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Sendaz
QUOTE (Curator @ Apr 22 2014, 01:03 AM) *
find another actor who died like brandon lee. any.
see also Jon-Eric Hexum. frown.gif. Miss that big lug.


QUOTE
his dad died age 32 in the prime of his life IN hong kong, 1973 where he didn't live.
um, at that time he and his family also were staying at their residence the Kowloon tong section of Hong Kong, so actually they were living there. And considering he was was working on 'Game of Death' at the time with Golden Harvest studios, based in Hong Kong, it's not that odd that he was in HK.
Curator
yea that movie game of death would've been his first feature film using a katana. could you imagine how sweet that would have been

still sucks they died.
Tymeaus Jalynsfein
QUOTE (Curator @ Apr 22 2014, 12:03 AM) *
ok that was just a theory. find another actor who died like brandon lee. any. his dad died age 32 in the prime of his life INN hong kong, 1973 where he didn't live. my bad for de-railing. he invented jeet kune do, he learned kung-fu.

kung fu is a general term. it's chinese boxing basically, the default. wushu is a more practiced fighter. there are many many styles of kung fu. they all mostly blend though since china wasn't united until 200bc but martial arts was practiced before.

karate & judo is Japanese. tae kwon do is korean. tang soo do is korean meets chinese styles. muay thai is from thailand. jiu jitsu is new japanese technique which spread to brazil in the late 1800's. europe wrestled and boxed. and russians punched each other in the head. and now we have mma! there's some history

besides china doesn't exist in shadowrun. so maybe kung fu doesn't exist! who knows what these tricky writers are doing!! just learn tae kwon do do it


Baahhhh... Kung Fu had its own Section in SR3 (Cannon Companion) and SR4 (Arsenal). wobble.gif
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 22 2014, 07:58 AM) *
Baahhhh... Kung Fu had its own Section in SR3 (Cannon Companion) and SR4 (Arsenal). wobble.gif


And in order to include it here, the question remains "what would be different". I don't see how a striking form of kung fu would be radically different from things like Karate in the mechanics, nor where grappling forms (if there are any - this is a bit of a weak area in my knowledge) would be different from things like Aikido, Judo, or Jiu Jutsu in the mechanics.

The flavour may be different, but a flavour difference does not alone justify a separate mechanical write-up.
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 22 2014, 08:12 AM) *
And in order to include it here, the question remains "what would be different". I don't see how a striking form of kung fu would be radically different from things like Karate in the mechanics, nor where grappling forms (if there are any - this is a bit of a weak area in my knowledge) would be different from things like Aikido, Judo, or Jiu Jutsu in the mechanics.

The flavour may be different, but a flavour difference does not alone justify a separate mechanical write-up.


And yet they felt the need for at least THREE FORMS of Boxing and THREE FORMS of Wrestling, not counting any specialized forms of either (which I seem to recall, but cannot currently confirm as AFB). The fact that they are different in the fluff obviously warranted separate entries of each, even though mechanically, they are similar, which is exactly your argument against Kung Fu.
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 22 2014, 08:39 AM) *
And yet they felt the need for at least THREE FORMS of Boxing and THREE FORMS of Wrestling, not counting any specialized forms of either (which I seem to recall, but cannot currently confirm as AFB). The fact that they are different in the fluff obviously warranted separate entries of each, even though mechanically, they are similar, which is exactly your argument against Kung Fu.


Actually, the various styles of Boxing and Wrestling are more mechanically different from one another than they are similar - for example, Sport and Sumo wrestling are about as similar to each other as Jiu Justsu and Krav Maga.
Shortstraw
Forgive me if I err but did not Japan's rise continue in the SR universe and as such would not Asian martial arts which are similar all be lumped into the Japanese ones?
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 22 2014, 08:44 AM) *
Actually, the various styles of Boxing and Wrestling are more mechanically different from one another than they are similar - for example, Sport and Sumo wrestling are about as similar to each other as Jiu Justsu and Krav Maga.


