Now I want to question some of the direct mechanics, if any of the developers, freelancers and playtesters can talk without breaking NDAs I'd love to hear their input.
1. SR4 is staying d6, but being completely over hauled. I know one of the major reasons they said that Shadowrun would never become a D20 system is the lack of variable success. That being said, how are you going about streamlining the process? Are you working from the book of White Wolf, where each test is based on skill and natural aptitude or have you developed a new system whole cloth?
2. The Matrix is changing and all the talk is wireless matrix technology. Is there a source that you are drawing this from? I know the game I'm currently running borrows a little bit from Technogenesis by Syne Mitchell and Gridlinked by Neal Asher.
[ Spoiler ]
3. What is in the works for books like Running Wild and System Crash which were supposed to be released at the same time as SR4 is coming out? Are they going to be shelved or converted to other projects and used as Event books like YotC?
4. Lastly, are you sticking with a Priority System, creating something similar to the Build Points System from SRC, or somethign else--perhaps akin to WW?