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Bull
Be Afraid of the Dark

The Sixth World is full of dark crevasses and corners where people can hide. Where they can go when the rest of the world has told them they don’t belong. Where they can be forgotten. People who disappear into these places become secrets, whispered threats of a mysterious something that lurks just out of sight.

Some people—the normal ones, the sane ones—avoid these dark corners and any danger they might be hiding, but shadowrunners don’t have that choice. The dark corners are where they live. So when Mr. Johnson needs some information that’s hidden in one of these places, you know that he’s not going after it himself. He’ll send some runners instead and let them deal with whatever might be waiting for them.

SRM 04-06: Hard Target continues the ongoing series of Shadowrun Missions, further entangling runners in the hunt for powerful artifacts in Seattle. Whether you’ve played through all the Missions in this sequence or you’re coming into the storyline for the first time, Hard Target gives players the chance to dive into Shadowrun and confront the creatures that live in the Sixth World’s night.

SRM 04-06: Hard Target is for use with Shadowrun, Twentieth Anniversary Edition

Available at the CGL Battleshop and DriveThruRPG!
Grinder
Any chance to get the cover art in high-res resolution?
Bull
I'll see what i can do. Every couple months I bug Matt to do up more wallpapers. smile.gif
Grinder
Any news on this? smile.gif
Bull
We have Wallpapers up for the latest Mission, 04-07. Not sure if we have 04-05 or 04-06 yet. I asked about it a while ago, but our layout guy Matt Heerdt does these up for me, and his plate is perpetually overflowing with work. I'll follow up again though, see what we got. smile.gif

Bull
Grinder
You need to be more... convincing. And let him rethink his priorities. grinbig.gif
CanRay
Get Vader on his hoop, Bull!

"I find your lack of wallpapers, disturbing."
Redjack
All I can say here is:

Having survived probably only by the grace of the GM (and a kick ass trid phantasm) in the final encounter, I have extended my grimoire by two more spells to deal will several challenges we encountered a little more directly. Several of the defensive tactics caught us with less than 100% preparation.
CanRay
QUOTE (Redjack @ Mar 7 2012, 01:50 PM) *
All I can say here is:

Having survived probably only by the grace of the GM (and a kick ass trid phantasm) in the final encounter, I have extended my grimoire by two more spells to deal will several challenges we encountered a little more directly. Several of the defensive tactics caught us with less than 100% preparation.
You'll need it for Burn. vegm.gif
KarmaInferno
I'm at a convention in the middle of playing this, and I had to take a moment to post.

Without serious spoilers, in regards to a certain bargain with a certain lady...

WHAT THE HELL, MAN. SERIOUSLY?

Our table had to stop for like fifteen minutes to regain composure.

And yes, we had one character agree to it.

grinbig.gif




-k
DWC
QUOTE (KarmaInferno @ Jul 7 2012, 10:09 PM) *
I'm at a convention in the middle of playing this, and I had to take a moment to post.

Without serious spoilers, in regards to a certain bargain with a certain lady...

WHAT THE HELL, MAN. SERIOUSLY?

Our table had to stop for like fifteen minutes to regain composure.

And yes, we had one character agree to it.

grinbig.gif




-k


What? Who wouldn't, just for the story?
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