However, I was not referring to Sport and Sumo (or maybe I was, no book on hand) smile.gif

Boxing, Boxing and Boxing are all variations on a theme. And are really not all that different. They are different approaches to the same sport. And yet, somehow, they are different enough to get their own section. Kung Fu, by dint of its history and the hundred sub-styles or so, deserves its own section on that alone. Especially because of its influence in the genre.
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 22 2014, 09:04 AM) *
However, I was not referring to Sport and Sumo (or maybe I was, no book on hand) smile.gif

Boxing, Boxing and Boxing are all variations on a theme. And are really not all that different. They are different approaches to the same sport. And yet, somehow, they are different enough to get their own section. Kung Fu, by dint of its history and the hundred sub-styles or so, deserves its own section on that alone. Especially because of its influence in the genre.


Sport and Sumo are two of the versions of Wrestling, and simply an easy example. Overall, however, the variations are no more similar two each other than other similar styles are to each other; they're sufficiently mechanically different. You're arguing that the flavour isn't different enough, which is a completely different argument and frankly less relevant to whether or not it should be in the book.
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 22 2014, 09:28 AM) *
Sport and Sumo are two of the versions of Wrestling, and simply an easy example. Overall, however, the variations are no more similar two each other than other similar styles are to each other; they're sufficiently mechanically different. You're arguing that the flavour isn't different enough, which is a completely different argument and frankly less relevant to whether or not it should be in the book.


Actually, with the plethora of sub-styles out there, I am also arguing that Kung Fu is different enough mechanically (since there is absolutely no doubt that they differ by Fluff) than Karate (or Aikido, or Jui Jitsu, etc.) to warrant its own section. If it wasn't, it would not likely have existed for as long as it has, nor spun off as many variant sub-styles as it has. They are very different beasts stylistically.

Sadly, I will have to organize that particular project a bit later, as I have other projects on my plate currently, but eventually I will get to it. I mean really, of our current group of 5, there are at least 2 players with sub-styles of Kung Fu as their focus (both of which are very different from each other), so it is not like it is something that will never come up.
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 22 2014, 09:34 AM) *
Actually, with the plethora of sub-styles out there, I am also arguing that Kung Fu is different enough mechanically (since there is absolutely no doubt that they differ by Fluff) than Karate (or Aikido, or Jui Jitsu, etc.) to warrant its own section.


But that mechanical argument rationally requires an explanation of HOW it would differ, which you have thus far failed to provide (and when directly asked, you launched this distraction into Wrestling and Boxing).
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 22 2014, 09:37 AM) *
But that mechanical argument rationally requires an explanation of HOW it would differ, which you have thus far failed to provide (and when directly asked, you launched this distraction into Wrestling and Boxing).


I answered that earlier. smile.gif

And I have to believe that you are intelligent enough to know that Kung Fu and Karate have far more differences than they do similarities, stylistically. Even when the basics are so similar (which can be said about a LOT of martial arts, even the ones they chose to highlight).

If you are going to say that Kung Fu is similar to Karate because they all use Strikes, Blocks and Kicks, then you would have exactly one Physical Entry for about 70% of the entries in Run and Gun (and your argument for boxing falls short at that point as well, since they are all about, you know, boxing), because they are ALL a combination of those moves. Sadly, since the various moves are scattered all aver two books and they require cross referencing, I have been unable to pursue that project as of yet. I will get to it, as I indicated many posts ago, and in the one above.

Point is, I think the design team dropped the ball on this (as mentioned). So again, someone has to pick up the slack to fill in something that probably should have been there to start with. Arguing that Karate and Kung Fu is similar would have also applied to SR3 and SR4's version of Martial Arts, and yet they were different enough to warrant their own sections in those previous editions. And that with only the limited "Maneuvers" available at the time. Now that there are two-three times (or more) maneuvers than in previous editions, you would think that the differences would be even easier to highlight. I think they took the easy way out, personally. And the solution they went with is very lacking, in my opinion.
Xystophoroi
Just to point out that Boxing (Swarmer Style) differs from Boxing (Classic Style) by a single technique. Classic has Oaken Stance (Def vs. Knockdown) and Swarmer has Two Headed Snake.

So a single technique difference is all that is needed to justify a new martial art.

I think Tai Chi compared to Wing Chun compared to Hsing-i compared to Bagua compared to Shuai Jiao compared to whatever the Shaolin train in compared to...etc. should have enough differences to justify one technique difference. Hell the Hsing-i guy almost certainly has some form of countertrike comboed with a full attack as they explode through you in a straight line while the Bagua stylist will have more of the bending the reed style counterstriking as they circle step and evade before striking from some unexpected angle.

