...I've got 2-3 very regular posters on this game but some new blood is always welcome and we are at a good point to introduce some new players.
The initial character gen rules/briefing is here:
[ Spoiler ]
[19:00 22 Aug 2070 – Deep Watch Briefing Post, Fort Lewis, Seattle]
“Listen up! Deep Watch is the best merc force reconnaissance unit on the planet and you will not let me down! We have staked our reputation on professionalism, stealth, technology and above all a ninety nine percent success rate…”
There are several options for players (see below for the mission briefing):
• Deep Watch mercenary personnel
• Shadowrunnners hired by Deep Watch to make up numbers
• Members of the community that is the primary target of the mission
• Members of the nearby Redmond gangs that might want to take advantage of the chaos
It is possible that having players on either side of the conflict may result in them acting against each other. Let me know if you are interested in PvP and I will arrange for you to face either NPCs or PCs (as far as possible) according to your preferences.
All PCs will be standard 400BPs (Deep Watch personnel may wish to use some/all of the following equipment package to give some uniformity - based on AH’s PACKS):
[ Spoiler ]
Deep Watch Covert Ops Package (0 Ess/7 BP)
Bioware (0 Ess): Bio-tattoo (“Dog tag” with blood type and SIN) [1,500¥]
Gear (7BP / 35,000¥): Clothing (military uniforms) [1,000¥], Chameleon Suit (thermal damping [R:4], chem. seal [R:4]) [11,000¥], Integral helmet (ruthenium coating, image link, thermo, smartlink, integrated Ares Golem Commlink + Iris Orb OS + Sim module + Pro User Suite + ECCM [R:6] + Firewall [R:6], backup micro transceiver [R:3]) [650 + 6,100 + 9,600 + 600¥], Ares Pred 4 [350¥], Ares Alpha (ruthenium coating, air burst grenade link) [3,200¥]
In addition for the Deep Watch team there will be a group requisitions budget for gear that would normally be outside the reach of most runners. Tacnets etc can come out of this and milspec equipment within reason (you will be operating on UCAS soil). I’m not going to set this budget but let you request things and then veto them or not as the whim takes me! Just please point out if any of the equipment you want has an availability over 20. This will be balanced by allowing Home Ground advantages to the opposition and similar in game bonuses.
IC posting conventions I’ll use: [Time/location stamp] in bold and orange, “speech” (cyan optional) and <<comms>> (yellow optional), first time your character’s name or key NPCs are mentioned in a post in bold please.
Mission Brief
[ Spoiler ]
“Take your seats please, this won’t take long, I want you in the air in the next thirty minutes. You will no doubt have heard all about the Technomancer scare and the Sojourner incident aboard the Aztec station. Well I have to tell you that the wildest rumours are in fact true and that there are AIs in our shiny new matrix and they represent a clear danger to the national interest. The UCAS government has been monitoring their activities and identified a target on UCAS soil who have been in communication with the Sojourner and Pulsar entities and soft intel shows they are part of a terrorist organisation. The government cannot act without further clear intelligence, however, and that’s where we come in.
We have multiple targets in the Seattle Metroplex area that need to be dealt with more or less simultaneously.
The primary target is the Stillwater community on the edge of the Redmond Barrens. Secondary targets are associated groups; a runner team called Balefire who are based out of Renton, specifically their hacker who is believed to be one of these Technomancers, and a political figure, Jared Engles who has been publicly supporting these Technomancers and privately funding their terrorist activities.
On the face of it the Stillwater group are hippies and back to nature types living in a commune but analysis of their data traffic shows that there is much more going on beneath the surface. They have confirmed links to eco cells, anti government and corporate groups and the Seattle shadow community. We will infiltrate their central compound and access their offline servers and download the information. Force has been authorised and we anticipate reasonable resistance. Threat assessment is Beta Four. I can tell you that the UCAS authorities have provided us with the option of calling in a metroplex guard air strike if the intelligence proves to be accurate; this is a measure of the seriousness of this mission.
Balefire are assessed as threat level Alpha and Engles as Beta Eight.
