Maybe i am too stubborn, maybe i am simply too focused on SR and too old to open up my mind for another game concept, but there is something i donīt get and I hope you can help me with.
Like I pointed out, I want to be a mage because I like magic. But I dislike that I cannot heal. If i understood it right, every class I am interested in (wizard, druid, cleric), has a limited number of spells per day. But if I multiclass e.g. a druid and a wizard, do I really have the number of spells of the wizard for common magic AND the number of spells for divine magic from the druid?
I also read how bad multiclassing is, but I really donīt get it why. Is it really that much of a drawback, if I am a mage level 3 and multiclass as druid level 1 while the other characters are level 4 in one single class? The one level I miss as a mage is giving me that much of an disadvantage? So that would mean, that every char. in the group need to have the same class to be efficient? How bad is it, if you target enemies with a level or 2 above yours? Is it like the guys with the skull in borderlands, that you simply do not hit and do no damage?
Half-elves get a bonus class from character creation. So this one is for free. My feeling says to me, that e.g. becoming fighter as side-class would be interesting, but do I see that right? Gives that any advantage for me? Can I fight better? Do I have to split my skills and talents or do I get the double amount?
We havenīt played up to now and so I donīt know what results my decisions may cause. I donīt want to miss-skill my char. right from the beginning, because I donīt think the gamemaster will give me a free respect. ^^