Honestly, the Kunst Des Fechtens and Fiore Dei Liberi and Destreza seem a bit superfluous, they function with one weapon really, either the rapier or the claymore in this book (subbing the claymore in for a two handed longsword here, a generic sword may be a suitable fit too) and do a lot of people really use those? Enough to justify having three different styles for them? Not casting judgement on the styles themselves, just on whether it's going to be useful to players as much as something much more widely known like kung fu.

Though I do note there is a Drunken Boxing style in there which may well be versatile enough technique wise to cover several types of kung fu with a simple refluff.
Sengir
If you really want to complain about martial arts, how about Kunst des Fechtens: The TL;DR version is "it's sword fighting, you can do sword moves", nothing more. Cool moves? Nope. Exciting news due to cyberware or super-advanced materials, which could explain why anybody would use a two-handed sword? Nope. Since somebody felt like using gratuitous German, maybe work out something around academic fencing in Germany (+5 contacts, resistance to alcohol, Uncouth, Prejudiced biggrin.gif)? Nope, nope, nope. The net gain? Somebody who wants to go medieval on his opponents can choose some MA techniques -- unless he chooses to go medieval with a combat hammer or polearm, so even assuming a sufficient number of potential reenactors this entry only covers a fraction of them.

PS: Wow, looks like somebody had the same random thought biggrin.gif
Tymeaus Jalynsfein
QUOTE (Xystophoroi @ Apr 22 2014, 09:58 AM) *
Just to point out that Boxing (Swarmer Style) differs from Boxing (Classic Style) by a single technique. Classic has Oaken Stance (Def vs. Knockdown) and Swarmer has Two Headed Snake.

So a single technique difference is all that is needed to justify a new martial art.

I think Tai Chi compared to Wing Chun compared to Hsing-i compared to Bagua compared to Shuai Jiao compared to whatever the Shaolin train in compared to...etc. should have enough differences to justify one technique difference. Hell the Hsing-i guy almost certainly has some form of countertrike comboed with a full attack as they explode through you in a straight line while the Bagua stylist will have more of the bending the reed style counterstriking as they circle step and evade before striking from some unexpected angle.

Honestly, the Kunst Des Fechtens and Fiore Dei Liberi and Destreza seem a bit superfluous, they function with one weapon really, either the rapier or the claymore in this book (subbing the claymore in for a two handed longsword here, a generic sword may be a suitable fit too) and do a lot of people really use those? Enough to justify having three different styles for them? Not casting judgement on the styles themselves, just on whether it's going to be useful to players as much as something much more widely known like kung fu.

Though I do note there is a Drunken Boxing style in there which may well be versatile enough technique wise to cover several types of kung fu with a simple refluff.


Thank You... This is good information to have. And I completely agree with you. smile.gif
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 22 2014, 09:47 AM) *
I answered that earlier. smile.gif

And I have to believe that you are intelligent enough to know that Kung Fu and Karate have far more differences than they do similarities, stylistically. Even when the basics are so similar (which can be said about a LOT of martial arts, even the ones they chose to highlight).

If you are going to say that Kung Fu is similar to Karate because they all use Strikes, Blocks and Kicks, then you would have exactly one Physical Entry for about 70% of the entries in Run and Gun (and your argument for boxing falls short at that point as well, since they are all about, you know, boxing), because they are ALL a combination of those moves. Sadly, since the various moves are scattered all aver two books and they require cross referencing, I have been unable to pursue that project as of yet. I will get to it, as I indicated many posts ago, and in the one above.

Point is, I think the design team dropped the ball on this (as mentioned). So again, someone has to pick up the slack to fill in something that probably should have been there to start with. Arguing that Karate and Kung Fu is similar would have also applied to SR3 and SR4's version of Martial Arts, and yet they were different enough to warrant their own sections in those previous editions. And that with only the limited "Maneuvers" available at the time. Now that there are two-three times (or more) maneuvers than in previous editions, you would think that the differences would be even easier to highlight. I think they took the easy way out, personally. And the solution they went with is very lacking, in my opinion.


I know the historical connection (and there's actually a kata that's supposed to be based on some Chinese guy's form, but that's neither here not there), but kung fu is largely a gap in my knowledge. I should correct that some day, but today is not the day for me to research kung fu.

Also, Karate's not really that much of a monolith once you get right down to it - there's a lot of styles that can accurately claim a pretty strong lineage. What's printed doesn't do a bad job of representing a common core for styles of karate, though.