Time is of the essence, we need to gather this information before the Sojourner incident escalates, wheels are up in twenty, any questions?”
To be continued…
Mission Targets:
[ Spoiler ]
Target Images: Stillwater Community
Target 1 Dr Simon Finney [Dwarf snake shaman, cybertechnologist, community leader, SINer] The driving force behind the Stillwater community. He was a reputed Transhumanist lecturer at Seattle U until he left to persue this ‘experiment.’ [Threat Lvl 2]
Target 2 “Desire” [Human shaman, community leader & head of the Stillwater Circle, SINless?] Less is known about her and her background and no SIN has been found. She is a European, possibly British and is reportedly responsible for the regrowth magics in the area. The Stillwater circle is believed to be a shamanic initiatory group. [Threat Lvl 3]
Target 3 Kate Franklin [Human geneticist, SINer] She followed Dr Finney from Seattle U and is now playing an active part in their transhuman agenda. [Threat Lvl 2]
Target 4 Lucy Holt [Dwarf Transhuman politician, SINer] An active matrix participant in Seattle politics it would be unfortunate if anything visibly happened to her. [Threat Lvl 1 / 5]
Target 5 “Ricardo” [Orc shadowrunner, spy / info gatherer, SINless] Having been employed by a third party he is the source of much of our soft intel on the Community and is believed to still be on site. [Threat Lvl 3]
Target 6 Yoshio Harada [Human cybertechnologist, SINer] Not much is known about him other than he is believed to have come from one of the Japanacorps specialising in cutting edge cyber and matrix research. [Threat Lvl 2]
Target 7 Geoffrey Dreen “Rush”? [Dwarf hacker, possible Technomancer, SINless] On the face of it an uninteresting individual, he is believed to be an active hacker on various pirate VPNs under the handle Rush. [Threat Lvl 4]
Target 8 Nathan King [Human theoretical thaumatergist, SINer] A leading scientific mind in research in to combining technology and magic he does not represent a significant threat, although his creations within the Community might. [Threat Lvl 1]
Target 9 Feral [Human adept, leader of the Wolf Pack, SINless] An enigma, there is little information on him other than wildly improbable tales of his martial prowess. He is the leader of the adept initiatory group, the Wolf Pack. [Threat Lvl 6?]
Target 10 Sasha Wilde [Elf talismonger, SINless] Working in Touristville she has links to the group and is known to deal with them for telisma farmed in the magic rich environment around the Community. [Threat Lvl 2]
Target 11 Monika Novac [Community decker & matrix researcher, SINer] An old school decker who lends her matrix skills to the already considerable matrix presence of the community. [Threat Lvl 4]
Target 12 Andrew Novac “Cypher” [Human adept, SINer] Monika’s son and an adept in the Wolf Pack, his recruitment was what led Monika to the community. [Threat Lvl 5]
Target 13 Justin Akiyama [Human Corp Sec Officer, Ares Arms, St. James Lake, Redmond, SINer] A number of the Stillwater community are employed at the facility and he is thought to supply them with equipment and intelligence. [Threat Lvl 4]
Target 14 Jared Engles [Human pro Technomancer politician, SINer] [Threat Lvl 3]
Target 15 Dinah Lane [Elf courtesan, shadowrunner “Whisp”?, SINer] [Threat Lvl 5]
Target 16-20 Balefire Runner Team [Bale, human combat mage, Mother, orc rigger, Escapade, human infiltrator, Silk, orc infiltrator, Aria, human Technomancer?] [Threat Lvl 9]
This will give you some idea of who you may be up against, at least the significant players.
There are approx. 8 mages/shamans in the Community, 12 adepts and rumours of 5 TMs. There are 40 or so CyWolves who form the security force for the area. Given the nature of the group a large number of the 'civillians' will have cyber modifications and be considered a minor threat to the task force.
IC Thread: Here
OoC Thread: Here
There's the potential to play Deepwatch relief forces or substitute yourselves for NPCs that are already in on the action. Alternatively you could play members of the Stillwater Community frantically defending themselves against the intruders?!?
Any questions please let me know!