Looks like they are still trying for august release, though even they say it may or may not happen:
Hello all. Here's a status update on where we stand right now.
I've spent the past week working through the preliminary layout of the Player's Guide, trying to tighten things up and squash any last minute bugs (and the preliminary layout runs 524 pages). Art is being slotted in, and we're doing everything we can to try and get the book done and over to the printer in time to have copies at GenCon. It is going to be tight, but we're trying.
As soon as we have it done, the PDF will be going up in our shop (and coupons will start going out to the Kickstarter backers), and we'll work on getting the print copies shipped out.
In the meantime, I wanted to share a couple of previews with you -- some art, and some layout. First, here is another of the color pieces we commissioned. This is intended as the cover to the upcoming Questors book, by Jeremy McHugh.
<snip the new artwork... some of it rather nice>
Finally, here are two preview chapters. The short story
To the Saddle Born and the
Game Concepts chapter. While these are preliminary, lacking art (and page references), this should give you an idea what things are going to look like.
Now, if you'll excuse me, I need to finish up my work on the preliminary layout. Thank you for your patience -- I'm really excited at where we are, and can't wait to get the book in your eager hands!
One final note about GenCon -- I am (sadly) not going to be able to be there this year, but if you are, please stop by the booth and say hi to the members of the FASA Games team that will be there! Even if we don't have the Player's Guide, we will have more preview stuff at the booth -- not just for Earthdawn, but the other games that are in development.
The Game Concept has a lot of copy and paste from earlier material but there are some tweaks here and there and I did like how they explained converting older success level results into the new system which is nice if even just one small point.