And as far as an answer, I haven't seen one - I've seen you saying you didn't have an answer at the time, but I haven't seen an answer.
RHat
QUOTE (Xystophoroi @ Apr 22 2014, 09:58 AM) *
Just to point out that Boxing (Swarmer Style) differs from Boxing (Classic Style) by a single technique. Classic has Oaken Stance (Def vs. Knockdown) and Swarmer has Two Headed Snake.


Also Opposing Force versus Clinch. Though it had been more, but that's what I get for eyeballing when I'm this tired. Might be a certain consideration for the influence of the technique - Clinch, for example, can be a pretty major one.
Curator
i need to get this book. any word on IRL release? will they do an errata before the release? just wondering

Umidori
QUOTE (Curator @ Apr 22 2014, 08:56 PM) *
will they do an errata before the release?

Hehehehehehehe, ha-haahh-hahahahahaha! Aahh-hah-haahh, hah-haahh! Ahahahaah-haahh! Ah-hah! Aahh! Haah, ha-haah-haah! Ahh-hah-hah-hah-haah-haahh-haaahhh-ah!

~Umi
Xystophoroi
I'm still waiting on them doing an errata prining for the core. PDF is fine for me with that for now, I'm not spending that kind of money on a book I know contains fixed errors.
binarywraith
QUOTE (Xystophoroi @ Apr 23 2014, 01:09 AM) *
I'm still waiting on them doing an errata prining for the core. PDF is fine for me with that for now, I'm not spending that kind of money on a book I know contains fixed errors.


I wouldn't put off anything too terribly important waiting on it. The second printing run of the core went to press without any corrections, and no word on if they'll even do a third, or if they'll fix anything for it.

After all, that would require paying an editor, and given the quality of their publications lately and the long lead times between pdf publication and physical publication coupled with the rapid pace of pdf publishing, I suspect Catalyst cannot afford one.
Xystophoroi
QUOTE (binarywraith @ Apr 23 2014, 01:59 PM) *
I wouldn't put off anything too terribly important waiting on it. The second printing run of the core went to press without any corrections, and no word on if they'll even do a third, or if they'll fix anything for it.

After all, that would require paying an editor, and given the quality of their publications lately and the long lead times between pdf publication and physical publication coupled with the rapid pace of pdf publishing, I suspect Catalyst cannot afford one.


Then I'll be using my GMs PDF version from now until the end of the edition then.

Especially when Onyx Path literally put their stuff out a month in advance of formal release for purchase for those really eager people to comment and correct and suggest upon and then give out the corrected copies to those same people. I wrote a good 20 posts nitpicking on about 100 pages in Guildhalls of the Deathless. When the formally released hardcopy POD version came out (for which I got a discount equal with the amount I paid to get the early release PDF) I checked those pages I commented on and practically every single one of my suggestions was implemented. From adding lines about what happens when a character cannot spend the required amount of fuel stat in a single round, clarifying choirs and unison casting, rewriting and entire column of text to make the TONE match up with a similar bit of text from 40 pages earlier etc. Hell look at the most recent Blood and Smoke release, they changed the text HOURS before going to final release after a 100+ post thread on RPGnet pointed out a potential exploit with the Obfuscate power.
Tymeaus Jalynsfein
QUOTE (Xystophoroi @ Apr 23 2014, 08:57 AM) *
Then I'll be using my GMs PDF version from now until the end of the edition then.

Especially when Onyx Path literally put their stuff out a month in advance of formal release for purchase for those really eager people to comment and correct and suggest upon and then give out the corrected copies to those same people. I wrote a good 20 posts nitpicking on about 100 pages in Guildhalls of the Deathless. When the formally released hardcopy POD version came out (for which I got a discount equal with the amount I paid to get the early release PDF) I checked those pages I commented on and practically every single one of my suggestions was implemented. From adding lines about what happens when a character cannot spend the required amount of fuel stat in a single round, clarifying choirs and unison casting, rewriting and entire column of text to make the TONE match up with a similar bit of text from 40 pages earlier etc. Hell look at the most recent Blood and Smoke release, they changed the text HOURS before going to final release after a 100+ post thread on RPGnet pointed out a potential exploit with the Obfuscate power.


