So, over the past 5 years or so, I've become increasingly aware that how you carry your gear is important.
I don't think most role playing games really get into details on how you carry the gear, and yet these details are extremely important for realism, character development, and even being able to get into the mind of your character. Most groups just don't spend the time thinking about gear, how it's carried, and so forth, and yet how can we say we want to mentally imagine or realize our characters without having some mental idea of this?
Furthermore, the more gear you can carry while still having agility and stamina is directly proportional to how masculine and cool you are. Lots of people can walk a brisk mile and then climb up a hill on a desert in 110 degree weather. But your masculine-and-cool ratio begins a linear progression based on how much gear you can carry and still do the same. If you can do it with a liter of water and a peanut butter sandwich, that's kind of bleh. If you can do it with your AR, 210 rounds of ammo in magazines, a gallon of water, a trauma kit, a sleeping bag, a layer of extra clothing, sidearm with ammunition and magazines, and food for 2 days, then you're more masculine and cool than if you could only do that with the liter and the sandwich.
Actually, masculinity jokes aside, I really feel like there is a lot to explore and learn about in terms of how you carry your gear. As you start to experiment with longer and longer treks in the desert with gear, you notice what you like and don't like about particular vests, packs, web gear, and so on. Which particular brands and configurations are comfortable after you've been carrying the load for X miles? Which ones allow you best access to items you'll want to reach, such as your compass or weapon or water?
It's not just a matter of commercialism and springing for all the new expensive tacticool stuff. Personally, I've found that I actually really like the old ALICE gear. That being said, there are lots of fine products on the market to help you carry and access all your gear and you can go to a speciality store and spend lots of time trying it all on.
As much fun as all this stuff is in real life, though, I really don't see people playing enough attention to carry gear at the gaming table, even with a game like Shadowrun, when you'd think you could really model all the mag pouches and so on with contemporary gear.
I remember how back in the day, the people I played with just used to write all their standard gear (everyone always running with the APDS ammo and the Ares Predator and the Combat Jacket, yawn) on the back of their sheet, and then were like, "My guy always carries all this crap all the time".
And the only thing the official rules gave you to try and make people really imagine their gear and character instead of everyone having a bag of holding sequestered up their ass was some simplistic encumberance rules based strictly on weight as opposed to volume, and then some contrived social rules whereby if you had visible armor or weapons you were supposed to be socially penalized, but then the rules turned around and had a sourcebook full of socially acceptable armor, so you're like what the hell.
But the thing is, if you've ever experimented with getting in and out of vehicles and going on long hikes with lots of real gear on your person, you'll kind of see how that approach is basically lazy and unimaginative, because there's all sorts of things that would come up if you always went everywhere armed to the teeth with all the gear.
Any sort of canteens or pouches on my back I either have to take off before I sit in a vehicle, or else they'll kind of bite uncomfortably into the small of my back.
I've noticed that those modern MOLLE universal mag pouches you can get now that attach to your belt actually have pretty sharp plastic corners. If you get in and out of a vehicle quickly they can actually slice the hell out of the upholstery.
I like classic weapons so all my longarms are full-length. I pretty much have to stow my longarms in the trunk or back seat of a normal vehicle. I don't think I can sit in a car, drive, and also have a slung full length AR across my torso at the same time. In your games, though, think about how many times a character jumped in a car and drove away without having to take an extra combat turn or two to stash his longarm in the trunk or back seat?
Sometimes if I get into a small commuter car with a trauma kit attached to my thigh, I have trouble closing the door which can bounce off the trauma kit, LOL.
And I'm just talking about getting in and out of the car, not even thinking about the social stuff. Like you park at some secluded spot on the docks to meet Mr. J, and as he watches you get out of your Americar, RIIIP, your universal mag pouch just makes a big ass gash in your upholstery. It would be like comedy theater at your expense.
Then you've got your sidearm and all these mag pouches and a water on your belt, and since you've just been sitting down slouched hips forward to accomidate your mag pouches on your back, you have to kind of pull your pants up and tighten your belt right after you get out.
Or you're leaving and he watches you carefully unroll the seatbelt to the full "ultra fat person" width and carefully click it in so that you can wrap it around all the bulging gear on your belt.
All the gear your tote around affects what your character looks like, what kind of clothes he/she wears, and all kinds of things. Surely just writing a list of useful gear on a sheet of paper isn't really sufficient, really imaginative, or really interesting.
Why do we have sourcebooks telling us about fashionable armor clothing, but we don't have an awesome harcore LBE sourcebook, complete with paper doll diagrams to help us configure character gear in individual detail??
Hell, once you started working with that, and if you also had a system for hit locations, you could also start working out hits to gear. Then people would *really* need to start carrying sidearms!
And the flip side of it is that if your GM calls BS on you, you can always show up to the next session wearing your ALICE gear and show him that it is possible to be carrying all the items you say your character is carrying with him all the time.
Your gaming group could have a player character LBE demonstration day, where everyone has to actually wear all the gear they say their character has, and then do windsprints or an obstacle course or something while wearing it all.