat, that means my Magician could get infected and not suck terrible goat balls of terrible because of it."
Then I remembered the Nutrition spell:
QUOTE (Street Magic @ Page 170)
Nutrition
Type: P • Range: T • Duration: P • DV: (F÷2)
The Nutrition spell provides a voluntary target with nourishment, allowing them to live off pure mana. One hit is enough to satisfy the target for a few hours, with extra hits increasing the quality of the “meal.” This spell prevents starvation and dehydration, but it does have its down side. Those who abuse this spell for long periods of time risk becoming addicted to magical nourishment (see p.247,SR4).
Type: P • Range: T • Duration: P • DV: (F÷2)
The Nutrition spell provides a voluntary target with nourishment, allowing them to live off pure mana. One hit is enough to satisfy the target for a few hours, with extra hits increasing the quality of the “meal.” This spell prevents starvation and dehydration, but it does have its down side. Those who abuse this spell for long periods of time risk becoming addicted to magical nourishment (see p.247,SR4).
So Infected Magician + Nutrition = Vegan Vampires?
Also, Addiction to eating Mana would just lose you essence... which you can just eat back up anyway. I suppose the question becomes how often your GM is going to hit you with the addiction Essence loss, but it seems that a Vampire should be able to reduce his essence feeding by a large margin if not entirely with this spell.
Thoughts?