QUOTE (Jaid @ Jul 16 2015, 01:55 PM)
in normal games, when you want to use them as a primary hacker, they pretty much are. your character isn't typical; if someone asked if your character was a technomancer, the answer would be yes (OOC of course), but if you were to describe your character's role it would not be "technomancer", it would be something like "spy", and your spy just so happens to also be a technomancer.
when people hear "technomancer", the default image in their head is not a character with a bunch of social and infiltration skills that happens to also be a technomancer, it is a person who focuses primarily on the matrix.
also, I suspect that your character could generally have larger dice pools both in and out of the matrix by replacing the technomancer portion with a decent cyberdeck.
I disagree... My Role is Primary Matrix Specialist specializing in Matrix Infiltration (with other characters thinking I am a Decker with a Cranial Deck and Datajack - in Character of course - OOC they know otherwise). Yes, the Character is a Spy. That really does not mean much in the grand scheme of things, other than as a tag of sorts, kind of like Street Sam, or Demon Hunter, or Adrenalin Junkie. Point is that the character has the skills to perform her jobs. Can't quite take on Rating 10+ Hosts yet (at least not reliably), but I am getting there. Of course, as a Decker with a Fairlight Paladin, I STILL would not be quite capable of taking on Rating 10+ Hosts just yet (at least not reliably). That comes with time. Biggest issue in that regard is that Defense tests are not capped by Limits, while Matrix Actions ARE. Really Sucks, let me tell ya.
My Dice pools for hacking are pretty good, though I could use a few extra dice in the meat world, but I hit my target of 10+ dice fairly often in the majority of my skills (and I have a LOT of them). Living Persona is A 6, DP 8, S 9, Fw 6 (Cerebral and Cerebellum Boosters are awesome - Best 2 Essence I ever spent, even at the Cost of Resonance). That is 29 points of Matrix Attributes. Take a hell of a Deck to match that (and be far more costly than the 'ware I installed). And yes, Decks get to switch Matrix Attributes and run programs, which would make some difference, to be sure, but it is not so glaring. Yes, it would be nice to be able to run programs, and yes, it sucks that it takes a full Submersion to gain access to a Single Program (or Matrix Attribute upgrade), but that still does not make the Technomancer unviable, in my opinion. As a Technomancer, you have to have an idea what you want to be able to do (you are generally not going to be a Jack-of-All-Trades Matrix Specialist), and when you have that, build towards it. You will likely have issues being good at all matrix actions, due to the Limits of the Living Persona, but that does not mean you are not a viable Hacker. For instance. I built towards Stealthy Infiltration of Hosts and Devices. All my planning went into that direction. While I am capable of Using Brute Force stuff, and decent at Attack Actions of various flavors, I excel at infiltrating and not being seen in a system, as witnessed by my Living Persona. Of course, I could be better with the assistance of Sprites, and the character does use them, just not in the role that many think they should be used in (not sure what a Petnomancer really is, honestly).
Money is the largest issue here. To be an effective Decker, you need the money to go big or go home (as well as having the stats and skills to back it up) and get the best Deck you can get, and if that deck is destroyed in some manner, you are likely to never be as effective again (to be fair, I spent a fair bit getting some augments that would work for both Decker and Technomancer, but the Decker was not likely to have the money for such things, while I have very little need of Money for things such as Decks and Programs). Our Decker was passable at best due to money constraints, and did not have the skills to back up his deck. In fact, he had a Low-Mid deck and still did not have the skills to back it up (rarely came close to his Limits). You have to make a ton of compromises to make an effective Decker, and while that is also true for a Technomancer, none of those sacrifices require much in the way of money at their core. At game start, I had more than enough skill to hit my limits consistently (so much so that Limits really pissed me off) in the Matrix. The addition of Social and Infiltration skills is icing on the cake, as far as I am concerned. Give me a more skilled character any day of the week and twice on Sunday. Of course, those skills are not rank 6, but they are good enough to let the character shine in pretty much any solo encounter, because I actually HAVE THOSE SKILLS. Really that goes back to my character design philosophy, though. I far prefer someone who feels real in the world (actually has the skills to pass the "have you lived in the world" test) to someone that feels artificial and flat (with their 7 skills at 6). I can min-max with the best of them (I like to think my current Technomancer has been optimized for her role), and I can twink out a character to be a one trick pony. Problem is that the one trick pony just falls flat as a character for me. I don't mind so much if I am not the best in the world at my Role, as long as My Character is functional enough to fulfill my Role. And My Tehcnomancer does just that.
Now, all that comes with a Disclaimer... The character is almost 200 Karma in Experience. Now, a Decker with that much experience might be better or worse (for my purposes as a character), hard to say, because I am pretty sure that Decker would not have all the skills the character has currently, nor would he likely have the 'ware that the character currently has. Yes, he may be a bit better in the Matrix (as a whole - because that is the path laid out by CGL for the moment) but my point stands... Even though the Decker may be slightly better in the Matrix, the Technomancer is still Viable. I am not arguing that the Technomancer beats out the Decker by any means, I am saying the Technomancer is far more useable than is being made out.