Kronk2
Feb 13 2012, 10:47 AM
I am working on building a pro golfer as a character/ bystander in my game. I am trying to balance a golf club and am thinking that using the same basic stats as a baseball bat wouldn't be off for melee. The interesting part comes into play when we start whacking golf balls at people. I am thinking they are a stun weapon not a physical one. saaay Str+2 Mechanical advantage is a mother to calculate.