Indeed...
But Onyx Path is a much more professional Operation than CGL will ever be. And that is sad, because Shadowrun has such great potential. Maybe CGL should look into the POD paradigm. Maybe it would improve their quality, but I am doubting that. Their problems start and end with management (the freelancers, on the other hand, are pretty solid) and the decisions that they make. Until they fix that, they will continue to put out lackluster products (Yes, SR5 is very lackluster, despite the pretty cover).
Sponge
QUOTE (Sengir @ Apr 21 2014, 07:21 PM) *
I sounded pretty much like he was talking about the real world...


Well then I stand corrected wink.gif

QUOTE (Sengir @ Apr 22 2014, 07:36 AM) *
Well, I expect a situation like China and Taiwan today: Everybody is the one real China


That would be pretty historical, with precedent going way back before China/Taiwan today.

binarywraith
QUOTE (Xystophoroi @ Apr 23 2014, 09:57 AM) *
Then I'll be using my GMs PDF version from now until the end of the edition then.

Especially when Onyx Path literally put their stuff out a month in advance of formal release for purchase for those really eager people to comment and correct and suggest upon and then give out the corrected copies to those same people. I wrote a good 20 posts nitpicking on about 100 pages in Guildhalls of the Deathless. When the formally released hardcopy POD version came out (for which I got a discount equal with the amount I paid to get the early release PDF) I checked those pages I commented on and practically every single one of my suggestions was implemented. From adding lines about what happens when a character cannot spend the required amount of fuel stat in a single round, clarifying choirs and unison casting, rewriting and entire column of text to make the TONE match up with a similar bit of text from 40 pages earlier etc. Hell look at the most recent Blood and Smoke release, they changed the text HOURS before going to final release after a 100+ post thread on RPGnet pointed out a potential exploit with the Obfuscate power.


The worst part is that the freelancers were aghast here when we got our hands on the .pdf, because corrections they had sent in weeks before and playtests that were supposed to have been discarded months before the final proof made it into print.

Even on the several-hundred-dollar leatherbound copies. Despite there being hundreds of pages of feedback from the very day the pdf came out about the issues, they still went to press with an unedited 2nd print run.

CGL is basically worthless as a tabletop game publishing company at this point because they give no fucks about quality as a company. My fond hope is that Topps pulls their licensing agreement next time it comes up for renewal based on what is more and more starting to appear to be an intentional attempt to run the tabletop game into the ground. I mean, they can't legitimately be this bad by accident.

You have to -try- to get to the 'quick photoshop of a non-free wikipedia article picture as published art' level.
Xystophoroi
QUOTE (binarywraith @ Apr 23 2014, 03:22 PM) *
The worst part is that the freelancers were aghast here when we got our hands on the .pdf, because corrections they had sent in weeks before and playtests that were supposed to have been discarded months before the final proof made it into print.

Even on the several-hundred-dollar leatherbound copies. Despite there being hundreds of pages of feedback from the very day the pdf came out about the issues, they still went to press with an unedited 2nd print run.


Seriously? Damn, I hope the freelancers aren't getting too personally attacked over that kind of stuff, it must be intensely frustrating to see something like that happen.
Tymeaus Jalynsfein
QUOTE (Xystophoroi @ Apr 23 2014, 09:59 AM) *
Seriously? Damn, I hope the freelancers aren't getting too personally attacked over that kind of stuff, it must be intensely frustrating to see something like that happen.


And not just for the Freelancers... wobble.gif
Remnar
QUOTE
The worst part is that the freelancers were aghast here when we got our hands on the .pdf, because corrections they had sent in weeks before and playtests that were supposed to have been discarded months before the final proof made it into print.

Even on the several-hundred-dollar leatherbound copies. Despite there being hundreds of pages of feedback from the very day the pdf came out about the issues, they still went to press with an unedited 2nd print run.


I was giving 5th ed a chance as my last hopes of continuing to support SR. The core .pdf was OK, but lack of errata on digital, yet, is disappointing (but not surprising). From what I've seen on this thread, I'm not going to bother with Run and Gun and, barring some amazing change, giving up on the IP for new products.
Stahlseele
QUOTE (Xystophoroi @ Apr 23 2014, 05:59 PM) *
Seriously? Damn, I hope the freelancers aren't getting too personally attacked over that kind of stuff, it must be intensely frustrating to see something like that happen.

no no, the freelancers are usually respected around here . .
well, the ones actually bothering to come and talk to us about things anyway . .
RHat
I do seem to recall there being some reason behind the second printing going to print unerrataed... Something to do with Amazon's orders/bullshit release dates, I think?
Stahlseele
that's no excuse, that's a cop-out . .
Tymeaus Jalynsfein
QUOTE (Stahlseele @ Apr 23 2014, 02:59 PM) *
that's no excuse, that's a cop-out . .


