This is a closed game, we are not currently recruiting new players. Thanks!
Buddha72-- Kimi (NAN technoshaman)
Fenris-- Charles (Face)
Redjack-- Whisper (Stealth Adept)
Saytr-- Mel (Ex-Cop Street Sam)
Thanee-- Miko (Shinto shaman)
Please everyone post once. The first posts will be placeholders for each of you to update character information and gear.
Current Karma Total 3 (as of July 15, 2013)
Posting Conventions (IC):
I'd like to follow something akin to a normal literary template for posts. I realize that we have a riot of color, fonts, etc. available to us, but if I have to stop and think about what a particular format means I lose some of the enjoyment of the reading. So here goes:
Please pick and use a single font (except as listed below) throughout the life of your posts in the IC thread.
"Speech should be set off like this, in double quotes. Please make sure to end paragraphs before lines of spoken dialogue, and to start new paragraphs after the dialogue. Just like a book. Please use cyan"
Any internalized comments or monologues should be italicized, like so.
Dialogue or information passed in a digital format should use the font=Times New Roman and Color=Violet tags, as I've done here. This includes texts, files, maps, etc.
If it's in a language other than English, please set it off in orange. That's the easiest way to distinguish, since otherwise it should look like any other dialogue or internal conversation.
Please bold the names of characters or NPCs to make it easier for me to find elements within the posts. Feel free to bold proper nouns if you want such corporations or locations etc but its not a requirement - I just need the names.
Posting Conventions (OOC):
I would like everyone to please use Invisible Castle which can be found here. Then copy and paste your dice rolls to the OCC thread please. Please detail dice rolls out with notes so all the dice can be accounted for. For example, a social adept trying to lie his way out a ticket from local law enforcement:
Con + Charisma (+3 from Tailored Pheromones and +2 from Improved Ability: Con)
Something like that is what I am looking for.
Optional Rules Being Used
Learning Metagmagics (Street Magic pg 52)
Learning Echoes (Unwired pg 145)
Improving Characters
*Most skills can be improved at any time. Any number of skills can be increased, however, no skill can be raised more than one point per week. The week resets on Monday each week.
*Martial Arts will require an instructor or tutorsoft, and martial arts advantages require a flesh-and-blood tutor.
*Spells require spell formulae
*Initiation and Submersions require in-game components
*Metamagics require magician or free spirit tutors.
*All other rules (like time for bonding foci) all still apply.
Every one please make your first post here a Gear Carried/Worn list and whenever you're changing the gear your character is wearing or carrying, please edit the post. I will check for that post of "Gear Worn/Carried" entry for your character and assume that's what you're wearing/carrying. Same for PAN settings and False ID's. Astral and AR/VR states I'll take from IC posts, unless you explicitly state something here.
In this thread I would like you to answer any of the above questions/concerns. Also feel free to ask questions here or if you prefer more privacy then PM me.
You will get 1 karma a week every Monday when the IC thread starts plus additional points rewarded (roleplaying, pushing the story forward, completing a major goal, etc) by me in this thread. Please PM me with any karma expenditures you make. I will ask for updated character sheets from time to time so make sure you have a current copy, you can also SPOILER tag a copy of your sheet in your initial post.
The game will be set in Seattle. Basic Build Guidelines for characters will be 400 BP and 20 karma, representing the first few jobs that your team has worked together. Everyone also gets a free Fixer contact -- Jaron Falcone C4/L3.
Jaron Falcone used to be an imposing figure, not physically, but his presence would fill a room. That was five years ago, before some of his shadow ties thought they would get the better of their fixer and relegated him to a paraplegic life bound in a wheelchair. Since that day, he has focused purely on his legitimate business and effectively closed the door to his other life. Unfortunately it’s time for that door to re-open.