QUOTE (Abdul Alhazred @ Jul 25 2011, 11:47 PM)
I didn't see this addressed in the FAQ.
Missions caps the gear @ 12.
If I take the Positive Quality: Restricted Gear can I go past this level for Missions ?
From Runner's Companion:
Restricted Gear
Cost: 5 BP
The character knows just the right person to get a hold of that
one elusive piece of restricted gear or mil-tech weaponry she really
needed. Every time the character takes this quality at character
creation (max 3 times), she may exceptionally buy a piece of gear
with an Availability of up to 20. The character may also save the
quality to buy one such item during play.
The only reason to get this for an SRM character is to make use of the piles of $$$ you have available at creation, or can have at creation. This really isn't needed once you start playing SRM.
As per the SRM Season Four FAQ:
"If you utilize your contacts to get an item, each contact can
get one item (based on their areas of expertise, as defined by their
uses) between sessions, and will charge the base cost of the item
plus 10%. The maximum Availability that they can get is equal to
their Connection*4. For every additional 5% of the base cost you
pay, add +1 to the availability the contact can get. Contacts can
only get one item at a time (though they may purchase those items
in multiples)."
So, if you can get a hold of, or find, a fixer with a Connection of 5, you can get items (legal, R, or F) of availability up to 20. This makes things pretty simple.