Indeed - Amazon does not control production. Any error on dates is their own to bear.
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 23 2014, 03:19 PM) *
Indeed - Amazon does not control production. Any error on dates is their own to bear.


It should be. Realities of customer service tend to be different from what things should be.
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 23 2014, 03:29 PM) *
It should be. Realities of customer service tend to be different from what things should be.


Funny that they suffer for their inaccuracies when it comes to other companies (Onyx Path comes to mind). Probably because those other companies don't bend to the retailer's screw-ups.
RHat
QUOTE (Tymeaus Jalynsfein @ Apr 23 2014, 03:43 PM) *
Funny that they suffer for their inaccuracies when it comes to other companies (Onyx Path comes to mind). Probably because those other companies don't bend to the retailer's screw-ups.


Might be related to how long it took before Catalyst had a release date out.
Tymeaus Jalynsfein
QUOTE (RHat @ Apr 23 2014, 03:45 PM) *
Might be related to how long it took before Catalyst had a release date out.


Sure, that could be. smile.gif
tasti man LH
Well, I am getting nervous that there hasn't been a peep about the physical release of the Beginner's Boxed Sets, two months after the digital version has been released.

Would really love to take those to my local cons...
Sengir
QUOTE (Xystophoroi @ Apr 23 2014, 09:09 AM) *
I'm not spending that kind of money on a book I know contains fixed errors.

That would mean a model where errata is only done on the occasion of a new physical printing. Better than nothing, but I like some support past release...
RHat
QUOTE (Sengir @ Apr 23 2014, 05:37 PM) *
That would mean a model where errata is only done on the occasion of a new physical printing. Better than nothing, but I like some support past release...


Alternatively, a print-on-demand model that offers the most current version, either in place of or in supplement to additional print runs.
Not of this World
QUOTE (Remnar @ Apr 23 2014, 09:21 AM) *
I was giving 5th ed a chance as my last hopes of continuing to support SR. The core .pdf was OK, but lack of errata on digital, yet, is disappointing (but not surprising). From what I've seen on this thread, I'm not going to bother with Run and Gun and, barring some amazing change, giving up on the IP for new products.


Yeah, I'm not being impressed yet. 5th seems to be an improvement from the launch of 4th, but it looks like I'll still be waiting for 6th or maybe till Topps gives the license a better chance.

I am still hoping there is a hidden gem in Crossfire or something that comes out and isn't riddled with errors. At least Shadowrun Returns has been a runaway success so maybe the franchise can still keep on kicking somehow.
Stahlseele
QUOTE
5th seems to be an improvement from the launch of 4th

how?
disregard me whining and grining and hating on SR4 all the time, but i genuinely believe that, aside from the nazi bullshit in war and the war over trees SR4 is the better product.
and it had a better start, despite the license ownership issues in the middle. and aside from the war fiasco and the stupid war about trees and the dragon war, it was a more or less well made line even though a million dollars suddenly went bye bye in the middle of it all . .
Smash
QUOTE (Stahlseele @ Apr 24 2014, 05:51 AM) *
no no, the freelancers are usually respected around here . .
well, the ones actually bothering to come and talk to us about things anyway . .


Honestly though, why would they come here?

Dumpshock has become a massive haven of negativity. The more I read the more I realise that most of the complaints come not even from anecdotal evidence but from theory crafting from people who I sense had already decided to hate the edition before it came out.

When you go to the official forums there is 10 times the traffic with less nagativity. People are genuinely discussing how the rules work and trying to nut out the problems. I'm getting more inclined to spend more time there myself because by reading that forum it seems pretty clear that most people are reasonably happy with this edition.
Smash
QUOTE (RHat @ Apr 24 2014, 09:44 AM) *
Alternatively, a print-on-demand model that offers the most current version, either in place of or in supplement to additional print runs.


That would be awesome, and with todays technology I can't see it being that hard to implement.

The cynic in me thinks that perhaps this is not done because they want us to buy reprintings.
tasti man LH
QUOTE (Smash @ Apr 23 2014, 06:41 PM) *
Honestly though, why would they come here?

Dumpshock has become a massive haven of negativity. The more I read the more I realise that most of the complaints come not even from anecdotal evidence but from theory crafting from people who I sense had already decided to hate the edition before it came out.

When you go to the official forums there is 10 times the traffic with less nagativity. People are genuinely discussing how the rules work and trying to nut out the problems. I'm getting more inclined to spend more time there myself because by reading that forum it seems pretty clear that most people are reasonably happy with this edition.

And to add to this...

To the people who think that the users on the regular SR forums are all a bunch of ass-kissing yes-man who think that nothing is wrong and Everything is Awesome...

That's not true. At all.

In fact, over there people have been VERY vocal about the problems of Run and Gun. Errata thread over ther has been steadily filling. And that some of the crunch added are very head-tilting. So no, no one is exactly giving 5/5 reviews over there.
Umidori
QUOTE (Smash @ Apr 23 2014, 07:41 PM) *
Honestly though, why would they come here?

Dumpshock has become a massive haven of negativity. The more I read the more I realise that most of the complaints come not even from anecdotal evidence but from theory crafting from people who I sense had already decided to hate the edition before it came out.

When you go to the official forums there is 10 times the traffic with less nagativity. People are genuinely discussing how the rules work and trying to nut out the problems. I'm getting more inclined to spend more time there myself because by reading that forum it seems pretty clear that most people are reasonably happy with this edition.

I, for one, was entirely enthusiastic about the new edition. I eagerly bought it shortly after it came out, and I've regretted it heavily since.

I joined the SR community late in the cycle of 4E, grabbed up most of the books for it, and aside from a few quibbles here and there like War!, I was generally satisfied with the quality of the products and with the game system. Yeah, 4E had problems, but they were in the far out reaches of the game system, in the dark and largely disused corners - the rules didn't start falling apart until you tried pushing the envelope well beyond what most people would call reasonable. They were easily explained problems, and most of them were rarely encountered and worked around easily enough.

When I picked up 5E, I was excited for more of the same. I didn't get it. I got a horribly edited, confusingly laid out, astoundingly unclear collection of incomplete rules that looked more like a rushed prototype than a completed product. I and many others voiced our displeasure. There has been no response. There have been no fixes. We're not even being told that fixes will be coming eventually. Dead silence. New books have been put out with more errors, more shoddy quality, more astoundingly confusing rules that require professional linguists to properly parse.

So personally? I view any negativity present as highly justified. Perfectly and entirely justified? No, perhaps not. But in general? Yeah, I think most of it is very valid. I personally feel like I've been cheated, and I feel like no the game world and system I found myself so incredibly drawn to is no longer being properly tended to by its keepers.

I also think it is massively unprofessional and unwise to leave a substantial portion of your dedicated playerbase upset with your products. Fault us for being impatient and grumpy if you like, but where there's smoke there's fire, and if CGL doesn't take steps to address the concerns of their playerbase, they're going to regret it. Unhappy customers do not remain customers for long.

~Umi
X-Kalibur
Wizards has been leaving their fanbase unhappy for over a decade, and yet people keep going back for more!
Xystophoroi
QUOTE (Smash @ Apr 24 2014, 02:43 AM) *
That would be awesome, and with todays technology I can't see it being that hard to implement.

The cynic in me thinks that perhaps this is not done because they want us to buy reprintings.


Considering that a one man operation + freelancers to do the writing has done it for almost a dozen new books in the last 2 years and has a release schedule with something like 20 more books on it for 2014/15 I know it can be done.
tasti man LH
Pardon me for my ignorance but...

...what happened to "Voting with your Wallet"?
Curator
QUOTE (tasti man LH @ Apr 24 2014, 07:41 AM) *
Pardon me for my ignorance but...

...what happened to "Voting with your Wallet"?


unfortunately they got me hooked. i'll buy anything with the words shadowrun on it, whether it's 15 years old or 2 weeks. i mean i'm not breaking the bank but i'm looking forward to any releases cause i wanna see the idea thrive, even if my votes are going to be misused.
Curator
its' not unfortunate, i love the SR universe. i just wish it was handled as awesomely as it really is
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